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Tiny Blood Warden Buff

Boss
Boss Member Posts: 13,618
edited January 2021 in Feedback and Suggestions
I thought it'd be cool for Blood Warden to get this.
So you probably know the layout of the Exit, but just in case...
BWB1.png
Ever found yourself JUST too late to catch up to a Survivor and you couldn't activate the 60 seconds on Blood Warden, or were the 60 seconds not enough?
BWB2.png
Then maybe this is a nice lil addition for you...
BWB3.png

The idea is that Survivors can now not only see the Entity Blockers when the Killer comes to raise them with their presence, but Survivors can also be blocked by these now.

Survivors still cannot raise these Entity Blockers on their own, they need a Killer nearby to raise them.

There can also be no hostage-holding in this idea, since the EGC starts as soon as an Exit Gate is opened.

Oh, and the passive ability doesn't have a requirement before becoming active, and isn't restricted to a time-limit.


Blood Warden's main function can often have this "Oh #########!" effect on Survivors, as you may have seen on some videos or streams.

I figured this small, passive ability might have the same effect, albeit to a smaller degree.

Instead of happily teabagging the Killer, whether it's to give BP or to make fun, could be a bit more dangerous now.


In conclusion, like the title says: It's a small addition, but i thought it'd be a fun addition nonetheless.

The idea in 1 sentence: Have Entity Blockers that rise when the Killer gets close block Survivors as well.

Might be fun for those Killers who get a lot of Survivors who hang around the Exit and just want them to leave.

Now you can slap 'em instead!


EDIT: Given @SurpriseSurprise 's comment, it should probably still need a trigger or limit.

Unsure what it'd be though.

Post edited by Boss on
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