Kill Switch update: We have temporarily disabled The Legion due to an issue that allows for infinite power spam. The Legion will be re-enabled once this issue is fixed.

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During The Realm Beyond Updates are we going to see some Updated Perks?

Dead by Daylight is littered with subpar and useless perks, which is one of many reasons the game's grind is so tedious and the game's meta is so boring.

Most of the time people will collect the good perks and then nothing else, keeping a relatively boring playstyle for their opposition that they always complain about.

One of the ways they try to alleviate frustration with perks being OP is by nerfing them into the ground, but by doing so they're doing nothing but perpetuating the issue of the meta being stale by not actually changing it. (Example: Mettle of Man was OP as ######### but they nerfed it into unusable territory so now it literally is never used.)

Instead of nerfing perks into the ground because of a mass consensus of them being OP, why don't we instead upgrade and buff preexisting perks to make them viable, but to also make it so that when you're grinding through the game you'll actually get value out of the throwaway perks you're collecting.

We don't need more nerfs, we need more buffs, because really? Does anyone actually use Small Game or Spies from the Shadows religiously? Did anyone level up Ash because they wanted Buckle Up that badly?

The game has so many bad perks and the Realm Beyond seems as good a time as any to at least put some thought into a Major, Both Class, Community Approved Perk Overhaul.

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