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DC penalties should be dynamic

MeltingPenguins
MeltingPenguins Member Posts: 3,742
edited October 2020 in Feedback and Suggestions

With the '5 min block' as it is now, they don't do any good.

They should be dynamic. The game can tell what's been going on, so, if someone DCs because the killer's been slugging and waiting for people to bleed out, a DC could get no ban for the dcing survivor, but a 10 min ban for the killer. and a marker for why. As in: if they keep doing that, their ban time gets higher each time.

Likewise, if a survivor insta-dcs against certain killers/maps, they game could put them solely into matches with said killer/on the map.

thoughts?

Post edited by Rizzo on

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