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Game health should be a priority

Well done (this is sarcasm Btw)

Seriously though what is even the point of a PTB if there is going to be next to no changes and not listen to feedback at all. This new chapter is a unfinished disaster. This new killer is buggy and unfinished; the onslaught of bugs to the new perks that all but one are not even good. Even the new revamped ordman and gas haven maps have their issues with frame drops and grass disappearing at a certain distance which makes hiding and trap placement that much more difficult for both sides. And still totem spawns on the new maps are still wth level spawning next to a gen and in the open.

i think the last two months with the Eternal Blight “event”, The PTB, and chapter release; is enough to say that we want game health to be the priority instead of new chapters.

Let’s see bugs get fixed, keys and moris changed, an overhaul to the current game mode we have, buffs to all the weak perks, tweaks to the strong perks, nerf for the op elements like iridescent head huntress. Buffs to killers that have a weak base kit and add ons, perk tiers removed, new game modes or new elements for the current game mode, and the overall grind reduced, and much much more that the community has been asking for, for a long time.

Game health should now be the priority or the devs should just hold off chapters until they are ready even if it hits past the deadline.

If any of the devs read this or a moderator is reading this please start a poll on all social platforms and ask the community if they rather want game health to be focused and chapters to be released when they’re ready, or keep to the current schedule of focusing on the new chapters and the small game health in the mid chapters.

Comments

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,410

    Nothing like keeping an eye out for survivors and pop-in on the maps has you like "What?! Did that grass move?!" No, it didn't, the grass just didn't exist until two seconds ago.

    Optimization. For god's sake, the game needs serious optimization. I played with the new killer (bought with shards) for a little bit today, and I'm not sure I'm even gonna bother playing again tomorrow or the any time in the near future because it's not fun when the game runs so horribly. New content isn't going to keep bringing people back if it feels like crap to play the new content. Forget it. I never came across the Twins once while playing survivor today. It's the first day of the killer's release, I should see her constantly! But nope. RNG sent me to Ormond a whole bunch, though, which runs extra awful leaving me unable to actually participate in the match, so, uh, thanks for that, I guess.

  • The_Grim_Reaper99
    The_Grim_Reaper99 Member Posts: 53

    Exactly, Optimization should also be focused for all platforms to ensure that the game runs as best as it can and that the user has much more options for a better experience. Like an Fov slider instead of it being tied to a perk or the option to turn auto aim on or off.

    I’ve barely even seen any players play the new killer even on console she’s even rarer than nurse. They need to focus on the health to bring new players and old players back.