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BBQ & CHILI - DEERSTALKER perk comparison

I think BBQ & CHili should nerf the aura reading on downed survivors. it kinda overlaps the use of deerstalker, thus, encourages slugging.

Comments

  • bkn
    bkn Member Posts: 228
    edited January 2021

    deerstalker has way better use in slugging builds than bbq. bbq can be good to collect survivors at the end of the game, while deerstalker assists you during the match.

    bloodhound is very similar, instead of aura reading you get a very bright red color and longer lasting blood trails and almost works like deerstalker, but without the wallhack. but also assists you in chases.

    you have pros and cons everywhere.

  • GrimReaperJr1232
    GrimReaperJr1232 Member Posts: 1,715

    .... and?

    Slugging is something killers do by necessity. And it's only if you're 40m away from another hooked survivor, meaning your teammates have plenty of time to save you. If they're dead then the game's already over.

    I honestly do not understand people that ask for a bbq nerf. I mean, we have Soul Guard and Unbreakable that also overlap in functionality but no one complains about them.

  • jeremycarinio
    jeremycarinio Member Posts: 160
    edited January 2021

    yeah, but it has BBQ chili has more information than deerstalker. when you hook a survivor, ALL survivors can be seen, DOWNED or ALIVE. for deerstalker, only downed survivor. And speaking of slugging, you cannot guard a downed survivor since theres only 1 killer.

    in terms of strategy, when 2 survivors remaining, slug 1-chase 1-hook 1 is the most good thing to do when you want to guarantee 4k, using BBQ & Chili. If its a nice perk, deerstalker should be meta; unfortuantely it isnt, because BBQ & Chili is more usable than Deerstalker.

  • bkn
    bkn Member Posts: 228

    There are many reasons/strategies to slug.

    I for example (when slugging) slug from the very start and never hook anybody. I only start hooking when everybody is downed at the same time, or it becomes necessary or smart to do so in the meantime.

    You dont need to guard anybody. The point is to get them off the generators to pick each other up while saving the time you need to hook them and get away from the hook again. this way you can go 100% genpressure and remove pallets from the map very fast until you can slowly catch up and slug faster than they can pick each other up.

  • jeremycarinio
    jeremycarinio Member Posts: 160

    I have no complains on "SLUGGING" per se. it encourages slugging, YES. Thats why i am suggesting to nerf the BBQ & Chili's Aura Reading on "DOWNED" survivors because it makes it easy for killer to find the slugged survivor. KILLER can slug all they want, but it makes it more easier for them to slug and hook because of the amount of information the perk has.

    YES, you dont need to guard anybody, because you are obliged not to because KILLER will lose instantly.

  • TAG
    TAG Member Posts: 12,871

    Deerstalker is better at finding slugged Survivors than BBQ. BBQ does more things than Deerstalker, but it is far worse at doing the one thing Deerstalker does. BBQ is a jack of all trades compared to Deerstalker's specialization. It does not need to be nerfed as a result.

  • GrimReaperJr1232
    GrimReaperJr1232 Member Posts: 1,715

    You're not giving any arguments as to why any of this is bad. You're just saying:"it encourages slugging" as if it's something unhealthy for the game.

  • RepostRiposte
    RepostRiposte Member Posts: 793
    edited January 2021

    Well if we're going to stretch comparisons that thin then practically every good perk is "overlapping" with another. There are 164 perks in the game, 9/10 of those are complete trashwater, and that number is only growing.

    Why does Bond still let you see injured survivors?

    Why does Breakdown break hooks for longer than Saboteur?

    Why is Object>Spine Chill>Premonition?

    Post edited by RepostRiposte on
  • GrimReaperJr1232
    GrimReaperJr1232 Member Posts: 1,715
    edited January 2021
  • jeremycarinio
    jeremycarinio Member Posts: 160

    actually i have some some survivor perks that question as well. like Resilience and Its not happening. both are needed to be injured. its not only killer perks.

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,420

    Lots of perks have overlap, it gives players options and lets them use the one that best suits their playstyle. There are too many perks in the game for them not to overlap, but they each have strengths and weaknesses that make them unique.

    Also, you don't want to nerf BBQ on downed survivors. Killers will still slug, but at the end of the match the survivor's going to be spending four minutes bleeding out instead of getting hooked and moving on.

  • jeremycarinio
    jeremycarinio Member Posts: 160
    edited January 2021

    my concern on BBQ and Chili has more information than deerstalker. Deerstalker only shows aura of downed survivor, unlike BBQ and Chili, all survivors are shown, downed or alive. Even if im a slugging killer, i would have chosen BBQ and Chili than deerstalker, because know what, I will just hook one, then BOOM, i can see all of them. If one is healing a downed, theres a FREE information on HUD where lifebar is twinkling when being healed.

    if one survivor uses tenacity, crawling far wont help. if dont crawl far, i would only look for moaning.