General Discussions

General Discussions

My experience so far with no blood lust

So i played 3 games so far all 4Ks(rank 4)

2 Pig- Surge, endering, bbq, STBFL

1 Legion- Same thing but discordance instead of STBFL.

Legit noticed no difference at least on these 3 maps

Autohaven wreckers yard, chapel, and badham.

So hows yalls games going?

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  • Member Posts: 13,616
    edited November 2020

    A 0k, 2 2ks & a 4k today.

    Can't play more right now.

  • Member Posts: 3,772

    I've just been playing anti-loop killers like Clown and Doc. No real change but a lot of bad matchmaking skewing my views

  • Member Posts: 3,001

    So far for me.

    Legion 4k 3 gens remaining autohaven.

    Legion 3k 2 gens remaining bloodlodge.

    Ghostface 1k 3 escaped, red forest.

    Clown 4k adept, the game.

    Pig 3k 1 escape, badham (can't remember the number).

    Pig 2k 2 escape coal tower

    Trapper 1k 3 escape through hatch with key, midwich.

    And just oni until now mostly 3-4k.

    So far my experience without bloodlust has been great but on some maps is kinda needed/would be great.

    Holding W is working great as a survivor.

  • Member Posts: 16,663
    edited November 2020

    So far:

    Game 1 Legion, Badham - 2K, 8 Hooks

    Game 2 Pig, Badham - 4K 12 Hooks

    Game 3 Trapper, Sanctum - 2K, 9 Hooks

    Game 4 Wraith, Resting Place - 4K, 12 Hooks

    Game 5 Hag, Abattoir - 4K, 9 Hooks

    Game 6 Doctor, The Game (Map Offering from a Survivor), 4K, 11 Hooks

    Game 7 Wraith, Wretched Shop, 4K, 10 Hooks

    Game 8 Doctor, Wretched Shop, 4K, 12 Hooks

    Game 9 Legion, Hawkins, 4K, 10 Hooks


    If I got a 4K, not all Gens were done, but I dont know how many were done. (All games without Ruin or PGTW, but Corrupt Intervention on all Killers except for Pig)

  • Member Posts: 1,241

    Yea i don't think you will notice it much if at all on balanced maps, only on unbalanced maps will you notice a problem. But all the unbalanced maps r being fixed with the graphical reworks, such as how new ormand is far more balanced.

  • Member Posts: 290

    I didnt even know they'd turned it off until I went on forum after the matches. Tbh with the new map reworks I don't think it will be missed

  • Member Posts: 1,534

    Sorry, we're ######### off for the weekend.

    Good luck dealing with a ######### up mechanic.

    G1t gud nubz!! LULZ!

  • Member Posts: 374

    yeah id agree, thats why i asked i mainly want to see how people who played it already are doing, mainly on midwich which i dont want to play with or without bloodlust honestly

  • Member Posts: 236

    I mean, I would get a chance to try it if people wouldn't disconnect when they see I'm playing doctor for my daily.

  • Member Posts: 1,920

    Two games so far

    One clown who just seemed to want his four BBQ stacks and then he was chill

    Second was a really bad Toblerone and I had equally bad teammates so it didn't seem any different than those situations usually do.

  • Member Posts: 7,779

    Did all the killer tome challenges using Billy/Legion/Demo - Similar results.

  • Member Posts: 871

    I have had 9 games as survivor and only been hit twice. It's laughable. Mind you I am also out of Haddonfield offerings, and moved onto Autohaven offerings.

  • Member Posts: 1,878

    Well, night one involved 7 grabs that got cancelled, and I thought, "Yeah, Bloodlust is way less satisfying than outplaying someone at a pallet and then standing still for a second while they run away unharmed."

  • Member Posts: 2,917

    Out of all my games as survivor:

    0k-1k if the killer doesn't hard tunnel/camp someone to death or someone suicides on first hook.

    3k if the killer is going full try hard with add-ons/offerings.

    Even with potato teammates who have a phobia of generators making me do over half of them I still generally speaking escaped or was the only one to die every normal game.

    Also I do not blame killers for camping/tunneling hard as there are so many infinites without Blood Lust its not even funny(Even a shack varient can be an infinite right now).

  • Member Posts: 49

    Exactly the same as before. If you activate bloodlust often you are most likely bad killer.

  • Member Posts: 1,235

    I dunno if they've buffed killers' speeds to make up for losing bloodlust, but I've been doing great without it. Had 2 4Ks and 1 3K+hatch as Dr, then a 4K as Myers, then a 4K as Freddy (who I suck at), and then a 0k as Billy who I also suck at, but I was doing the "2 chainsaws in 30 seconds" challenge which I got.

    So everything looks great to me!

  • Member Posts: 1,241

    Well i had a game as pig where the survivors abused the main building of asylum, but i still 4ked at 3 gens and that maps gonna be heavily nerfed/changed so i don't think it's too much of a concern.

  • Member Posts: 1,235

    I was especially worried because once on the 4.4.0 PTB bloodlust wouldn't activate while I was chasing a Dwight with OoO who had kidnapped my babby, and he infinitely looped me on an LT jungle gym, but I haven't seen anything like that so far with this change.

  • Member Posts: 51

    My opinion is complicated.

    Some times i don't need it.

    On the other, circle around a pallet 4 times before the survivor drop it and tbag me isn't fine. Even worse if they do this (and they do) all match. Specially if they is a close windows where the survivor can extend the loop (i'm looking at you, badham).

  • Member Posts: 742

    It's exactly the same as before bloodlust removal because players that relied mostly on bloodlust were the lazy and bad ones anyway. Bloodlust was never intended to give free hits in chases. True infinites are literally gone that's why bloodlust needs to die, period.

  • Member, Alpha Surveyor Posts: 1,719

    Killers that I play are spirit and blight. With those killers bloodlust was rarely used anyway. The majority of my hits are phase hits or lethal hits. I haven't noticed a difference, except around shack. Shack seems a lot stronger now.

  • Member Posts: 300

    Did three rounds as killer, 3ks and 4ks were about what I got. I personally feel it depends on the teams you verse, your own skill, and the killer you play as it's always been. Some solos are big brain, sometimes you get swf, and sometimes you get potato gamers. Certain killers don't even need BL providing you have the skill and perks good for it.

    I'm not a good killer & don't play it much but I did fairly well even without BL as a Hag.

  • Member Posts: 77

    Huntress 0k

    Hag 4k

    Nurse 4K

    Huntress 2k

    Billy 4k

    Wraith 0k

    It's stupid the amount of time that u need to spend now chasing survivors with slower killers or 1m killers, the maps are not balanced enough to remove bloodlust permanently, infinite loops are everywhere.


    I think dev don't get the fact that in high ranks survivors are all equipped with ds, unbreakable, brand new parts, etc increasing the time needed to catch on a survivor it's a rule change specially for people new to the game.

  • Member Posts: 1,752

    i play huntress

    so no real change, strong loops are annoying but i just kick the pallet and move on

  • Member Posts: 10,286

    I feel like it's only been winnable against the easy teams. A team with any amount of coordination will be saying gg ez in no time.

  • Member Posts: 5,499

    I got Deathslingers on Lerys...

  • Member Posts: 2,340

    I'm interested in the new killer experience without blood lust.


    I'm about to jump on for some plag play, maybe some nurse play, and some susie play, maybe some spirit play an my fat boy, clown play.

    I'm drinking though so my results don't count LOL

  • Member Posts: 2,340

    First game,

    I don't think lust for blood would have really helped in this matched. 0 camping, I tunneled a few times because I didn't see the unhooker, but in those instances I just slugged the hooked person and went hunting for others. I tried to spread the damage and the hooks out.

    There was a Bday cake so I played less sweaty.

    Also, with distressing, it's easier to start to 'w' away from me before they see me, but I'm also a tall ######### so lol they can see me coming a mile away.


  • Member Posts: 315

    As a killer I have not noticed a difference in my gameplay...

    But wait times are gone.

  • Member Posts: 2,340

    second match as plag on temple of purgation, again I don't think blood lust would of helped anywhere



  • Member Posts: 131
    edited November 2020

    Abused so many loops in the 5 games I have played today. Had a huntress run around a rock and tree with me, she couldn't catch me and i dont think I could fault her cornering. Felt no urgency to mind game and duck off to a new loop when the killer took a wrong step. That McMillan hole in the wall spawns some ridiculous windows next to it (the one with the breakable next to it). Cant understand how there can be 2/3 gens next to it sometimes.

    Also noticing far less M1 killers I just realised.

  • Member Posts: 2,340

    3rd match on Ormond, this is wif spireh, again trying to abide by the survivor rule book plus I threw in a cake


  • Member Posts: 2,340

    4th game, on freddy map.

    There are some car/pallet loops that blood lust 1 could end quicker.

    I want to say all my games so far tonight have been VS SWF so my results could be skewed.

    I'm also drinking and trying to play fair.



  • Member Posts: 2,340

    5th game


  • Member Posts: 3,219

    Same for me. Havn´t played as killer, but survivor got even easier. Chases go on for so long where you sit on a gen without interruption, it gets boring very fast. A lot of games with less than 3 hooks, and mostly one dead for camping with an instadown.

  • Member Posts: 5,347

    7 games as survivor, and 7 escapes. I'd say only 2 matches provided any sort of challenge and I was only hooked once.

    Honestly, as survivor removing bloodlust was brilliant! However, for newer killers this completely screws them over, and since the developers want to broaden their player base this has potential to dramatically reduce people wanting to play killer, especially in early stages.

    Maybe bloodlust doesn't affect higher skilled killers, but that misses the point: If the game wants to grow, this change will not help it. There are other far more important issues to address before bloodlust should even be touched.

  • Member Posts: 63

    Honestly yeah my games feel the same except for when I play Myers.

  • Member Posts: 170

    I play as pyramid head and oni for my mains so I haven't really had a problem with it at all yet.

  • Member Posts: 9

    Uh, so far, i have not gotten a single 4k unless it was scratched mirror myers. Then again i was playing as a bunch of new killers (new to me). I played as a legion on a T wall in frenzy and could not a catch a claudette throughout the whole frenzy and im sure blood lust couldve helped, literally chased him through the window and around until it was gone because i could not catch him. Probably my fault but still doesnt make any sense.

  • Member Posts: 21

    What's the point in blood lust

  • Member Posts: 21

    Is the reason so killers can have a easier time taken you down when looping because if that's the reason then why not do something about killers camping

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