I escaped! And I depipped... Escaping should safety ATLEAST!
Well I had one of those matches where the killer was so sweaty getting anything done would be nothing short of a miracle. When that happens I try to make the most of the situation but I also know how much you have to do to just safety pip let alone get a pip. The match became a hatch game and I was the last one left. I found the hatch and escaped. I was only able to get about half a gens worth of progress done. The rest of the match was literally running and hoping not to die on a hook.
I literally felt like I was punished for escaping. Doing anything else to try to get more points would've led to me dieing and depipping anyway. I hate the ranking system in this game. Lately its been causing way more frustration than fun and when a game does that to me I just stop playing it.
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yea I agree escaping for survivor should automatically be safety pip
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So, you're saying you did nothing the whole game, found the RNG hatch, and want to be rewarded for it?
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Escaping shouldnt be a safety pip. Escaping with a low threshold of points in every category should
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Escaping isn't that hard. You can even build for a style of escape which COUNTS on your teammates all dying so you can get the hatch. Don't scoff; it is entirely viable and probably one of the dirtiest Survivor builds in the game. The game doesn't just want you to survive. It wants you to pull your weight, to contribute to the effort.
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Dude,how do you do that? Inorder to Depip like that you gotta be doing nothing the whole match...Like even If the Killer did not chase you can get a safety pip thou doing gennys...The hell you do..hide in a locker and wait for hatch?
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Escaping is the main goal for survivors. Yes, we should be rewarded for it. And you clearly did not read my post where I literally explained the situation of the match. No, I did not just do nothing the whole match. I was constantly running from the killer and worked on a gen in the very short amount of time I had. I was hooked twice and was very lucky to not die. After all that and the odds I still depipped for it. Not fair.
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no, pipping cuz you crouched in a corner the whole match while the other 3 did all the work does not make sense
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Which is not what I did nor what happened in my match. Did you read my post or were you just giving an example? Also if someone does manage to hide and escape in the end being the last person left, yes they too should safety pip. Why? Because how long are they honestly going to do that without ever pipping? I don't see it being a problem.
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Oh here's another example of why I think this change should happen. Just had a match where 2 people on my team disconnected after being downed by the killer once and early in the match. The 3rd survivor got hooked and then attempted to 2nd stage and gave up. Only 1 gen was done (by me) and I just barely made it to the hatch in time before the killer did. What was my reward for literally having no control over the situation and actually escaping? I DEPIPPED! And literally right after I just lost a pip and then got it back in 2 matches before that. This is just ridiculous. I'm sick of losing rank literally over crap I have no control over and I am literally about as far on the edge as I can be to quitting this game.
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what killer was it
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According to the information you provided, you lost the match and your rank was adjusted accordingly.
Escape =/= victory. Hatch BP reward is an RNG consolation prize and it doesn't change the fact that the match is lost. In your case, you didn't contribute enough to your team's performance, too.
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I really wish the devs would do something to make the hatch seem less like a win and more like the consolation prize it is. Like, if all the gens haven't been completed, the hatch leads to a tunnel full of thorns so on the end-game screen the survivor is bloody and crawling instead of running to freedom.
Half the time when I get the hatch, the killer gives it to me. Literally carries me to it and drops me on the thing. That's not a survivor win.
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If you depipped and escaped, it means you just fed of your teammates efforts, I feel that survivor ranking is very much seeing how well you perform compared to the others in your match, because if someone else does A LOT there wouldn't be as much left to do.
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Escaping is already rewarded, survivors get quite a lot points from it. However, you can lose a game (as a team) and still escape, and losing shouldn't automaticly give a safety pip. Sounds like your team got stomped quite bad, and the last one finding the hatch depends mostly on luck.
However, I think if there are DCs, nobody should depip because at that point it has nothing to do with a fair match anymore.
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I think a lot of people are mistaking a safety pip for a rank up pip. As a killer main im actually taking OP side here. There are some games where the skill difference is.... glaringly obvious... If the game has gone 1 gen with 2 deaths and im on the tail of the 3rd survivor then when I catch them there isn't much left for the last survivor to do.
Escaping through hatch regardless of amount of objectives/survival/untouched/altruism left or achieved should give at least the black safety pip of 0+/-.
Could it be abused by survivors who refuse to pull their weight and hide in corners. Yes, but realistically their rank will stay low/median for their level of skill.
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Honestly this is one part of the game I DESPISE. Just for the killer mains. I've had a lot of games where I have done gens, unhooked one person and been chased yet when I leave I do not even get a SAFETY PIP. I don't care if I get a pip or not, but just a safety pip for escaping for ######### sake.
I have learnt playing this game that in order to get a pip you must; heal someone, do at least one gen, get chased and unhook someone at least once. If you do not unhook or heal someone (both are needed) then you're ######### depipping or safety pip if lucky. Due to this, newbie killers make it difficult for survivors to even pip. Believe it or not.
Isn't escaping the main purpose of the game? why am I punished for it?
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Sorry mate but if you depiped then you had a terrible game. You should never really depip as survivor unless the killer does virtually nothing all game or you get completely destroyed. Btw if your not red ranks then this is even worse.
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The game shouldn't give you slap on the wrist for being a deadweight to your team. the game expect you to perform better as your rank goes up. The emblem system might be flawed but it gets at least this right.
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I hate to say it, but what you are saying doesn't track. As others have pointed out, if you survived and lost a Pip, it means you did literally nothing of note. Those chases you THINK you were in with the Killer were probably someone else's chases where you were just close enough for the music.
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It sounds like the killer was playing very well or you and your team were playing badly. If you escaped via hatch and didn't even safety then you didn't do much that match.
Did you unhook or heal someone?
Did you repair any gens?
Did you cleanse a totem?
Were you in a chase for a decent amount of time?
Did you search a chest?
Did you pallet stun the killer?
There's a lot of ways to pip as a survivor. If you didn't even get a safety than you played very poorly or the killer was kicking ass. If it's the latter than why should you be rewarded?
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The killer was way out of our league. We had no chance. I already explained what happened and how I literally could not do enough to even safety. Yes, regardless of your personal opinion or perception of how every match should go at the very least, matches like this actually do happen. And yes, I should at the very least safety pip if I achieved the main goal of what a survivor is supposed to do in this game: survive. There is absolutely no reason whatsoever that survivors should depip for escaping. I'm also guessing you didn't read my reply earlier where I said I had 2 disconnects and the third gave up first hook and I hatch escaped and still depipped. I had no control over any of that but yet because I was there and that happened I depipped for escaping a match my entire team gave up on. This is not fair and it is not fun.
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I couldn't have said it better. This is the point I am trying to make. Clearly some of the people replying here don't get this. Its not as easy as some people think to safety in this game especially against killers that are trying very hard to end the match as fast as possible. The bigger problem with all this is all kinds of players are playing in 1 game mode that has a ranking system. The players that are just trying to have fun playing a scary game are also having to play with players who treat this game like a job or competitive sport. This game needs a non ranked mode or some kind of new fun mode without the ranking system influencing their play style.
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if your as far on the edge as you can be to quitting this game then do it no one cares
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This games MM does not exist. I know all about being thrown to the wolves in this game. Pretty much everyone does. Unfortunately you just have to push through it because it's the only way you will improve. It's never going to get fixed because there isn't enough people playing one side or the other. No matter what they do to the MM it can't work if there is hardly any players.
The reason the survivors don't safety automatically on escape is because there are people who literally do nothing except hide all match and find the hatch when everyone dies. If you escape by the hatch they can't find a way to determine if you were hiding all game or your team was getting clobbered and there was no other option. That's why the emblem system is in place, even if it is a piece of crap sometimes. It's also why there is no punishment for face camping. Without recording the match and watching how it went down. They can't write an AI that can tell if the killer was doing it to be toxic or if the survivors were constantly looping the killer right next to the hook.
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I would think more players don't just hide all game to hatch it (gaining a small amount of points and depipping) as opposed to those who actually try to escape. If you get nowhere, how long is someone really going to do that? Even with the safety pip, how long would someone literally just play to hide, do nothing and hope they find the hatch before the killer does in the end? I really don't see this as a problem. My guess is more survivors suffer a loss from escaping than those who do nothing on purpose and escape. Escaping is a survivors main goal in every match. A safety pip at the very least should be given for that. What would make that any different than the whole camping can't be fixed thing?
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It should not. You should be rewarded for trying your best and being a team player. Like healing team mates, unhooking, trying to repair gens. If you do nothing all game and just hide the entire time while your team mates get slaughtered then you shouldn't be rewarded for escaping.
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Yes it should. I just had another match where I ESCAPED but I had to run the killer for 3 generators and was hooked twice AND tunneled off both hooks so I had every bit of about 15 seconds of generator time if that. But I escaped so all good right? Nope! I was punished for escaping. I literally depipped for achieving the main goal of a survivor: escaping. This is beyond ridiculous. This is beyond frustrating. This is beyond annoying and beyond unfun. I am tired of escaping and depipping under circumstances where I LITERALLY had no other option to get enough done to just safety pip.
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And it happened... AGAIN! This is beyond frustrating. So the match starts and I spawn beside Bill and a generator. I have prove thyself and everything is going great. Well the killer finds us a few seconds later and goes after Bill. I'm hiding behind a tree and about 5 seconds after Bill starts running the killer decides to slow enter a locker in which the killer just grabs him right out. Right after Bill is hooked he attempts to escape, fails, and then gives up on 2nd stage. So right at the start of the match its 3 survivors vs 1 killer and we are now at a huge disadvantage with almost nothing done yet. Over the next couple of minutes the killer finds and hooks the other survivors to which they both give up on hook realizing the match was a lost cause at this point. only had enough time to do 1 generator and cleanse 1 totem while all of this was happening. So I make a run for the hatch since its my only chance to escape. I find it before the killer does and escape the trial. For literally achieving my main goal as a survivor player I WAS PUNISHED AND DEPIPPED! Meanwhile when survivors D/C or give up on hooks they still get points and can still pip. Survivors left in the match though? Yea good luck just safety pipping at that point. This is not fair at all. STOP PUNISHING SURVIVORS FOR ESCAPING THE TRIAL! If a survivor escapes by any means they should AT LEAST safety pip. I have literally lost an entire ranks worth of pips in the past week from escaping a trial and depipping because I wasn't even given enough time to do enough interactions to safety. This is extremely unfun and I am sick of it.
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