Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
how to buff steves perks
(saw this on reddit)
- Second Wind
When in a chase while injured for 40, 35, 30 seconds, gain a token.
If you are to be hurt into the dying state, use a token to stay injured and gain a speed boost.
2. Camaraderie
You and one other survivor can see eachother's auras throughout the entire trial.
When within 8/10/12 meters of eachother, repair, heal, unhook, open exit gates, and vault windows 4/8/12% faster.
3. Babysitter
When within 10/12/14 meters of the first survivor who is on their last hook, they gain Invulnerability.
However, you cannot be Invulnerable when the other survivor is and are Exposed
Comments
-
Second Wind would have to get a cooldown of sorts. If you're any competent you can gain a token between those 30 seconds.
Camaraderie just makes bond, empathy, aftercare useless!
Babysitter is interesting tho.
1 -
another buff to second wind would just remove having to heal someone
1 -
I like that. You shouldn't have to go through that extra step in the first place.
0 -
Better change for second wind would be to remove or vastly reduce the difficulty of the prerequisite
Camaraderie, this perk should stay the same, but automatically trigger when you are about to either stage on hook or die. Then also make it useable twice. Has a small amount of value in occasionally preventing death or hook staging but the main appeal here is it absolutely destroys campers, and no one likes campers so why not.
Babysitter: I think a cool idea would be for this perk to somehow instead make you take hits for other survivors when they get hit. ie. If a nearby survivor is hit with an attack that would put them into the dying state and you are healthy, they will instead be inflicted with deep wound, but so will you.
0 -
i love it the second wind change would be good it would allow you to do dens off of hook
0