The Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.
http://dbd.game/killswitch
Buff/Rework the Moris (opinion from a player who plays both survivor and killer)
First of all I'd like for all the people commenting on this post to read it top to bottom, then give their opinions.
I know many people have made this post (with a lot of backlash from survivor mains) but I'd like to give my opinion on this problem.
From a solo queue survivor standpoint, being murdered by the killer after the first hook without even getting the chance to use something like DS sucks. It gets especially tilting when you try to complete tome challenges. From a 3 or 4 man comp it gets a bit different. Survivors are coordinated. They can swap targets easier and work on gens without the fear of having the killer behind them.
From a killer standpoint, Moris are now outright useless. Again, SWF will always rotate, and by the time a killer can get to kill people, usually there is one generator left, and it's more productive to just hook a survivor for the 3rd time to get something like pop or bbq again.
Personally I used Moris when going against 3-4 masked Megs or Neas or other similar comps. I get that looping and stunning the killer is fun. I also play survivor, remember? But I feel like the killer should also get the satisfaction of possibly killing that survivor before the game gets to the point where it's worth more just to hook.
Here are my ideas to make this work:
Buff: "Perks which would trigger when hooking a survivor will also trigger when killing a survivor."
Rework: "After being unhooked, the killer must pick up the survivor before getting the prompt to kill." This leaves the opportunity for the survivor to use DS or get rescued by fellow survivors. A duration of 5 seconds after getting picked up should be enough.
Comments
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Moris are not useless now, they are still decent, I main killer so not just a survivor main saying anything. You are still able to potentially dodge a DS/ pallet stun/ unbreakable/ flashlight save/ any kind of method for them to get back up when downed on their death hook. The buff for mori does sound nice if killing procced hook perks.
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sooooooooo only DS is affected?
making mori's even worse?
no thanks. also they are not useless they bypass 1/3 of the save opportunity's from any perk or player and saves you time or you lose a extra second or 2 depending on hook location.
edit: also even if hook perks triggered the fact that this would not allow you to bypass saves would result in a overall nerf to mori's.
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"After being unhooked" implies it would work as the old mori, but you would have to pick up the survivor before killing. How many survivors you had to hook twice before killing them vs how many survivors reached second hook state after hooking them once? It overall comes out as a hybrid between the old and the new Mori. As for the buff, that would apply only if the Moris stay the way they are now.
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I read rhe part where it says moris are not useless now ans stopped reading.
You run a mori.
Hook a survivor twice. Next hook they dead anyway. What's the point in actually bringing the mori in the game ans wating thay offering slot?
I've 4 moris on my plague. Whata .ore likely?
Bring in a mori which will kill a survivor after 2 hooks...
Or shall i bring in ardent shrikw wreath? 100% bp in sacrifice category?
Bringing a mori into a game is 100% a useless offfering.
I've 4 mori on the plague that beat off chances i'll never use.
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I hate this entire idea. I agree there needs to be change, but NOT this one
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well then come up with a better one
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As of now they are in a state where hooking survivors for the 3rd time and using hook related perks is better than killing survivors. I do think at least giving the boosts of these perks when killing as well would bring an actual use to moris beside dailies.
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Well, then you are ignorant for not reading.. very closed minded and simple minded and not gonna waste my time responding to someone like you unless you actually bring up actual counter arguments, smh pathetic
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Idk at this point it time I find moris even bellow bloodpoint offerings. Petrified oak I think is the strongest game changing offering imo.
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Why because you said so..?
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They should add more perks into the game or rework existing ones to allow Killers to kill Survivors early.
Take Hex: Devour Hope for example.
Rancor can even be incredibly clutch. Using DS on a Killer with Rancor means that that Survivor can now be mori'd straight away.
I'm really hoping they look into adding Mori to old perks that need reworking (NOED) or in the form of new perks.
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No because when you call something bad you come up with something which you consider better. I can already tell what type of person are you...
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