Pls don't re-enable Bloodlust

Aldofer
Aldofer Member Posts: 458
edited November 2020 in Feedback and Suggestions

The game is better without it and it is now10 time more fun to play as killer and survivor, it's an unecessary and outdated mechanic. I had more fair and balance matches and good killer donsen't need this mechanic at all so it's pretty fair to say the game is now more healthy beceause it's gone.

now desactivate mories.

Post edited by Mandy on

Comments

  • Terro
    Terro Member Posts: 1,171

    Personally, I think keeping just bloodlust tier 1 makes sense to me. They either do that or start reworking a bunch of perks on both sides and a few killers.

  • Crowman
    Crowman Member Posts: 9,317

    I doubt we'll see any permament changes to Bloodlust until they finish all the map reworks.

    Ormond and Autohaven are coming soon. Coldwind, Asylum, Swamp, and Red Forest still need to be updated. Haddonfield and The Game likely need to be okay'd by the license holder so not sure if they will be updated, but they could both use one.

  • Dehitay
    Dehitay Member Posts: 1,725

    They could just remove the need for bloodlust entirely by making killers and survivors have the same size collision boxes at all times instead of only when it's convenient to survivors. Then 110 movespeed killers can't get infinite looped in so many locations.

  • bm33
    bm33 Member Posts: 8,149

    I really hope they remove bloodlust, my games were so much better without that stupid fps drop. Put it in a perk for those that still want it.

  • Aldofer
    Aldofer Member Posts: 458

    i'm sorry but for all the killer match i played in rank 1 not a lot use this tactic and when they do you just need to hit and run it's not that complicated

  • Aldofer
    Aldofer Member Posts: 458

    "semi infinite" what dores that evene mean. there are no infinite unless you are a 110 killer, and if you are a 110 killer you have a power to counter that kind of loop.

  • AChaoticKiller
    AChaoticKiller Member Posts: 3,104
    edited November 2020

    a semi infinite is a vault that survivor can safely use until it is blocked and no every killer can be looped at a semi infinite it's just that there are more semi infinites for 110% speed killers.

    Go play on asylum and ask a friend to loop you around the vault at one of the stairs and then re enter from the main building entrance instead of using the door to the left of the vault, it's a long loop but because of the layout it is a semi infinite for all killers if we ignore powers.

  • Unseen_Force
    Unseen_Force Member Posts: 218

    Whether you want to admit it or not, not having bloodlust 1 causes killers that need it to have even more chases they have to drop

  • Gore_Nargai
    Gore_Nargai Member Posts: 77

    Another post that writes an opinion as a fact.

    There's maps that need to be reworked again, cause they still have a lot of problems. And some of the old killers need to be reworked as well, when all of that get addressed, in my opinion, bloodlust will not be needed anymore, until then, everything is subjective.

  • EntitySpawn
    EntitySpawn Member Posts: 4,233
    edited November 2020

    if they make every loop like hawkins sure, way too many infinites that force you to break the pallet this goes for reworked maps as well. if you play 110% killer youre F`d against alot of loops because you cant shoot/throw over so no. BL is staying and will need to stay for most of the game to be playable and fair at actual high level play, theres no point looking at bad players who have no idea of tiles, counters etc. sounds like you dont have much experience in the matter when it comes how alot of the maps work and the loops/tiles they spawn.

  • MrGimmsYouTube
    MrGimmsYouTube Member Posts: 47
  • SeeAndWait
    SeeAndWait Member Posts: 94

    no, it is better to re-enable it. at least for now.

  • gibblywibblywoo
    gibblywibblywoo Member Posts: 3,772

    Honestly I thought playing without BL showed how pitifully slow killers actually are in an open chase. It was like every map was Midwich

  • Mandy
    Mandy Administrator, Dev, Community Manager Posts: 22,882

    It's been reactivated, the data will be analysed on what was tested before any decisions will be made with regards to what happens further down the line. This was only a test after all, nobody said that it was going to be a permanent removal.

    It's been interesting to see the different perspectives people have had with this though.

  • HealsBadMan
    HealsBadMan Member Posts: 1,122

    Will there be any plans to share the data/results of the test once you guys have had a chance to process it? Or at least a heads up of when you'll remove BL if you plan to remove it.

  • maaadinsomniac
    maaadinsomniac Member Posts: 440

    Bloodlust is added in 1.5.0, before this mechanic added maps looks ######### different and you have plenty of pallets and infinities. And still, Killers are able to do their job, because they learned how to play. Nowadays Killers are addicted to Bloodlust holding their ass and they can't catch ######### without it. This is sad. At the weekend I play a lot and found plenty of "Bloodlusting Killers" they not even use their powers in simple loop with one pallet and one window, they chasing me 5+ minutes instead.

    You can call me Survivor main, I am Survivor main but when I play as Killer in red ranks I don't need Bloodlust at all. Btw. I'm okay with BL1.

  • MPGamer18
    MPGamer18 Member Posts: 124

    You hit the nail on the head. Good killers don't rely on or need bloodlust. That's the problem with this game, there simply aren't enough good killers or people willing to put in the time to get good. Since it was added, the game has changed. There are other perks that can help offset the loss.

    If you miss or need it that much use Fire Up.

  • Kissumi
    Kissumi Member Posts: 30

    Only people who lack skill think it’s needed. It really is useless you just need to know how to actually play the game and not rely on BL like everyone.

  • HittingOnHook
    HittingOnHook Member Posts: 486

    if you are a pro-looper to perform a "5-gen-hold" the BL nerf is gonna by so ridiculous advantage for survs and more frustration for killers


  • UkilledLegion
    UkilledLegion Member Posts: 620

    Pls disable swf this game better without it

  • FablPlayz
    FablPlayz Member Posts: 169

    yeah good killers don´t need it and bad killer who need it don´t get it. brilliant idea make new killers have a harder time.

  • Aldofer
    Aldofer Member Posts: 458

    so we should keep an outdated mechanic for the sake of new player? i said better remove it and do a proper tutorial

  • SquirrelKnight
    SquirrelKnight Member Posts: 951

    Theres a while host of mechanics and abilities survivors got for the new player experience. Half of the nerfs for killers and perks have been for new player benefit, by that logic we should bring back release pyramid head and old ruin, hey survs, sorry you just gotta git gud

  • Friendly_Blendette
    Friendly_Blendette Member Posts: 2,923

    Imo it is much more important to certain killers like Legion against injured survivors his power is useless unless you bodyblock since you cant even use it to catch up to them because you have to eat a 4 second stun and lose all your power I had a game on badam over the weekend where I killed 3 and it was literally just a hold W sprint to the gates for the last guy and my lunge right next to the exit gates was just a slight bit short and I definetly would have gotten him with BL.

    Sure it might not be a reason to keep it on all killers but I think that dfferent killers should have a different max level of bloodlust they can get like top tier killers cant get it at all and lower tier killers can get to like lvl 2. Not only would this help killers without good powers in chase but it also gives the devs another way to balance killers.

  • mintchapstick
    mintchapstick Member Posts: 891
    edited November 2020

    Killers are 115% of the movement speed of survivors--holding W only works so long without bloodlust as it is. Also if you're just following after the survivor instead of predicting their paths and cutting them off, you're doing it wrong.