...What if.. breakable walls were for survivors to break instead of killer?
(First off, apologies for the ######### editing)
This probably has to be one of my strangest ideas but please hear me out on this.
Let's say hypothetically the devs decided to add a breakable wall here:
Now, who is more at an advantage here? if the killer breaks this wall then the survivor will have 2 ways to leave this room instead of one, so if it's a stealth killer you can just sprint burst away through the wall.
Now enough with the hypothetical talk, My example can be applied to badham,, the whole school is a death trap for survivors if the killer refuses to break the wall, and if the killer breaks the door then they just gave survivors an access to loop the white fence in the backyard.. BUT WHAT IF IT WAS THE SURVIVORS WHO COULD BREAK THEM?
Now it would be very stupid for the survivor to break a wall in let's say,,, dead dawg saloon's 2nd floor god window, well that's for the killer to break not for you. so both the survivor and killer can shape the map to however they like. you don't want to break that wall? ok sure.. you want to break the wall? ok sure.
Side note: just add a new shovel item for the survivors to break walls in case you're wondering how they can break them.
CONCLUSION
ik it's a little crazy but so many walls are badly placed the survivors are better off breaking them instead of the killer.
it would spice up the gameplay for survivors and a new item wouldn't hurt as well since we haven't had one in years
thoughts?
Comments
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That'll work. I bet the Devs are thinking about it.
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I like this idea. Survivors and killers both making loops that could screw the other team. Maybe another any means necessary buff that means a survivor can “patch up” a wall? And maybe brutal could affect walls too?
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most walls benefit the survivor even if there is nothing available to escape near like that wall because it wastes the killers time. Even that wall is better not broken because it helps get the gen inside that building done and while you could break that wall the loop it would only be good after the gen is done.
As for the few that benefit the killer it would be awful to have them be breakable for the survivor, preschool is one of those maps that was extremely survivor sided in terms of chases due to its strong main building and sub buildings. We don't need survivors to have that again by doing something as easy as taking a few seconds to break a wall that would waste a lot more of the killers time then you spent breaking it even if it took 16 seconds to break it.
what the devs should do instead is make walls that the survivors can set up because most walls are just good for the survivor like in the new coal tower map. survivors shouldn't spend less time setting up an advantage for themselves then the killer can so spending a few seconds to set up a wall and the killer spending a few seconds to break it would be a lot more fair and add more interesting gameplay in the later stages of the match.
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Could be an rare toolbox addon. BNP is useless, give us a HAMMER. Even if it took like.. 30 seconds and made noise.. I'd still likely mess with this perk XD
Bring it and any means necessary and you can be the handy person of the match XD
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