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Dead Head should not make you invincible

AnnoyingNarrator
AnnoyingNarrator Member Posts: 222
edited December 2020 in Feedback and Suggestions

Why does this perk make you invincible?

As a killer, it makes this perk the most annoying out of all of the exhaustion perks, as its lets the survivor not only dodge your attacks even if they screw up, but can straight up deny some abilities, most trapper's traps. That being said, dead hard is not that good and really easy to bait out.

As a survivor, this perk teaches you to play in all of the wrong ways. Instead of learning how to 360 or how to escape a chase, survivors tend to just use this perk as a get out of jail free card. As I mentioned earlier, it is not really that good and tends to get the survivor downed against any decent killer.

So how would I fix it? I would make it so that can more easily enter a vault when using dead hard and have it lose up to 20 seconds of exhaustion for every 4 seconds the survivor is in a chase in exchange of for the invincibility. By doing this, it buffs the perk ability to extend chases but can't be used as a get out of free card, while also rewarding skilled loopers by having the perk return faster, forcing survivors to learn the loops.

Also, I don't think I need to say this, but please make it so that when you use it you don't end up exhausted on the ground.

Post edited by Mandy on

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