Please check if your issue has already been reported first!

When reporting a bug, please follow the template provided, otherwise the report will be declined. The information requested is vital to allow us to correctly reproduce and then fix what you are reporting.
The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Premature loading of 1 or 2 players resulting in match abortion

TripleSteal
TripleSteal Member Posts: 1,298

Platform:PC

Playing in an SWF of 4 people, 3 times over the course of last week 1 or 2 players loaded before all the others (killer included), and the trial started for them with no significant anomalies rather than all the other players not moving. In about 7-10 seconds the ones who loaded get DC'd with "Disconnection from host" error.

At this very moment the remaing players load into the trial and get to play for about one minute before it gets aborted. The DC'd ones are not displayed as such, instead they are just standing at the same sports they were at when kicked.

There is no consistency in terms of who exactly gets to load into the match prematurely and then DC's, so I assume it is not a player-specific issue.

I don't know what kind of screenshots to attach here, please let me know if logs are needed.

8
8 votes

Pending · Last Updated

Comments

  • thaleskpl
    thaleskpl Member Posts: 25

    I can confirm this has been happening a lot to me, both as the player who loads first and as the one who loads after.

    When loading first I get 5000 points the same way as if the killer disconnected after the game started, even showing it as if the dc was on their end, but I don't get any safety pip and lose whatever offering I brought. I haven't gotten any DC penalties for it happening.

    When I happen to load second I can do gens or get in a chase and whatever points I get are set back to 0 once the servers realize someone got booted. When this happens it shows whoever loaded first as the dcing player (sometimes multiple people).

    It's been happening in so frequently that if I see someone not moving for 10 seconds when the match starts I expect it to end this way

  • ABannedCat
    ABannedCat Member Posts: 2,529

    This has been an issue with the game since it release. Where some players load into the match sooner than others. I myself have had instances where I heard the terrorradius getting closer in the intro sequence, or where other survivors that spawned close to me were already able to move.

  • TripleSteal
    TripleSteal Member Posts: 1,298

    This one is slightly different and has appeared just recently, afaik.

  • TripleSteal
    TripleSteal Member Posts: 1,298
    edited November 2020

    As of today this issue is still a thing. Can I ask for some sort of reply on this?

  • Jay_Whyask
    Jay_Whyask Member Posts: 590

    I'm sorry but it seems your issue isn't related to the in-game friends list in any way, therefore this post will not be acknowledged.

    It will gravitate towards the darkness, the maw of the void.

    Further down now.

    Begone.

    Don't forget to buy the latest chapter The Binding Of Kin while you wait to perish.

  • thaleskpl
    thaleskpl Member Posts: 25

    Gonna add in after some more experiencing. If you open a chest you get to keep the item on either end of this connection error, but if you're on the second wave you don't lose a pip.


    The frequence of this happening has been so high one out of every 5 games when someone doesn't move at the start I know that it's gonna happen again

  • TripleSteal
    TripleSteal Member Posts: 1,298

    The issue is still here, unfortunately.