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Why is a new HUD needed?

Ryuzaki
Ryuzaki Member Posts: 688
edited January 2021 in General Discussions

Why is a new HUD needed when the current one is perfectly fine? I've been asking myself this question ever since the 4.5.0 PTB. I think the new HUD looks like it belongs in a mobile game and it's placement takes up too much of the screen. I think BHVR should implement a modular HUD so you can move the different elements around.

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