http://dbd.game/killswitch
the mindset of some killers need to change really.
Survivors are not allowed to use DS, unbreakable, OoO etc
but I AM allowed to use insta downs, moris, every single strong perk possible and the reasoning is "im the power role"
so you tell me.. ME who has to deal with
-potatoe teammates
-Dedicated servers, hitboxes, bloodlust
-unsafe pallets in every corner, dead ends
-insta downs, moris, strong killer perks
even tho i need to deal with more things then you can imagine its a ######### move when i bring strong perks?
BUT "survivor playing is so easy LMAO TROLOLOL"
yeah its very easy especially when you get dedi hits in every corner. go play soloQ with potatoes and lets meet again.
you dont want people to complain about your noed and mori then you also shouldnt complain about some solo survivors bring some perks to survive longer because they dont wanna get tunneled at the beginning of the match.
Comments
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but but... surbibers op. If you don't follow my rules you are wery entitled
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The amount of survivors around red rank who do absolutely nothing is absolutely astounding. Like why do i have to do 4 of the 5 gens? Also another thing i got chewed out by a killer last night for escaping with a key after doing 3 out of 5 generators by myself while my team just altruism piled. I also found this key in a chest but i am in the wrong for escaping with it.
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That whole “Power Role” mentality sounds like a toxic ego trip. Hope that’s not actually the DBD norm amongst killers.
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Honestly I see more survivors dictate how a killer should play, but really, both sides should just relax. I'm happy as a survivor to at least contribute and try to succeed and as a killer, have some fun chases (if players want to rush gens and escape, I don't bother, as i'm not going to stress anymore on it)
but really, just chill out, play the game. We all get perks and abilities, just play and see what happens. You can't stand if the opposite side is using specific abilities? that is a "you" problem and learn to identify that and course correct.
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It´s straight up ignorant to claim this was a one sided problem. Good job contributing to the us vs them while adding nothing meaningful.
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You know you're not permanently locked into a single role, right? Most of us killer mains ALSO play survivor. We mostly don't whinge about perks like DS/UB/DH because we often use them ourselves. Our only real complaint about DS is that it lasts too long, and personally I don't actually mind the 60 seconds of invilnerability.
We use powerful perks at high ranks because everyone else is using powerful perks. We're trying to play the game to the highest levels of our skill against similarly skilled opponents.
OoO is a special exception. Along with keys and moris (and maybe NOED) it's a nuclear option that radically alters the way the game is played and saps the fun from matches.
Instead of complaining about killer players you could just try playing killer. See if you feel the same way after you see the game from both perspectives.
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Survivors good killers bad. Upvote me
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The mindset of the average DBD player needs to changed
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You really don't understand what that term even means.
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so... Killer mains also play survivor, the majority of the time, but survivor mains don't play killer? Okay
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I play ds in every build, and if some days I'm being slugged a lot then I'll throw on unbreakable but I don't normally play that perk. One time I had a Freddy message me saying 'damn bro you playing that small pp build', I don't force these perks in killers faces, I use them when they need to be used.
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To be fair... I think I discovered a lot of Mori/camping/tunneling killers are survivors and killer mains doing challenges.
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and ive discovered plenty of killers who will sit there and use ######### like OOO/DS/UB/SG or BTL+Streetwise+PT+Commodious Toolbox with 2 charge add-ons. it goes both ways, no matter what you try and compare there will always be hypocrites on both sides (or people who just use strong things, not necessarily hypocrites).
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I was agreeing with you?
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Being honest OoO is game breaking against trapper/hag/Demo(I have experience with all 3 Vs OoO) who need time to set up their destroyable/disarmable traps/portals.
Trust me if any of those 3 killers complain about OoO its entirely valid as it more or less renders all 3 of them out of either their entire power(Leaving hag as a 110% powerless killer) or most of it(Demo only having shred).
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Amen. Most complaints read like poor play.
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Brown, maybe high green rank, yes?
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sorry, it really didnt seem like it
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I wasn’t really even referring to anything regarding the actual term and what it means. Maybe don’t go around telling people what it is they do and don’t understand. Thanks.
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For me the whole topic of OoO is a separate issue because I feel that the perk is badly designed for different reasons, so aside from that I do agree with what you are saying.
I say this as someone who plays both sides consistently. I see people bringing strong 'things' against my very average 'things', and then when I bring strong 'things', they don't. It's almost like a gamble, but I agree on the mindset needing to change.
Basically all you need to do understand each side, and that maybe... just mayyyyybe that team you just went up against that you thought was playing 'sweaty' just got slaughtered after bringing simple perks while the killer brought moris for all of them and tunneled them and camped.
Don't get me wrong, some plays are annoying on both sides, and I will from time to time express that annoyance, but I think to sit there and act like your side always plays without strong things is hypocritical.
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There's so wack ass opinions out there that a worse killer should win against better survivors because "but me killer" its a pretty crap mentality thats only enforced further by certian content creators and self victimising you see on here and twitter/reddit.
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Then your original comment means nothing and adds nothing to the conversation. Should I just randomly go into discussions and talk about what words sound like to me?
Tunneling? Tunneling sounds like someone just digging a hole to traverse the map! What? I'm not referring to what tunneling means at all. I just thought I should mention what I thought tunneling sounds like!
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Now there are two ways to address this:
A. Explain how it goes both ways and how your arguement is severley flawed
B.
We're in the forums, so guess which one I pick.
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Lets think about this for a second: How do such bad survivors consistently make it to red ranks?
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Bad killers.
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because ranks do not reset at all like they used to.
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funny you say that, because bad killers have a considerably harder time making it to red ranks every month.
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Both sides can be like this though. Nothing really new here.
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Every time I get a survivor with OoO they feel the need to Tbag me from the opposite side of the map. At this point I feel like bringing it is just an open act of hostility towards the killer or a sign that you're going against a SWF SWAT team that REALLY hates losing. Or both. I wouldn't mind the perk if people used it with its original intent in mind, but it always ends up as a vehicle for BM or unbalanced team tactics.
Survivors hate going against moris and NOED? I get it. It's part of the reason I don't use those things. But killers hate going against Object.
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Are these perks locked in-game now for some reason?
They seem to work fine on mine.
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And killers aren't allowed to use Spirit, Nurse, Freddy, Hag, Slinger, Pyramid Head, Iri Heads, NOED, Devour Hope, Iri Seal, Black Insence, Pop, Ruin, BBQ... The list goes on.
And yet there's no issue whatsoever with anything survivors can bring.
Maybe it's not a killer thing. Maybe it's a player thing and shouldn't be turned into another Us vs Them argument.
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My original comment was a direct response toward OP... not you
At no point was anything I said meant for you.
K, I’m going to go back to enjoying my life now before you rudely impeded on it.
Take care, byee
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Ignoring the Object is not a viable option if they´re in a SWF. Given they aren´t potatos and you don´t happen to play Nurse, Spirit or something comparable in power it WILL make you lose the game if you ignore them.
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I typed a rather lengthy summary in feedback and suggestions about just that and honestly I can´t be bothered to repeat that in this thread. Check it out if you like to and give me your criticism, maybe I overlooked something.
Consider yourself lucky to never have faced a good SWF with Object. I envy you.
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You may bring any perks you like against me and my piggy we do not discriminate. I will not bring noed or mori with me. This is how i play. ...most survivor perks are predictable they dont really bother me. Sure some instances they get annoying....i think the only survivor perk that pisses me off is sprint burst lol
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You´re overlooking the fact that the Object can choose whether they want to reveal themselves or not. It´s actually never a downside unless facing a killer that is super mobile and super lethal, Spirit and Nurse come to mind, since the object will always position themselves in the most advantageous location possible.
Your apparent denial of a significant change in gameplay loop tempts me to press x for doubt that you faced good teams using the perk, but to each their own.
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Stop making sense. If we do that instead of constantly arguing about which perks are the biggest problems, the devs might have to actually do work.
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I mean, I agree but as a more general rule. No matter who does it, that sort of player shaming inspired by grievances with parts of the game is just plain silly.
But that's not a survivor or killer thing. It's a gamer thing, or more specifically a scrub thing. Because that's what it is, when someone can't seperate their dislike of something in the game from the player they're just a whiny scrub.
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Stealth Killers are not immune to Object to a degree. Their general position is still revealed by looking at the perk icon. Paired with SC it makes these Killers powerless.
If the Killer is in a chase and sees the Object on a gen across the map, this does not help them at all. It´s meaningless to know where the object is in a situation where you can´t do anything about it. While looking at their surroundings they should be able to make a decision of where to go, since they will always have a massive headstart on the Killer. This is not rocket science. It´s a huge discrepancy in information given since the team can massively benefit from it whereas the Killer gets basically nothing out of it.
They do get tremendously more information compared to not having object, since it removes any guessing from their part. Sure, after someone got hooked they might tell which direction the Killer is going, but seeing every step they take, every trap they place, every pallet they break and even being able to call out things like moonwalking at jungle gyms is insane.
It makes it for all but the select few strongest Killer tremendously more difficult to create pressure in the first place. Every Survivor will have 10-30 seconds heads up before a chase. It makes any move other than holding W and eating every pallet impossible. Maybe my perspective is skewed though since I play neither Nurse nor Spirit.
I think we won´t come to an agreement, my stance is that object has no meaningful downsides whatsoever whilst being the strongest perk in the game (in a SWF) by a mile and I respectfully decline your objections, they don´t convince me. Given of course we´re talking good survivors, potatos will always die from object.
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I made an account after lurking for a few months just to let you know you spat that truth to the fullest. I agree with every word you said.
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While you do bring a valid point. Who thinks to them selvs man I just had a very stressful game and that bubba ingored everyone and face camped me because of a broken key im going to play killer to relax or im ditching my swf to play killer the more stressful role. No one to very few people think that but I bet there have been countless times where someone got mad at a killer game and said im going to play some surivor or play with my friends
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this thread is a gold mine, thank you.
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Only person complaining here is u. U can use whatever perks u want.
Nobody cares.
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Object is the only really broken perk.
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Your points 2, 4 and 6 stem from a POV that you are facing bad Survivors. I don´t mind them using Object, either, since they fail to use it properly and are affected by the alleged downsides. Thank you for your well-thought contribution though, but it seems we´re looking at it from different angles and maybe have different experiences facing the strong object teams.
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tbh if im solo id do that because killer is less stressful.
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I don't really think about you not bringing a certain perk.
I just don't want that one team where there's the guy/girl being rude with OoO and when you ignore them only to have their team mates hiding so hard I want to cry.
I never get a proper game anymore - I used to be a red rank Xbox killer and ever since crossplay I've been trolled non-stop.
I don't like survivor mentality of " killers have no feelings" so they make really boring hide and do gens games.
I had to take a break, now I'm rank 17 and I'll feel really bad for those few games with newbies - not my fault though.
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You could say "some peoples" mindsets need to change instead of segregating it to just people who enjoy killers. There are survivors who feel the same way about DS and Unbreakable/Soulguard being perfectly fine, but camping and tunneling is wrong.
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Lemme just throw my hat in quickly, I mostly main killer, but guess what? I don't care what perks you use, the only thing I want is for, at the end of a match, if you managed to get to the end, don't sit there and wait to be toxic and rub the escape in my face, take your f**king W and get out the trial, I don't want to have to chase your sorry behind out of the gate so I can get to going on to the next lobby, ffs.
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You are totally right. But...why do you even care so much about the opinion of entitled people? Just let them trash talk in the endgame chat and move on. Who cares if they want to tell you how you should play the game?
If I would invest my energy in every survivor that pulls out the precious survivor rule book after the game, I would probably crash my head into my screen someday. These people are not really worth the attention because they will not change. Most of them are only playing one side and are having therefore a limited and biased view on the game.
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