Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Decisive Strike Idea.
Decisive Strike: your not the type to go down without a fight and you know that the entity knows this as well your will affects the match.
Anytime you stun the Killer with a pallet and the Killer breaks the pallet you can collect a broken piece of the pallet to stun the Killer that piece persists for 40/50/60 seconds.
I feel lime this would give this perk a bit of skill to use instead of just giving survivors a get out of jail free card because they got sloppy. And I know that this removes the camping and tunneling safety net.
I'm eager to hear your ideas on this change of mine.
Comments
-
"Anytime you stun the Killer with a pallet and the Killer breaks the pallet you can collect a broken piece of the pallet to stun the Killer that piece persists for 40/50/60 seconds.
I feel lime this would give this perk a bit of skill to use"
People would literally let the killer hit them while camping a pallet to get the free stun and "collect the ds" immediately after the pallet break animation never allowing the killer to pick them up. Killers would get DS'd all game by every survivor for no reason.
4 -
Basically
0 -
If your that afraid don't break the pallet. Force them off the loop or bait the pallet slam. if they mess up the pallets down and you can break it without giving DS its power. If a survivor does get you with a pallet then leave them on the floor for 60 seconds it makes other survivors get off gen's to come and pick them up then the pallet and the perk isn't in use. The perk still needs counter play from both sides if the Killer notices that the pallet pieces are still in the match after the break and the survivor is down right on top of the pallet they know that the perk is up and can be used other than just taking a gamble like it is now.
I would still say give them a searching animation to do it instead of just running over the broken pallet maybe the old chest animation would work.
0 -
1) God/safe pallets are a thing
2) Unless we fix pallet hitboxes, that's not a good solution. I've got stunned by pallets I needed to take a step or two towards just to begin breaking them.
3) Killers don't have the time to leave every survivor on the ground for 60 seconds because they dropped a pallet in chase.
4) So if I'm reading the "the survivor is down right on top of the pallet" line correctly, are you saying basically every pallet gets 2 uses if you can get a stun off of it? I don't think that's a good idea if that's what that line is saying.
5) There's also nothing stopping survivors from abusing this version of it the same way they abuse the current version. If anything this version is worse since you can get it before you even get hooked.
DS is already too strong with 1 use per match, we should not make it multiple. This particular change to DS is not bringing it in the direction it needs to go in the current form it is written in. I would really go back and improve the idea if you really are strongly dedicated to it. But I wouldn't recommend sticking with this form of a change to DS. It sounds like it'd be very hard to get in a balanced state if you even could.
0 -
As a survivor main, no. This would make it broken, instead we leave it fix other stuff like iri head, undying, legion, THEN fix it,
0