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Noed + camping fix

Noed doesn't activate if the killer earned the ''proximity to hooked survivor'' emblem status.

This shuts camping Bubba as they rely on bitter murmur+noed to get the rest once all gens are completed. And no, you can't ''do bones'' if you are rushing gens against a camper.

Comments

  • youngjun
    youngjun Member Posts: 269
    edited December 2020

    Camping is one of strategy. If you don't camp in Korean server, you can't kill any survivors.

    Play with true high ranker at Korean server.

  • valvarez4
    valvarez4 Member Posts: 868

    Play on Russian servers with camper after camper. You’ll want to uninstall the game every day

  • youngjun
    youngjun Member Posts: 269

    It is because you rescue by just one person. You guys don't get together to rescue. If 2 or more survivor rescue, it is impossible to camp because killer have attack cool time. Okay? It is matter of your poor individualistic strategy not matter of games.

  • Thanotos_Omega
    Thanotos_Omega Member Posts: 100

    The counter to noed camping is to either cleanse it or leave

  • Moundshroud
    Moundshroud Member Posts: 4,458
    1. NOED isn't broken so it doesn't need a fix.
    2. Camping isn't broken so that doesn't need a fix.
    3. You already have options to deal with NOED; do the Bones.
    4. You already have options to deal with a Camper; use that free time effectively.
    5. As others have pointed out, a Bubba doesn't need NOED as he already has a chainsaw.
    6. The best way to deal with a Bubba is well-known (don't waste time healing, etc.)

    I could go on. Stop blaming any particular Perk, Tactic, Build, etc. for your own failings. Stop looking for a scapegoat to vent about. Look yourself in the mirror and figure out what YOU can do to adapt. That is the long and the short of it.

  • Brhoom
    Brhoom Member Posts: 241

    As stated before and with many killers agreeing, Check the thread I've made on this subject.


    When you camp with noed, survivors have 120 seconds to finish gens. An early-down means an instant loss for the team against noed and bitter murmur.

    Let me repeat.

    There isn't enough time to cleanse totems and finish gens if the killer is faceamping.

  • Moundshroud
    Moundshroud Member Posts: 4,458

    And yet... people have that happen all the time and it is NOT an instant loss. You should be careful throwing around absolutes like they mean something when they don't.

  • AnnoyedAtTheGame
    AnnoyedAtTheGame Member Posts: 539

    NOED doesn't need nerfing.

    If you and you team can't be bothered to cleanse 5 totems and instead want to gen rush then that is yours and your team mates problem.


    Get off the gens. Stop rushing

  • youngjun
    youngjun Member Posts: 269

    It is because you didn't memorize totem's location.

    And also, you can guess killer's perk and add-on during the game. If you doubt it is NOED. You should stop rushing and remove totems. As I said, lack of your skill is matter not NOED or Camping.

  • Brhoom
    Brhoom Member Posts: 241


    If the camper gets an early-down, the team has 120 seconds to finish all gens and open the exit gate.

    Let's say the killer got the first hook after one gen was completed, If the team finishes the remaining gens they would have no time to cleanse totems. And that if the team were SWF and knew the killer was camping so they rushed gens. Solo players get rekt by this playstyle





    My issue is with camping killers getting rewarded with Noed for doing nothing while players were rushing gens because he was camping.



    If the team was SWF (again solo players will get destroyed by this playstyle) And they prioritize totems, then the killer will %100 get another kill and bittur+noed will make the 4k even easier.



    Let me repeat myself here:


    Noed is fine

    Camping+noed is not fine. If the game detects the killer is camping, noed shouldn't activate since there isn't enough time to do both gens and totems. The killer shouldn't be rewarded with noed if he wants to camp hooks all game then finishes with noed.

  • Raptorrotas
    Raptorrotas Member Posts: 3,384

    Its funny how dbd is team focused during a camp but becomes a ffa once the hatch becomes available with the next death.

  • Moundshroud
    Moundshroud Member Posts: 4,458
    edited December 2020

    If the Killer gets an early down, the Survivors (including the one downed) had all the time up until that down to work, they have the time while that person goes through the two stages to work, and they have the time it takes for the Killer to find someone else to work. On average, they will have brought up 2-3 Generators in that time. As long as they have done this, they are in no worse position than they were at the start of the match, i.e. the dead Survivor has done his/her part to get them out, no different than if they had looped the Killer for 2+ minutes.

    In short, you don't know what you are talking about; stop pretending that you do. Now, if the rest of the Survivors haven't been doing anything (wasting that precious time) then yes, things are going to be rough for them. That is on them, not the Killer, and not Camping or NOED. Seriously, how long have you been playing this game? Time is the most precious resource, and a camped Survivor (early, middle of the game, or late) provides time to the others that they are not under pressure. So let me repeat, as long as the Survivors are doing their job, 2-3 Generators will be coming online during that time. That means only 2-3 will be left for the remaining Survivors to do when the Killer resumes the hunt. It also means those Survivors could pick and choose which Generators they did and can make sure they didn't 3-Gen themselves.

    To put this in even clearer terms, it takes (80) seconds for a single Survivor to bring up a Generator (one minute and twenty seconds) if alone, not using a Toolbox, and without any Perk bumps. So in the (120) seconds of the camped death there really is ZERO excuse for three Generators not coming online. Remember also, that we aren't even accounting for the time they had prior to the early down, or the time the Killer is going to use to try and find the next one. Are you picking up what I'm putting down? Are you following this brutal math? When the game starts, most Survivors start within 3-8 seconds of a Generator location. Most Killers take between 10-20 seconds to get within Terror Radius of a Survivor. So even with a BEST case scenario for the Killer, Survivors potentially are already on their way.

    What is more, the first Generator (or first two) is usually worked but two Survivors, which is pretty efficient. More than that and you lose efficiency and return on simply getting to another Generator with the 3rd or 4th Survivor. This means that even with an early down, there is an excellent chance that the 1st Generator will be coming online before, about the same time, or just shortly after you get that first hook. Truly efficient Survivors have been known to regularly get 3-4 Generators up before that camped sacrifice. Survivors using gear and Perks which accelerate the process are a wonder, and as a Killer you kind of get annoyed watching Generators slam on like lights one right after another all over the map. Again, are you following the simple math and time?

    A camping Killer is a gift to Survivors who know what they are doing and don't potato around the map when someone is hooked. Survivors that understand the game don't waste precious time. A Camping Killer with NOED is going to be lucky to get beyond a 1K if they are doing their job. So, in summary, if Survivors are getting wiped out by a Camping Killer with NOED, that is on them.

  • Brhoom
    Brhoom Member Posts: 241


    I don't know what I'm talking about?

    Unless it's a 4 man swf the game is already over.

    An early-down, interrupted a gen 2 or more survivors have been working on, had ruin, etc... So many factors are there, gens don't magically get worked on the second the match start.

    Solo teammates get destroyed by this since there is no way for them to know unless all three checked the hook and saw that I was camped.

    Bitter Murmur and Noed will reveal all the remaining survivors for easy downs.

    Answer me this, how can survivors avoid Noed and Bitter Murmur when they were rushing gens thanks to a camper?

    Otz made a stream in August where he got ez 4k almost every match, with survivors rushing gens.

    1k? Lmao are you serious? Have you been playing the game or are you just spouting nonsense on this forum the whole time?


    Noed shouldn't activate for a facecamper.

  • Moundshroud
    Moundshroud Member Posts: 4,458
    edited December 2020

    No, you don't know what you are talking about. What Otz can accomplish is not normal for the game. Otz can get 4K without Add-on(s) or Perks. That is Otz. You and I are not Otz. Don't be ridiculous. That has nothing to do with the game, and everything to do with Otz being Otz.

    It is BAD Players (SWF or Solo) get destroyed by a Camping/NOED Killer. There is no excuse whatsoever if the Killer is camping someone to death for the remaining Survivors not to get the rest of the Generators up. People manage this every day. The question you should be asking yourself is why can't YOU manage this?

    Post edited by Moundshroud on