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Wow Discordance got nerfed

2

Comments

  • ad19970
    ad19970 Member Posts: 6,759

    I agree with people saying it will probably almost never make a difference, but I have to say the range limit still seems just kinda unnecessary.

  • Hopesfall
    Hopesfall Member Posts: 828

    i love when they nerf killer items whilst leaving them out of the PTB.. almost like it was intentional.. I wonder why they didn't want feedback on this? hmm let's think why

  • Hopesfall
    Hopesfall Member Posts: 828
    edited October 2020

    96m is not map wide, I've used Empathy tier 3 and had instances where an injured person didn't show up

    the fact they added a range at all should tell you it doesn't apply at all times, otherwise they wouldn't have included it

  • dugman
    dugman Member Posts: 9,714

    The way the aura works now is a buff. The old version simply had the aura last for X seconds and then the aura went away. So if you were in a chase, for example, you might not see the aura if you don’t check it within about 8 seconds

    Now the aura persists the entire time that two survivors are working on it and continues after one or both of them leave it for 8 seconds. It pretty much makes it impossible to not know two people are on a gen, provided they are within that 98 meter range at tier 3. (98 meters actually is a long distance but doesn’t quite cover the whole map, distance wall to wall is about 100 meters on outdoor maps and distance from one corner to an opposite corner is about 140 meters. But if you are anywhere not near an edge or corner it effectively covers the whole map.)

  • Aldofer
    Aldofer Member Posts: 458

    to answer some one sided people,

    even if this is a consistancy change, it's still a spit in the face for all killer and wasn't even tested before going live.

    the last fact is just the worst they knew it would have backclash so they did it sneaky, very disgraceful and borderline ######### behavior

  • Aldofer
    Aldofer Member Posts: 458

    Okay smarthead, but now you are limited in it's use, so now if you are in chase you can miss the aura if you are too far away, aslo 92 meter is not even half the size of big map, it has now become a niche perk only use on small/medium map (and not all medium map) and loose all the early game use it had

  • OllieHellhunter
    OllieHellhunter Member Posts: 703

    No? the aura remained for 8 seconds after the most recent noise notification, which led to more accurate information than this change. Had you ever used the perk before cause it was pretty obvious the aura remained for longer than 8 seconds lol.

  • TAG
    TAG Member Posts: 12,874

    If they wanted to differentiate the tiers, they should have augmented the time it takes for the aura to go away.

  • dugman
    dugman Member Posts: 9,714

    I mentioned the range limit being a factor in my post. And 92 meters will cover you unless you happen to be right on the edge or a corner and the gen they’re on happens to be in the opposite corner. (Outdoor maps are 100 meters across, 140 corner to corner)

  • SnakeSound222
    SnakeSound222 Member Posts: 4,467

    It reminds me of the Ruin change where they didn't want feedback on it (their feedback survey didn't have a Ruin section). They seemed hellbent on keeping that change. Is this BHVR's way of forcing certain changes on us?

  • Aldofer
    Aldofer Member Posts: 458

    that with the aura nerf (yes it's a nerf a small one but still one) just destoy the perk, thanks i guess now i can gen rush with my friend and probe thyself

  • Maníaco_da_garrafa
    Maníaco_da_garrafa Member Posts: 144

    They don't want killers getting easy repair progress tracking, that's fine by me.

  • Kumnut768
    Kumnut768 Member Posts: 789

    wasnt that much of a nerf tbh it has basically the same effect

  • xenotimebong
    xenotimebong Member Posts: 2,803

    Guys, they changed the perk because people KEPT ASKING them to change it.

    I don’t think they did it in the best way (tier 1 is basically garbage tier now), but saying “why change this when they haven’t changed X?” is pretty unfair when they changed Discordance because people repeatedly asked them to change it.

  • OllieHellhunter
    OllieHellhunter Member Posts: 703

    The only change I had seen asked for was to basically switch tiers 1 and 3, just to remain consistent, I didnt see anyone asking for a limitation on its distance or giving it less accurate information, the reason why tier 1 was better than 3.

  • 53nation
    53nation Member Posts: 681

    I wouldn't say discordance has been destroyed tho. Killers are just gonna have to pay a bit more attention.

    As others have said, killers don't hug the walls off the map.. they'll most likely still see it proc.

  • xenotimebong
    xenotimebong Member Posts: 2,803

    That’s why I specifically said that criticising them for changing it is unfair, and not criticising the change itself. I literally said that I didn’t think they’d done a good job with the change. The content of the change is the problem, not the idea of a change in itself.

  • OllieHellhunter
    OllieHellhunter Member Posts: 703

    Then for the most part we agree however even then I feel like it should have been lower priority than many others that as of yet have not been touched, but yes there were quite a few people asking for it to be changed so 3 is better than 1.

  • xenotimebong
    xenotimebong Member Posts: 2,803

    I totally agree. Really wish they’d changed some of the more pressing things first.

  • bjorksnas
    bjorksnas Member Posts: 5,804

    its close enough to map wide that unless you are standing in the corner, opposite of a gen which usually spawns a decent distance from corners it will still proc,

  • LowSpecGamersMatter
    LowSpecGamersMatter Member Posts: 485

    sooo, why introducing this limit in the first place if it doesnt make a difference according to you?

  • Mellow7
    Mellow7 Member Posts: 793

    It has been nerfed, it was unlimited range before and now it has a limited range to proc, what do you call that? A nerf plain and simple. It's the same as if I said the rook in chess can no longer travel across the board but now can only travel 3 spaces horizontal or vertical, pretty straightforward nerf.

  • Hopesfall
    Hopesfall Member Posts: 828

    Been thinking about this more.. I don't really feel like spending hundreds of thousands of bloodpoints on multiple killers to still end up with an inferior version of the perk I just had yesterday.

    Hadn't played in about a week and a half.. think I'll keep it that way for a while. 3 killer perk nerfs in 1 patch, one of which was added after PTB, + Pyramid Head changed barely a couple months after I bought him.. yeah I'm good.

  • DCash
    DCash Member Posts: 170

    Probably because they actually plan ahead and know that all those big maps are getting reworked. So why make a perk based on a map that you know is getting changed?

  • Freki
    Freki Member Posts: 1,903

    wait? they can only work on the game if YOU think it should be changed or added? #########? is this your game? the arrogance of everyone in this patch is worse than the arrogance of everyone at the chapter which was worse than the arrogance at the last mid chapter.... there is a trend. people thinking they have rights to dictate HOW BEHAVIOR does things.. if you don't like it find something else but really honestly the message board today has been a bunch of whiny children here because they didn't change X from the PTB, Y wasn't in the PTB, and the new map design is crap..... well stop playing messageboard 101 and go play the game. if you don't like it play something else. be constructive but saying "A bigger issue though is the fact they're again touching things nobody asked them to." WOW talk about arrogance.

  • Customapple0
    Customapple0 Member Posts: 629

    Good Riddance, it was way too annoying with high mobility killers immediately making a beeline for the gen being worked on by 2 survivors across the map.

    Honestly there’s still no counter to it unless you split up, which ironically is bad for the killer.

  • Xyvielia
    Xyvielia Member Posts: 2,418

    Totally agree.

    Hardly anybody uses Tier 1 anything, anyway... especially Tier 1 Empathy, Tier 1 Bond and Tier 1 Disco.

    Discordance is fine.

    Just something else getting blown out of proportion by the masses.

  • Uncharted
    Uncharted Member Posts: 137

    "It was too annoying for survivors." Haven't heard of this one before. It's as if though most nerfs to killer perks/powers aren't a result of them being "annoying for survivors."

  • GreenPufferFish
    GreenPufferFish Member Posts: 498

    they also nerfed slippery meat lol

  • ChurchofPig
    ChurchofPig Member Posts: 2,936

    Maybe I just never used Discordance enough, but I don't understand how this is a nerf and not a buff. Especially since before T1 was better than T3 but now T3 is better than T1. Can someone explain this to me?

  • Alphasoul05
    Alphasoul05 Member Posts: 601
    edited October 2020

    "It's not a nerf, it's useful on like two maps" - Someone, somewhere.

    Honestly I kind of regret even saying I wish the devs took a more aggressive approach to balancing perks, because it's pretty clear to me why they don't. They make bad perks worse, they make bad perks barely better, and they leave OP perks alone because they're too afraid to touch them. Why can't you make such bad decisions on the meta perks that make this game suck? Who even complained about DISCORDANCE?

  • Aldofer
    Aldofer Member Posts: 458
    edited October 2020

    yea it's not destoyed completly, but now you can commit to a chase while 3 survivor are on a gen and disc don't proc.

    anyway the best way to do gen is 4 people doing 1 gen so it's more of a late game thing but still the nerf was unwarranted, and sneaky about it, they should have test it first or at least say it's coming before the patch so it don't come as an unfair change and.

    like you can join me on the fact that it was done in a bad way.

  • Aldofer
    Aldofer Member Posts: 458

    (sorry for the double post but the forum interface is super weird, like you can't change something between 2 citation)

  • KateDunson
    KateDunson Member Posts: 714

    Now otz can get the perk to tier 3 :)

  • blue4zion
    blue4zion Member Posts: 2,773

    Those distance numbers baffle me, as before they've made an effort to reduce the gap between perk tiers.

    I feel like someone forgot... xD

  • Katzengott
    Katzengott Member Posts: 1,210

    The question is still: Why want you deny the information survs are working on a very far gen?

  • Freki
    Freki Member Posts: 1,903

    you know what? they did test it. INTERENALLY They looked at the numbers and felt those numbers were good. why push the change off for 1.5 months? why make a special PTB load? Why even bother with it when their internal testing (which btw is their main testing). PTB is not their main testing. I can only count on ONE hand when something that was on the PTB got changed because of PTB feedback. they've made their postition abundantly clear by their past actions and nothing any amount of crying on the forums is going to change that they do not take the rantings here on the boards seriously. HOWEVER they do take constructive feedback from the boards and will CONSIDER what is said here.

    Lets take Whispers: the perk starts at a huge radius and then gets reduced in size as the perk is leveled up to rank 3. this is exactly the same argument as your argument on discord. people have said 1) whispers is to large of a radius to be valuable in tier 1 and 2. 2) people have many times asked that people on hooks not count for whispers to go off. Guess what? this hasn't changed in over 2 years even with people trying. Why? because THEY feel it is where it should be and deserves to stay where it is. you don't need a PTB to decide these types of things! you just need to look at it in game, change it and see what you want on their internal testing server that they have up ALL THE TIME. Just because the "PUBLIC TEST BUILD" was not used does not invalidate the PUBLIC TEST BUILD it just means people are expecting one thing and they are not giving that one thing which is their right.

  • Aldofer
    Aldofer Member Posts: 458
    edited October 2020

    how to be a fanboy 101, you do your best to not adress the concern and even compare it to an anothe perk that are vaguely the same fuction in a surface level.

    aslo the way you talk (the aggressive tone in general) and all the MAJ you use make your texte horrible to read, please respond with a better text and toneand i will address what yousay

  • RockoRango
    RockoRango Member Posts: 554

    I’ll just copy and paste this for reference sake:


    128-96 = 32m, exact numbers of a Trapper terror radius. 

    32m/128m = 25% of the map. 

    25% of the time, Discordance won’t proc. 

    Giving the benefit of the doubt, let’s say 20%. You’re still missing out on 30.4m worth of the map out of 128m, so it’s ~24% of the map.

  • Freki
    Freki Member Posts: 1,903

    here i will type in all lower case no punctuation and no emphasis for anything so deal with it


    I did address the issue but people decided to ignore how i addressed it so guess what? I'm not going to REPEAT MYSELF. hmmm oh sorry do you not like reading things that are emphasised? well your attack on me is well waranted then but I'm going to ignore you because you had nothing to say since you wont arse yourself to see how it was addressed... nah here it is: the company has said the PTB is not for every little change and that is that. do you think you are so important that you can demand them to change their way of working, well you're not, I'm not. I gave you an example of how they responded to other people complaining about things, how ever I did NOT compare it to the discordance change. If behavior believes it needs to be publicly tested then they will do so, if they feel it does not they will internally test it and put it up when it's time. I'm not a fanboy of behavior, I talk out about some things I feel should be changed but if they don't think my idea is sound they won't use it and I accept that. they have control and nothing I can do can change that.

  • Hopesfall
    Hopesfall Member Posts: 828

    Who complained about Pop or Thana? I knew after Ruin was deleted Pop would get touched because naturally people would gravitate to it.. but no one whined about how "oppressive" it was. They are in their own bubble, I don't know who they are listening to for feedback.

  • FogNoob
    FogNoob Member Posts: 117

    Really, this is bullshite. What a stupid nerf.

  • Aldofer
    Aldofer Member Posts: 458

    ah nice you are more calm, now i agree it's a real nerf, but i don't care anymore, between the time you respond they release their ######### event so i will stop playing, but yea i give you it's not the nerf itself the problem but how it was handled

  • Freki
    Freki Member Posts: 1,903

    well good bye, have fun where ever you go but realize this no matter where you go a public test server is not your right, it's a bonus you get. You are right it is how it was handled by people like yourself and others that think you are the only ones with all the information and you have to be the one to determine if something is right. they handled this perfectly but people decided it was important to complain that they didn't consult with the players.