First hook kill
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LOL no.
If you want, make it so suicides can't happen. No struggle QTE nonsense, and survivors can't suicide. But for goodness sake don't penalize people for dying on hook, especially since it can even be accidental if on 2nd stage. And heck maybe they were just legit trying to get off the hook! Maybe they had a luck offering, Open Handed and had Slippery Meat. Slippery Meat is barely used as it is, now you want to render using it bannable? Come on.
Most people suicide on first hook usually because they're in a crappy matchup. Usually pink axe Huntress or stuff like that. It's fine. I get it. I don't suicide but I definitely feel like killing myself whenever I run into a sweaty R1 pink huntress slugging all of us within the first 2 minutes. It's stupid but the game is broken like that.
It's good that they finally nerfed pink moris, I've seen people who suicide when they see a mori on a tunneled first survivor within the first few minutes.
When the game stops being a ridiculously bad experience for some solo q survivors you'll see less suicides and DCs. Penalties do not help.
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my grammar is actually pretty good, sometimes i type in stream of consciousness but i made that as a JEST, SARCASM towards the guy before trying to make it so you can't even try to unhook yourself because that leads to suicide by hook. then you take that as I was talking about the 2nd stage when that was a jest and I talked about the perks and offerings that help you get off the hook. Then you keep on me about a sarcastic remark. see why it's gone this way?
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This is precisely the problem.
I get that MOBAs also have DC penalties, but in general you can still enjoy a game even while you're losing, and there's still decent hope for a comeback.
The problem with DBD is that snowball nature of matches. Sure, you can sometimes get an escape after the killer killed all 3 of your teammates without a single gen done (that's why the hatch exists) but more often than not you won't. What people don't realize is that that kind of catchup mechanic is necessary. You have killers here all begging to have the hatch removed from the game. They don't get it. They only see their own enjoyment and gameplay. They don't realize that the hatch is necessary, just as NoEd or Blood Warden is.
It's because DBD has terrible mechanics that kick you when you\re down that the game is a miserable experience for many and that just saps people's will to play. Tunneling, camping, decisive strike, the old pink mori, these are terrible mechanics that exclude people from playing and just screw them over. If it happens occasionally it's not so bad. But as Murphy's Law would have it you can easily get into a string of consecutive games where that ######### happens over and over, and that's why the game stops being fun and you start DC'ing the moment you get into a problematic matchup.
And this is true for both sides, whether killer or survivor.
This game is just that kind of game -- it is not kind to the losers at all and stomps you when you're already down.
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You hit on a good point here - a lot of suicides and DCs are solo q survivors, who are BY FAR in the worst position right now in the game.
People can talk about "killer sided" and "survivor sided" all they want, but they fail to pay attention to the fact that the survivor experience is completely different depending on if you do SWF or not.
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It's sad that a lot of people are mad at those one-hookers, wrongly thinking they ruin the game for everyone else. Most of the times, if someone lets go, the game is already ruined beforehand, and this was the reason why that player decided to die. What do you propose to do if the game is literally hopeless? If you see two Claudettes hiding in the corner of the map right from the start and doing nothing? If a Meg blows every skillcheck? If a Dwight unhooks you right at the killer's face without BT? If you are being camped with no hope of getting rescued? If you play against the iri head huntress? The game is lost already, nothing changes if you die on hook. In sport-like games like chess there is always the option to surrender. Moreover, in Chess etiquette prolonging an obviously lost game is considered bad manners. So how do you give up in DbD? There is literally no rational reason to remain in the trial: you won't stop the killer from snowballing your potato team. Prolonging the game in this case is just making the suffering longer.
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when ever dbd becomes unfun i'll stop playing, but most people that get upset keep playing and playing and playing all the while they are bitching and moaning and complaining, and keep playing and keep complaining. This is the problem people don't stop when the game becomes unfun and upsetting, me? I just stop and go play something else. I change up what I do to make it fun, make new challenges for me to do. hmmm seems like it's people that want to make their anger greater that keep playing and doing this.
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I disagree. As annoying as it is in solo q having people suicide on first hook, what if you are on hook and no one is coming? could you even try to kobe because how would the game see if youre trying to kobe or trying to suicide? Also, if you're being sandbagged by your team mates, why would you not suicide? The game cant distinguish a real dc from the game crashing, how would it see the difference between a rage quit and a suicide that actually makes sense?
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Some of us are adults and have adult things happening around us that we aren't waiting for and can't post-pone
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I can't even count how many times I died on first hook with kindred( and alot more without) does it mean I deserve a punishment and depip for getting 8k boldness points and teammates refusing to save me? Well ######### de pip is more than enough
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What a coincidence. I'm an adult who happens to care for my family and work 12 hour a day 6 days a week too...
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I'm glad you're privileged enough to not have your gaming sessions have to be stopped for circumstances that are beyond you. Not all of us have that luck.
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There's a lot of solo games that allow you to interrupt your gaming sessions without screwing your team mates over you know? sekiro is awesome, the witcher 3, really good...
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Yea but this isn't any of those, this is DBD.
I have an old parent, should I never play DBD because they might need something one day? Such a moronic mindset.
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I do not play team games if I get the feeling I'm gonna be interrupted, I wish people would show the same altruism, but you know there's people who do their part and recycle and people who litter the streets. If you are in a situation that requires your attention like your case then your priorities should be with your old parent and not playing a game.
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You're comparing people having an emergency irl and having to quit a game to people throwing trash on the streets. Are you ok?
What a privileged brat, and has the nerve to call me that... lol
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It's when you punish people for playing a game that they stop wanting to play that game and go elsewhere for their entertainment.
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I completely agree with that because AFK, Dc'ing is completely the opposite of playing the game...
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I was ok with having a nice conversation until you said i have a moronic mindset, don't use such language if you don't want to be insulted back, I'm ok going on with the conversation if you do it without such words I won't use them as well :)
Here, I'll start, I'm sorry for my language, can we discuss the issue without using foul language?
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Please keep the discussion civil and respectful, thank you.
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Yeah now this just proves you're just trolling, if not. I'm so sorry.
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My comments were pretty respectful, maybe some people shouldn't say I'm neglecting my family because I play an online video game?
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I don't think calling people moronic is very respectful.... but I'll ignore that...
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when i troll it's because i want to lighten the mood, but i tend to be sarcastic when people make outlandish statements that are blatently not true. I do not see a problem with the try to get off the hook, and i don't hit my space bar that hard to stay in the match, you only have to match a certain rythm with the space bar. and though you don't see it, it's basically the same as a skill check, you just don't see it.
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First off, scroll down a little from my original comment and you'll see another one where I suggest just that. Second, DC prevention is all or nothing. Either stop people from doing it or don't bother at all. Third, what can the killer to do leave a trial? Please, do elaborate how killers can escape deathsquads and bullies, I would like to hear this in great detail. You seem to think it's fair for people to DC - oh, I'm sorry, "suicide" - killers don't have that opportunity. You think the game is bad for solo que? Not a whole lot worse than playing killer. In fact, I find solo que preferable. Killer really is the ridiculously bad experience of DbD and they have no way to escape it.
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They could always just give more points for a first hook kill. but that would just encourage even worse camping sadly.
The only time I've ever done that is when I'm playing solo and there is zero effort being made to come save me. I either 4% or I'm gone.
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I understand where you are coming from but the thing you need to understand is that if there is an early out to a match it will always be abused and it will always effect the remaining players negatively; it would be like removing the d/c penalty because some people's connections d/c them and force a penalty on someone who didn't deserve it. Sure it sucks for that guy but he isn't the norm he is the exception. Sure it sucks to be face camped by an iri head huntress or pinky clown but at the end of the day that isn't the norm, the norm is people just don't wanna vs whatever they are vsing, be it he map, the specific killer or maybe they are just annoyed they were the first one to be chased.
If you aren't prepaired to play out a match vs a stridor spirit who is sweating their balls off then don't que because I very much doubt the other three survivors want to vs the same sweaty spirit down a player because one guy baby rage quit.
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I really think that DC penalties should exist as, ultimately, we're playing an online game.
As for the suicide on hook, I am just trying to shed some light into the matter and recommended OP to report whenever that happens. For me, those cases need to be individually analyzed for repeated offenders. If someone is constantly frustrated to the point of suicide on hooks, then they should "play something else.' -Mathieu Cote
Unfortunately, DBD has an exit mechanic that is core to the game and that cannot be changed. And punishments should not be blindly applied due to the risk of catching survivors who were facecamped on the first hook.
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Well that is why myself and a lot of other people want the struggle mechanic changed. I personally enjoy PH's cage struggle phase, it's more interesting, doesn't annoy my wrists as much AND people can't just let go and die instantly, it takes a bit of time for it to kill them. I don't think a penalty should exist for dying on the hook I just think the struggle mechanic should be changed so it can't be used as a second hand d/c.
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