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Sloppy Butcher should disable self care.

Marigoria
Marigoria Member Posts: 6,090
edited December 2020 in Feedback and Suggestions

The quantity of times I see team mates self caring against sloppy butcher+ thana is quite a lot. If sloppy butcher disabled self-care, maybe those 60 seconds they take to heal themselves, they would be spent doing something useful like gens, saves, and totems.

Post edited by Rizzo on

Comments

  • NomiNomad
    NomiNomad Member Posts: 3,181

    "Yes, keep healing through Sloppy Butcher!"

    -Danny Johnson, totally a survivor.

  • Marigoria
    Marigoria Member Posts: 6,090

    It would still affect others healing you and medkit usage.

  • PanicSquid
    PanicSquid Member Posts: 655

    But why disable self care, a player with self care could choose to not use self care, when under the effects of Sloppy Butcher?


    Also I'm going to be that guy, Self Care is just as efficient as a default heal from another survivor. Because while being healed by another survivor, you are having them spend just as much time healing you as you are being healed. Thus the total amount of time spent is 2×(Time to Heal) and is measured in survivor seconds.

  • tippy2k2
    tippy2k2 Member Posts: 5,209

    and nerf it so hard with that 90% that it would become virtually useless outside of a few niche killers like Oni where keeping the survivors injured is the primary source of their power.

    I suppose I can't say for certain as I'm not every single person who plays killer but I imagine the majority who do use it use it BECAUSE there are survivors who will sit in the corner and Self Care a hour because Sloppy is equipped. That survivor sitting in the corner isn't doing gens or saves or totems and therefore they are doing what the killer WANTS them to be doing.

  • Marigoria
    Marigoria Member Posts: 6,090

    This discussion was made by a perspective of someone who plays solo survivor. If you want to add a way to make it more helpful for solo q, sure, this isn't about nerfing killer perks. Also if that person can't self care, they will be an insta down anyway.

  • Marigoria
    Marigoria Member Posts: 6,090

    I'd rather see a team mate healing another one when I'm hooked, than seeing one in a corner self caring for 1 minute.

  • tippy2k2
    tippy2k2 Member Posts: 5,209

    You can argue it from whatever perspective you want but ultimately what you are asking for is a Killer Perk Nerf here. But not some tiny little Nerf, this would basically make Sloppy Butcher useless.

    I'm sorry if that makes your game as a survivor harder but killer perks aren't designed to make life easier for you...

  • Marigoria
    Marigoria Member Posts: 6,090

    You don't get to derail a thread that would improve solo q as a killer pity thread. You, yourself are saying that self care helps killers, so why would a survivor perk help killers?

  • Freki
    Freki Member Posts: 1,903

    You did not say this till now. and you can stop telling me HOW to play my game. if I heal under sloppy butcher I will do so, yes I know it takes almost double the time but there have been times it's gotten me out of a clutch and SAVED one or more people. if you don't like it ignore it, if you don't like others doing it then what can you do but be a petulant child and not accept their aid later if you get hurt. If I ever see you in a game i've a mind not to heal you at all. why? because you want to make your way the way the game "SHOULD" be I'm not saying you can't have an opinion but when you make one perk nullify another just because it exists in the game that is stupid and even worse game design than the original no man's sky release! You don't like the killers saying perks should be removed from survivor's tool kit, and now you're going to do the same?

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    Honestly giving selfcare an immunity to mangled might be a better solution then just outright saying lol blocked your perk

  • tippy2k2
    tippy2k2 Member Posts: 5,209

    I'm pointing out how your changes would nerf the hell out of a killer perk. If talking about how your change would nerf the hell out of a killer perk is derailing your thread about you wanting to make changes to a killer perk, then I don't know what else to talk about here...

  • Mozzie
    Mozzie Member Posts: 618
    edited December 2020

    Everyone complains all the time about DS, NOED, undying, SB, BT etc.. but I never see people complain about self care, which is probably the most used survivor perk in the game across all levels of play.

    For a perk that grants you the ability to heal yourself why in the world does it have to include near botany knowledge level of power?

    "Increases the efficiency of Med-Kit self-heal by 10/15/20 %."

    That secondary affix really should have been removed years ago.

  • Marigoria
    Marigoria Member Posts: 6,090

    If you read the title and the original post, the first thing I mention is "team mates".

    I didn't tell you to stop being useless as a team mate, I just mentioned you're useless by self caring for 60 seconds. Did you know that you telling me here that "if you find me in game" you're going to grief me because you have a problem with me is actually bannable? You call me a child, but you're the one on the forums offended I said self care wastes time, to a point you say you'd refuse to heal me in game lol.

  • Marigoria
    Marigoria Member Posts: 6,090

    See with that changed I'd take issue because that would indeed nerf sloppy.

  • Marigoria
    Marigoria Member Posts: 6,090

    I agree. Self care should only allow you to heal yourself, not increase medkit efficiency since botany already does that afaik. I think it's an issue with some perks in this game. Some do x, but another one does x plus y. Kinda kills the one who only does x.

  • Mozzie
    Mozzie Member Posts: 618

    That's true but some perks have mediocre ability's so for those ones I don't really mind a secondary affix to make it more appealing. But the ability to heal yourself AND get greater usage of medkits? That's just ridiculous, it always has been.

  • Freki
    Freki Member Posts: 1,903

    there are many perks that will buff the same thing and they can stack, even on the killer side it is the same there is no issue with that as you only have 4 perks to use out of the great many. it's your choice if you wish to devote those slots like that or not.


    you never mentioned solo queue before that reply. period end of statement. and I just said I would not want to, does that mean I will or will not? Also there has been many times when people DONT want healing but if you are driving to nerf something that already has a down side then why should I as a solo queue player help you out? nothing in the rules requires me to do so. I doubt we will ever meet up in a lobby because i avoid red ranks like the plague if at all possible and many times i don't slolo queue so i'm usually with 2-4 other people so you can't get in if there isn't a slot. Again do not tell me how to play the game, I play within the rules and if you don't like how I play that's tough. Your suggestion would cause issues with sloppy butcher as well as the fact that you would remove self care from the game and leave survivors with only three perks just because of that potential interaction. I'm so glad you see the fact that I can choose to heal others or not as a threat because it points to the type of person you are.