Celebrating too soon?
I feel like between youtube, twitch comments, the forums, and other social media, people are celebrating about Iri Head being removed from Huntress. Why? The developers said she was getting an add-on pass which does not mean they're getting rid of Iri Head. Especially if the add-on performs how they expected or similarly, it's staying how it is. Not to mention it's going to be a while before her add-on pass even happens. Clown hasn't even gotten his rework and Demogorgon is said to be next on the list after Clown. Earliest we'll see anything for Huntress is July (and let's face it, it'll probably be October/next January). I just find it confusing why people are celebrating over something that we really don't know if it's going to happen. I get combo'd with Infantry Belt, iri head is more powerful. Chances are if they change anything about Iri Head, they'll take away it's ability to stack.
Note: 9 other killers have instadowns in some way that are not personal perks.
Comments
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I don't see iri huntress as a problem.
First of all, those 2 addons are really expensive and rare.
Second is, that killers using those addons are not really good at aiming.
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I guess with all the complaints and feedback regarding this addon from both sides, it’s safe to say they will at least change something about it. Maybe not in the scope people are hoping for though..
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Personally I just think they'll change it so the amount of hatchets can't stack. It would make it the same amount of risk using it as most of the more current instadown add-ons.
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This is a argument from a new player. But with your comment number i dont think you are new.
Its easier to get a purple addon (Huntress has only one) then a specific green and its not really that expensive. When i want i can play every two games with iri huntress, maybe more with black ward.
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the complaints about iri head huntress is because people don't like to loose, and are honestly put forth by a vocal minority of players and the devs know it. the people on this forum plus the others on twitch are not the full amount of players and thus it's more of one of those ideas like the "MORAL MAJORITY" which is actually a minority of people in the united states. lol it's possible that iri head will get removed but more likely as someone said it might get changed, but it could EASILY stay.
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You won´t be playing a large amount of matches with those addons. Why? Because you´ll need 2 or 3 bloodwebs (maybe even 4 or 5 if you are unlucky) to get those 2 addons. So thats 100k to 250k bloodpoints you spend just to get those addons.
And no, i´m not a new player. I learned how to avoid those hatches.
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That’s just your assumption though. With that attitude every single complaint ever could be swept away.
But i have seen many people giving negative feedback on Iri head even from the killer perspective. It’s not only people that don’t like to loose.
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By dev criteria (2 escapes) its perfectly balanced.
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"shows one screenshot as definitive proof that X isn't a problem"
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I think the point of showing that is that not every iri head game ends in a 4k like some people exaggerate it to sound like.
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Which doesn't mean it isn't a problem add on, the killer I play the most is huntress, the iri heads need to go.
You're either a good enough killer where you don't dare use them because you know they're op, or you're just bad at huntress and run them and just get right up to a survivor so you can't miss.
She deserves a more interesting iri addon than something that either pros won't use because op, or bad players only use bc they're bad.
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Since you play a lot of Huntress I must ask then, if iri head goes (or at least what it currently does) what sort of add-on would you replace it with? What would it do?
When she gets her add-on pass they'll adjust the number of add-ons so she'll have two ultra rares.
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So are you constantly using Iri hatchets?
Or don´t touch them ever?
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I'm not sure how doable it is, but I'd like an addon where she gains speed for every hatchet she uses up to the full 115% most killers are, whether that's basekit or an addon I think it would make up for her lack of chase protentional once hatchets are gone.
Something that regenerates hatchets every 15 - 20 seconds but maybe removes 1 / 2 like current iri head.
Maybe a hatchet that when hits / misses a survivor reveals surv auras within 16m of impact zone.
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I don't touch them ever.
I also don't touch keys ever, and they're still a problem.
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The first idea really should just be part of her power. There's no reason someone playing Huntress should have to reload midchase.
I like the idea of cutting the amount of hatchets down but they regenerate over time.
I feel like the third one would have potential, but something I've learned from other similar add-ons is they aren't always helpful.
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Just for the last point I think it has more potential for huntress as the other killer aura reveals usually require the killer to be there, she could throw a hatchet at a gen in the distance and see if 1 / 2 survivors are there, unlike blight who actually has to bounce close to the survivors.
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Maybe it is premature to celebrate, but let's be real; there's no freaking way they're gonna just let Iridescent Heads stay the way they are.
They invite disconnects as much as Spirit with Prayer Beads used to - even if you're only using Deerskin Gloves with them.
They're as good as gone.
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My hope is that they don't nerf them, but instead make it change her power in a fun way.
Like maybe she throws smaller projectiles, like knives, or she uses a bow and arrow instead. Or maybe it silences her Lullaby and reduces her TR so she can be a stealth Killer. Or maybe she can see Survivors that are hiding in lockers.
Y'know some cool and unique effect that changes what you thought you knew about how Huntress works.
Not just keep Instant Down Hatchets but tag on an extra downside like 'they only work past 18 meters' or 'they only down if the Hatchet is fully charged' or 'she can only throw Hatchets when the Moon and Venus are in alignment' or whatever.
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I don´t see what one has to do with the other.
If you don´t use iri hatchets, then whats the problem? Good killers don´t use them, because they are to expensive/not worth the effort.
Bad killers use them, but can´t hit with them.
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Although there are some killer mains (in this specific scenario being Huntress) who do just like to watch the world burn. (Most don't but there are Huntress mains like that)
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To be truthful though, like my original post said, it is way to early to start calling what they're going to do. We don't know what devs see and the Huntress add-on pass won't be for a few months at the very least.
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I don't use keys, but they're still a problem, that's why I mentioned keys because I know the type of person you are and knew exactly what you would say whether I said I use them or I don't use them. You're incredibly predictable.
Pretending that every huntress that runs iri heads doesn't ride the survivors back to get the insta down is an obvious show of your bias towards killers.
and just because I don't use them doesn't mean they aren't a problem, this is what called being unbiased is, Tsulan. It's being able to see a problem even if it doesn't affect you all that much.
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Perhaps. But the "just want to watch the world burn" thing has a different origin.
Anyway, they won´t be using those addons a lot, simply because they are so rare/expensive to get.
For example, i never use them and i could only play 13 matches with both addons before i run out of them. I have my Huntress maxed out with all perks and yet i only have that small amount of those addons.
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And here we go again. You keep attacking me on a personal level instead of keeping the conversation on topic.
I wish you a nice day.
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Courtesy of twitch.tv/Ralph
but don't worry, just because you have 13 means the rest of the players don't go or buy these.
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Lol, you too.
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Please don´t try so hard to play yourself.
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True.
This doesn't show that they are a problem, however, every huntress main to ever live complaining about them shows that they are a problem.
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I wouldn't call "Noticing a pattern so aggressive it's like a crop circle that's still literally smoldering" a personal attack.
I think you're like, genuinely incapable of internalizing that killers can have busted stuff. Or that survivors can have problems too. Like "Oh, you don't get it very often, missing is still possible, so it's not really a problem". Which.. is an interesting defense of one of the most universally agreed upon busted things in the game.
This feels personal with you, man. And that's a weird thing to be with a video game.
Who really died that day, Tsulan? And who came back?
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You are new here and don´t know that senzu and i have a history. A very long history. I don´t really feel like going through that again.
But thank you for your interest.
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I honestly think the game has more pressing matters. Like useless red addons of other killers like Mendslinger or as you said: Keys.
Yet i fear, we´ll see the huntress nerf way sooner than a rework to keys.
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During one of Mcleans 2 years ago (yes 2 years), he said Huntress mains should say goodbye to Iri Heads, cause they were getting nerfed. Which hyped up a lot of people, but here we are 2 years later, nothings changed and they still haven't announced anything lmao. Just gonna have to wait for that Huntress add on rework, which probably happens after Clown buffs.
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I think the odds of them pulling another Object of Obsession and deciding Iridescent Heads are totally fine and leaving them unchanged are really low to nonexistent.
If they listen to Ranks 20 Survivors they'll change them. If they listen to people on the forums they'll change them. If they listen to their Fog Whispers they'll change them. If they play games against and with them they'll change them.
The only way they don't change them is if somehow the statistics make it look like they're fine AND BHVR hasn't learned from the OoO debacle that statistically balanced =/= fun for their players.
And I find it especially unlikely though because McLean has said before that Iri Heads live on borrowed time.
Yea, it's been a year or two since, but nothing has really changed for Huntress or Iridescent Heads in the interim.
I suppose it IS technically possible, but I don't think it's likely at all.
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But do you actually plan on using them?
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I needed 280k for two sets. 5 Bloodwebs i leveled not optimally. The chance for Iridiscent Head is 50% right now, infantry belt is a lot harder.
But with this argument the mori change was not necessary. I personally dont like the pay to win with bloodpoints anyway, bc every time i introduce someone to the game the grind makes them leave.
Of course you can dodge the hatchets, they are no different to normal hatchets. But you cant dodge every hit, otherwise huntress player could give up against you.
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They could have been working on huntress addons for 2+ months while only working on keys for 1+ month, it would be incredibly ridiculous for keys to be changed first if that was the case, do you not think?
But keys don't need reworked as I don't plan on using them /s
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I think it was a mistake to nerf moris before keys. Both should have been nerfed at the same time. They should have delayed moris until they were ready for keys. I understand, why they didn´t notify about the mori nerf, because they feared that killers would use them, just like survivors use keys now. Right now we are at the situation of survivors using their keys like there is no tomorrow.
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The combination is very expensive, as you see it yourself.
Meanwhile the survivor doesn´t really lose much but time (maybe item + addon, but i don´t see many people using expensive addons)
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However, while keys are an issue, they fundamentally have more counters than the mori counter of "don't get downed/tunneled".
Hopefully with the key rework they won't be powerful enough to warrant being removed from chests but they should have "band-aided" keys to not drop from chests when they did the mori change, so you know every game there is a key involved and you can either dodge / franklins etc.
However, I'm not going to budge on the fact that keys have counters where as mories didn't really have one.
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Problematic would be, IF survivors would face several times per day a iri huntress. But right now its very rare to see killers use this addon combo. Like the last time i faced a iri huntress was in September. Of course, thats highly subjective as others could face them more often.
But i don´t think people will see many more iri huntresses UNLESS the devs announce that they will nerf them in the next few weeks. THEN killers would use them up.
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The only fair solution for keys would be to remove the hatch. Why? Because the gates don´t close behind the third survivor when four are about to escape.
Failure shouldn´t be rewarded.
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Hatch is fine, I would bet more killers enjoy hatch than dislike it (controversial, I know) but nothing is more enjoyable to me than stomping a team and giving the best surv an extra 7K points for giving me the run around and playing well.
The reason hatch is mostly hated is keys, but if they're more balanced to not do as much around hatch then it's fine as is. You're saying remove hatch without even know what the rework is.
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And who cares? Its too strong.
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Hatch was introduced to combat taking the game hostage. Since the last survivor wouldn´t do gens. Now we have EGC. Give the killer a way to trigger EGC even when 4 survivors are alive and you kill two birds with one shot. Since it would also solve the issue of survivors not doing gens. Or a killer being fed up with the match because of reason XXX. Just let the killer end it by opening the gate.
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So is DS.
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"performs how they expected" - also
@ChurchofPig well, what is your experience? I would say 50% DC games, 40% selfkill on first hook and the other 10% mostly end up in a regular 4k (except hatch maybe). And so far, the most addons that were complained about got changed. Like omega blink nurse insta chainsaws, Forever Freddy, yoink spirit. All those "builds" that have names got changed.
that sounds a bit too easy. I myself say that people shouldn't DC and kill themselves against iri heads because it feels great when you escape against it. But it is not just that people don't like to lose. At least not in this case. It is that the game is starting and you know it is a 95% loss, which highly kills motivation. And what do you mean with "minority"? Accepted that the forum does not necessarily reflect the entire player base. But I can't remember when I saw a gg last time against iri heads. The common chat repsonse is a bit more harsh.
I don't agree with higher movement speed being necessary to "compensate" for anything. That would remove the common punishment for failing to use your power. A good huntress can down 2 survivors with 5 hatchets, no need to give her the speedboost on top.
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I can just agree that iri heads + infantry belt is the ost hated, most agreed OP combo in the game. And also, the only thing I can think about that was hated more is yoink spirit, maybe omega blink nurse. Even tombstone myers doesn't get that much attention
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Yh and tombstone piece, keys etc.
But thats no argument.
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Myers will get the same attention once iri heads are nerfed. I guarantee it. Even when no one uses this addon because of the drawbacks.
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