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Vault changes
Please revert these changes, the consistency of fast vaulting is worse now. It is such a bad change and has made it so much less consistent to where certain spots cannot be fast vaulted. This eliminates mindgames within certain areas of the game such as L and T walls, Shack, cow tree and iron works just to name a few,. This rewards chasing a certain way will create a medium vault and then a certain hit. It eliminates a winning mindgame. As a result having this change in the game it creates a sense that a normal chase will just be chase so they have to medium vault and it makes an easy hit. Therefore meaning less mindgames and having to loop a pallet to try and survive. The vault changes get rid of the consistency or normal windows too making it just feel a lot less fun to play the game when having to loop a pallet in order to survive.
Comments
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Maybe adapt to it?
Window loops have been to strong for quite some time now and they can be abused during the whole game, unlike pallets
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I mean certain windows can be abused i do agree and those need to be addressed and changed but changing the way that you can fast vault has created a sense that you cannot mindgame at certain vaults. It eliminates a certain method at areas that arent used for abusing a killer and makes it so you are just going to get hit theres nothing you are able to do about it.
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@DeadByFlashlight said:
Maybe adapt to it?Window loops have been to strong for quite some time now and they can be abused during the whole game, unlike pallets
I would argue that killers could've adapted to the 'toxic' flashlight changes that ended up being reverted. But go off I guess
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@WanderingLily said:
@DeadByFlashlight said:
Maybe adapt to it?Window loops have been to strong for quite some time now and they can be abused during the whole game, unlike pallets
I would argue that killers could've adapted to the 'toxic' flashlight changes that ended up being reverted. But go off I guess
How can you adapt to a guaranteed blind?
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@DeadByFlashlight said:
@WanderingLily said:
@DeadByFlashlight said:
Maybe adapt to it?Window loops have been to strong for quite some time now and they can be abused during the whole game, unlike pallets
I would argue that killers could've adapted to the 'toxic' flashlight changes that ended up being reverted. But go off I guess
How can you adapt to a guaranteed blind?
How can you adapt to a guaranteed medium vault?
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WanderingLily said:
@DeadByFlashlight said:
@WanderingLily said:
@DeadByFlashlight said:
Maybe adapt to it?Window loops have been to strong for quite some time now and they can be abused during the whole game, unlike pallets
I would argue that killers could've adapted to the 'toxic' flashlight changes that ended up being reverted. But go off I guess
How can you adapt to a guaranteed blind?
How can you adapt to a guaranteed medium vault?
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@WanderingLily said:
@DeadByFlashlight said:
@WanderingLily said:
@DeadByFlashlight said:
Maybe adapt to it?Window loops have been to strong for quite some time now and they can be abused during the whole game, unlike pallets
I would argue that killers could've adapted to the 'toxic' flashlight changes that ended up being reverted. But go off I guess
How can you adapt to a guaranteed blind?
How can you adapt to a guaranteed medium vault?
You change the way you loop
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@yeet said:
WanderingLily said:@DeadByFlashlight said:
@WanderingLily said:
@DeadByFlashlight said:
Maybe adapt to it?
Window loops have been to strong for quite some time now and they can be abused during the whole game, unlike pallets
I would argue that killers could've adapted to the 'toxic' flashlight changes that ended up being reverted. But go off I guess
How can you adapt to a guaranteed blind?
How can you adapt to a guaranteed medium vault?
don't take unsafe loops
Many loops are unsafe, this isnt really good advice or anyway relating to the problem in my original post
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@Lukegt said:
@yeet said:
WanderingLily said:@DeadByFlashlight said:
@WanderingLily said:
@DeadByFlashlight said:
Maybe adapt to it?
Window loops have been to strong for quite some time now and they can be abused during the whole game, unlike pallets
I would argue that killers could've adapted to the 'toxic' flashlight changes that ended up being reverted. But go off I guess
How can you adapt to a guaranteed blind?
How can you adapt to a guaranteed medium vault?
don't take unsafe loops
Many loops are unsafe, this isnt really good advice or anyway relating to the problem in my original post
Yes you have to adapt to the killer, change direction, change loop.
Safe braindead loops shouldnt be a thing lol0 -
I believe you may have missed my point. Because of the change killers can force the survivor into a vault that will always be a medium vault. You cannot change direction here as that means running into the killer which is also another guaranteed hit. Also change loop, well as killers are faster and bloodlust is still a thing they can catch up before you can make it. Im not saying braindead loops should be a thing just that mindgames are now not able to be used at many vaults now
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@Lukegt said:
I believe you may have missed my point. Because of the change killers can force the survivor into a vault that will always be a medium vault. You cannot change direction here as that means running into the killer which is also another guaranteed hit. Also change loop, well as killers are faster and bloodlust is still a thing they can catch up before you can make it. Im not saying braindead loops should be a thing just that mindgames are now not able to be used at many vaults nowSeems like you already looped too long when the killer gets bloodlust, mindgames are still possible, at least in my games^^
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Lukegt said:
I believe you may have missed my point. Because of the change killers can force the survivor into a vault that will always be a medium vault. You cannot change direction here as that means running into the killer which is also another guaranteed hit. Also change loop, well as killers are faster and bloodlust is still a thing they can catch up before you can make it. Im not saying braindead loops should be a thing just that mindgames are now not able to be used at many vaults now
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I played a game against a mediocre Huntress the other day, and I kept getting downed because I would fake a vault, she would go to the other side, and I would move away from the window. Then she popped her head back around, and I would do a running vault. Except that I didn’t because I forgot the changes were implemented. She downed me twice in the same game that way. The last time she downed me was because I over compensated the running time needed, and I was a sitting duck jumping that window. It was a sad game for me 4 gens left because of Hex:Ruin to boot even with most survivors running toolboxes.0
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Kind_Lemon said:I played a game against a mediocre Huntress the other day, and I kept getting downed because I would fake a vault, she would go to the other side, and I would move away from the window. Then she popped her head back around, and I would do a running vault. Except that I didn’t because I forgot the changes were implemented. She downed me twice in the same game that way. The last time she downed me was because I over compensated the running time needed, and I was a sitting duck jumping that window. It was a sad game for me 4 gens left because of Hex:Ruin to boot even with most survivors running toolboxes.0
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yeet said:Kind_Lemon said:I played a game against a mediocre Huntress the other day, and I kept getting downed because I would fake a vault, she would go to the other side, and I would move away from the window. Then she popped her head back around, and I would do a running vault. Except that I didn’t because I forgot the changes were implemented. She downed me twice in the same game that way. The last time she downed me was because I over compensated the running time needed, and I was a sitting duck jumping that window. It was a sad game for me 4 gens left because of Hex:Ruin to boot even with most survivors running toolboxes.
In conclusion; it’s going to take me a while to figure out if certain mindgames are possible anymore.0 -
I've only played one game of survivor since the patch, but I actually liked the "running vault" prompt. I think with that added clarity it will overall improve survivor's gameplay. I think this is one of those "give it time" kind of changes.
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Kind_Lemon said:yeet said:Kind_Lemon said:I played a game against a mediocre Huntress the other day, and I kept getting downed because I would fake a vault, she would go to the other side, and I would move away from the window. Then she popped her head back around, and I would do a running vault. Except that I didn’t because I forgot the changes were implemented. She downed me twice in the same game that way. The last time she downed me was because I over compensated the running time needed, and I was a sitting duck jumping that window. It was a sad game for me 4 gens left because of Hex:Ruin to boot even with most survivors running toolboxes.
In conclusion; it’s going to take me a while to figure out if certain mindgames are possible anymore.0 -
@yeet said:Kind_Lemon said:yeet said:Kind_Lemon said:I played a game against a mediocre Huntress the other day, and I kept getting downed because I would fake a vault, she would go to the other side, and I would move away from the window. Then she popped her head back around, and I would do a running vault. Except that I didn’t because I forgot the changes were implemented. She downed me twice in the same game that way. The last time she downed me was because I over compensated the running time needed, and I was a sitting duck jumping that window. It was a sad game for me 4 gens left because of Hex:Ruin to boot even with most survivors running toolboxes.
In conclusion; it’s going to take me a while to figure out if certain mindgames are possible anymore.0 -
Kind_Lemon said:@yeet said:Kind_Lemon said:yeet said:Kind_Lemon said:I played a game against a mediocre Huntress the other day, and I kept getting downed because I would fake a vault, she would go to the other side, and I would move away from the window. Then she popped her head back around, and I would do a running vault. Except that I didn’t because I forgot the changes were implemented. She downed me twice in the same game that way. The last time she downed me was because I over compensated the running time needed, and I was a sitting duck jumping that window. It was a sad game for me 4 gens left because of Hex:Ruin to boot even with most survivors running toolboxes.
In conclusion; it’s going to take me a while to figure out if certain mindgames are possible anymore.1