Playing Nurse in her current state feels like the game goes against me.
Devs why are you satisfied with the state of the Nurse? She is plagued with so many bugs that have been there for months...maybe even years? It's extremely frustrating to come out of blinks inches away from survivors only for the game to decide I wanted to hit a wall or a pallet instead. Not to mention the inconsistency of blink distances due mysterious reasons, issues with latency, etc. I don't understand the complacency when it comes to older killers, just because not many people play her doesn't mean she should be neglected to this degree. It really feels like being handicapped and regardless if I win or lose I can only play so many games before I have to switch killers due to how frustrating it gets.
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I don't bother with Nurse anymore because having to wait for two cooldowns is asinine.
Maybe one day the devs will make Nurse fun again.
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They don't want people to play her.
She was a non stop source of complaints and even had fog whisperers telling people to dc against her.
Funny how everyone learned to use cover against her the moment they got their nerf.
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Genuine question
Do you think the bugs make it more fair to play against a good nurse?
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Devs are fine with it because no one complains about her anymore.
Nurse mains don't count.
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My answer to that would be, is it fair to infinity loop a good killer because the loop contains a fat shame? Does the skill level of the killer influence their hitbox size and does the skill level of the survivor allow them to squeeze through?
FYI, this loop exists on swamp maps for over a year.
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Nurse mains are gods. Nurse players are dumpster fires.
That's her balance
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Ok I see what you mean but still I still dread playing any nurse because I know that its going to end badly. Its why I can't take any thread on nurse seriously because there are those nurses that can 4k easily even against a swf. Its even worse if its a map where there are little to no line of sight blockers in the middle that makes it worse.
Like seriously what am I supposed to do against that? I have made a thread on this before and most of what people say is that you can't do anything.
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I agree she needs her bugs fixed because sometimes they can be frustrating, but she's still a very fun and powerful killer to play. Ur trying to tell me that being able to literally ignore physics and map design which no other killer can do nearly as well is not fun?
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Depends on the quality of the survivor than it is being in a SWF or not. There were plenty of survivors I couldn't get back when. I'm sure with today's player base I would just be giving BHVR more statistics to nerf her more.
Best way to run a Nurse is thinking like one. At least it used to be. A friend of mine who still plays says all the Nurses she sees have that 4.2 m/s addon with 1 blink and play with Enduring and Spirit Fury. So the quality of Nurse mains seems to gone into a downward spiral.
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That's a meme build, they don't do it intentially or to try and get wins.
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I try my best to think like her but she has two blinks so if I outplay the first its near impossible to outplay the second because she is too close to predict.
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There was one of these on autohaven the the survivor could clip through a wall.
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They wanted to delete nurse but couldn't cause players spent money on skins, so they made her absolutelly miserable to play so only a handful of people bother to even try learn her.
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"A lousy dancer blames the uneven floor"
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She's a very latency dependent killer.
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Was "maining" Nurse before, then I took a break, b4 Autoheaven rework. Tried one game with her in autoheaven and BOY how many dead zones.
Every new map/reworked map is a huge shadow nerf to Nurse.
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The dev's won't fix her. They don't want people to learn the nurse because shes the best killer. Instead of making her more fun to play as, they keep making her worse and worse. I'm 90% sure that the lack of nurse bug fixes are intentional.
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The hit validation has really made her inconsistent. She feels really bad since they turned that on. SupaAlf has mentioned this as well. I wish they'd devote more resources into the actual gameplay.
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Really? Isn't dead zones good for her and bad for thr survivor?
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must be beceause she's fair now, just like when they nerf dathslinger or spirit everyone will remember how to counter them. how lucky to have a memory like this
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Just play Spirit, less practice, less predictions, and 1 sided mind games.
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I don't understand why the devs are so eager to add some sort of power cooldown mechanic to every killer they rework.
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I don't understand either. It's even stranger when you consider Nurse already had a built in cooldown (called fatigue).
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I will never understand why blinks needed to be recharged, it makes no sense to me. I also will never understand why they "reworked" all her addons since now most of them are useless.
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Not "loop" dead zones, but literally zones that she can't physically blink 'cause the map won't let her. Or zones that'll screw your muscle memory since the hitbox is really busted and you should've either hold less or more time the power button to really blink through...
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The problem with nurse is server latency.
It wasn't the rework per se that made her problematic. It was switching to dedicated servers. When I used to host games as Nurse it was easy to blink around. But because I don't have good internet here in my country ever since Dedicated Servers the timing for nurse blinks got smaller with the rework and it's next to impossible to get it right.
So I just stopped playing nurse. You need a good connection with low latency to use Nurse.
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