Perks with unnecessary basic attack requirements
Some perks in this game are capable of being meta instead of the same 6 killer perks you see but the stupid basic attack requirements applied just restrict them.
Knock out
Surge
Gearhead
Why do all these perks have this dumb requirement?
Knock out used to not have it and it was fine.
Surge? Infectious with gens, not an oppressive perk and you can get it to work on so much more killers without the requirement.
Gearhead? Can't you just make it upon damaging a survivor? Maybe you'll actually get some value out of the RNG based tracking perk then.