Kill Switch update: Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.

http://dbd.game/killswitch

Buff/Rework the Moris (opinion from a player who plays both survivor and killer)

First of all I'd like for all the people commenting on this post to read it top to bottom, then give their opinions.

I know many people have made this post (with a lot of backlash from survivor mains) but I'd like to give my opinion on this problem.

From a solo queue survivor standpoint, being murdered by the killer after the first hook without even getting the chance to use something like DS sucks. It gets especially tilting when you try to complete tome challenges. From a 3 or 4 man comp it gets a bit different. Survivors are coordinated. They can swap targets easier and work on gens without the fear of having the killer behind them.

From a killer standpoint, Moris are now outright useless. Again, SWF will always rotate, and by the time a killer can get to kill people, usually there is one generator left, and it's more productive to just hook a survivor for the 3rd time to get something like pop or bbq again.

Personally I used Moris when going against 3-4 masked Megs or Neas or other similar comps. I get that looping and stunning the killer is fun. I also play survivor, remember? But I feel like the killer should also get the satisfaction of possibly killing that survivor before the game gets to the point where it's worth more just to hook.

Here are my ideas to make this work:

Buff: "Perks which would trigger when hooking a survivor will also trigger when killing a survivor."

Rework: "After being unhooked, the killer must pick up the survivor before getting the prompt to kill." This leaves the opportunity for the survivor to use DS or get rescued by fellow survivors. A duration of 5 seconds after getting picked up should be enough.

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