NOED needs to go
I'm getting tired of doing my hardest to survive a game and make it to the end only to die because of a clutch perk. It rewards killers for doing bad and has almost no downsides other than being a hex (which doesn't even light up till the exit gates are powered). Sure, you can tell me to just cleanse totems but guess what? That's inefficient as #########. Even after making myself the designated totem cleanser for a few games, I quickly realized how much time I was wasting when I could've actually been contributing to my team by doing gens. Even when I ignored totems and memorized their locations, the killer usually downs me before I even get to do anything about it and before you know it, I'm dead on hook cause my teammates are cowards and leave me to die.
Comments
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I think NOED is a bit unfair but if your teammates leave you to die instead of try finding the totem that's on them, not on the killer.
I usually try to cleanse all totems during my matches, specially if I don't know the four perks the killer is running or if they seem to be struggling or letting gens go easily. In some maps it's a pain in the ass (indoor maps), but I find it quite easy to achieve in most of the other maps. You can even run Detective's Hunch to make it easier.
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You see noed, you look for lit totem. You don't find lit totem? Leave.
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Feelings need to GO
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NOED needs to be reworked so that it benefits 12-hooking instead of 2-hooking.
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Do. The. Bones.
100% Counterplay guaranteed. Every single time.
You have time. If you don't think you don't, y'all need to learn to be more efficient.
We all know NOED is strong when it's up but it's not that good.
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do the ######### bones
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Geez, why didn't i think of that?
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You're super new to the game(going through your post history). You just gotta get better.
And do bones. Doing bones isn't inefficient. If your team is decent you have way more than enough time to do bones. Try running a full hex build as a killer. You'll see all your totems blowing up minutes into the game(unless again, you're against bad survivors).
Also you say it rewards the killer for being bad? It also rewards the survivors for being bad. If they're so inefficient against such a "bad" killer that they can't even do bones during that time, then they ######### deserve to get hit with noed.
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I'm. Solo. Queueing.
This means it's a roll of the dice if my teammate are any good or not. More than often, they are not
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I'm a green rank disguised as a red rank with only a few months into the game (I can't make it past rank 4). I'm good but not as good as the game thinks I am. I provided my reasonings why just "Doing the bones" isn't an efficient strategy. I play solo so how good my team is a roll of the dice. More often than not, they suck.
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I'm a red rank with only a few months experience. Try again. I just really hate NOED in general.
Post edited by Rizzo on0 -
I hope you realize with matchmaking the way it is no, you can't just "Do Bones". I'm red ranked and get matched with all sorts of people. Usually very low ranked survivors and killers. Brown ranks don't know what totems are and they're way to scared to actually go into the open and cleanse them. If I'm running around making saves AND doing gens because everyone is self caring on the other side of the world in what universe do I have time to do bones? You don't.
NOED needs a change. Don't remove it, but change it. Rank 1 on both sides and I never use NOED. Even when I started playing I never used NOED. It's a cheap perk that rewards bad play and everyone knows it. If I play badly during a match how is it fair to anyone that I get 2+ kills because of one perk? It's not.
Had a game last night against a Huntress with tier 1 NOED. 2 consoles and 2 PCs. Consoles died farming themselves off the hook and not knowing how to loop at all. Me and the other PC had to do 3 gens by ourselves. We literally Ping Ponged her between gens just to get them done. The game took over 35 minutes (Consoles died in less then 6). We popped the last gen and went to separate gates only for her to M1 the other guy and facecamp them on first hook until they died. We played as best we could and 1 perk screwed the other guy over. Now granted, we could have done bones after that gen had popped, but we'd been in that one match for over half an hour. If we spent time looking for all of them we would've been in there for lord only knows how much longer.
That killer did not deserve the last kill she got and in no other PvP game (Feel free to correct me) is there a system that allows that.
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Survivor is a team effort. If your team sucks, you're gonna get clapped.
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Finally someone with a brain. Thank you for explaining it better than I did.
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I appreciate the compliment but it's not about "Having a Brain". The whole "Just do Bones" is an invalid argument these days. Back when you got matched with people of your same rank you had time to do bones. You just don't anymore. I'm a rank 1 survivor who gets Brown and yellow ranked team mates every single game. They will NOT do bones. I have brought them over to totems and pointed at them and they run off. So assuming you're the only player with more than 100 hours it falls to you to find and get all of them. But wait! you've just got them all and your team is dead because instead of doing gens they all heal independently with self care in a corner and got caught.
Make NOED a non hex perk and have it last for 120 seconds. If your team has half a brain cell at most the killer gets 1 maybe.
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NOED absolutely does not need to go.
I will admit that it has a telegraphing problem, but that can get fixed.
Meanwhile, NOED is (almost) single handedly keeping the basic killer perk set from being complete garbage. It needs to keep doing that for the forseeable future until the Devs get around to making a lot less of those perks terrible. Like for real... are you expecting New Killers to somehow get value out of Iron Grip? Unrelenting? Distressing? Insidious? Monstrous Shrine? It just ain't gonna happen.
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Personally when i solo queue i equip detective hunch inner str sb and borrow time.
Detective hunch helps me locate usually all 5 totems within the first 2 or 3 gens popped.
Idk why more survivors dont use it. It literally makes noed trash.
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Ok sure fine but wehave to get rid of the survivor crutch perks too
Unbreakable- rewards survivors for notbeing able to pick up their teammates
Borrowed time- rewards survivors for making unsafe hook rescues
Descisive strike- same as borrowed time plus its weaponized by survivors
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NOED is fine, survivors ignoring totems is the problem. Someone on another NOED post had great idea - only survivors that didn't cleanse atleast 1 totem would be exposed and the exit would be blocked until all totems are cleansed.
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I agree they need to go. That's why I do my sides and break them.
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Why not? I see baby killers running stuff like that from time to time. If a brand new player runs NOED they have a high chance of getting lots of kills when the gens have been finished. That in turn makes their rank go up. The second a killer gets to yellow ranks they start getting matched up with very high ranks.
A buddy of mine has around 150 hours in game. 140 are probably survivor so his killer rank is 20. He played for a few days and got into yellow ranks. That's when single digit ranks got into his lobby and he got destroyed every game. BUT he ran NOED and kept getting kills at the end game which is why he ranked up so fast. Hell, I have almost 1900 hours in game and I still get up to rank 16 killers.
I agree, don't take NOED out of the game but for the love of God change it. If you're not changing it then fix match making so high ranks get matched with high ranks who know how to run AND do bones. New killers want to run NOED at rank 20 by all means do it. I'd say that would teach new players to do totems but I've yet to see any of them.
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You need to go. Stop gen rushing. NOED is there for killers that never had the opportunity to get a sacrifice due to gen rushing survivors. Get over it.
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you see those things called an "exit gate"? yeah, power that and get out
otherwise, you see that other thing called "a hex totem"? yeah, break that
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NoEd is fine dude.
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Everytime someone says "Just do this" or "Just do that", they're ultimately missing the point.
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I never mentioned gen rushing??? i specifically talked about actually working hard to survive games only to die to crutch perk.
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you're missing the point to be honest, NOED has counters, it's your fault for not making use of the counters and instead praying to RNG that you get teammates that will
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this mofo speaks 100% truths😎
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DS needs to go, at least noed has a counterplay.
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it's very sad when you die for noed it's true but that means you only know how to repair and you don't know how to loop
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I do know how to loop. Just not very good at it yet. I wouldn't be a red rank if I wasn't at least somewhat competent. There are games where I do successfully lead the killer on long chases. I just hate NOED ruining those chase by letting the killer getting me down for free.
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NOED can go when DS and UB go
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I think NOED needs a slight nerf. Either you get tokens for how many hooks you get and each 1-hit down consumes a token, or perhaps, the amount of hits you get is = to how many totems are left on the map. Each survivor hit destroys a random totem with the hex itself remaining as the last. So if you take the time to cleanse 4 totems but can't find the last, you still are at least rewarded by reducing the amount of NOED hits. If you don't cleanse a single totem, killer gets 5 1-hit downs at the end. Even 2-3 1-hit downs is still quite powerful end-game, but it doesn't require you to search the entire map and isn't all or nothing, cleanse EVERY totem or you've wasted all that time.
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I do agree it could use a small change to reward good gameplay. However if you are electing to leave totems to have the match end quicker then you're running that risk of that. There needs to be a totem counter so survivors understand that totems are a second objective and also help solos. I do understand the struggle of bringing detectives hunch getting 4 totems and still getting hit with noed so hopefully that would help.
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Oh no! The killer has a strong perk, whatever will we do!?
*Glances at Ds+Ub
For real though, do bones or go home.
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It doesn't reward killers for being bad. It punishes survivors for gen rushing. It makes the killer be down 1 perk the entire game until gens are done.
Like I tell all that complain about NOED. Cleanse some totems on the way around the map.
I was on yesterday and as soon as I unhooked a guy, I got downed with NOED. The killer was camping so I told the other 3 to exit and not even bother. It really isn't difficult to counter NOED.
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OPTIONS:
- Loop the crap out of killer and escape
- Loop the crap out of killer till they leave you for someone else and escape OR try to find and cleanse noed. Because I know totem spawns like the back of my hand on most of these maps, I most of the time find and cleanse noed.
- Also something I do: Pay attention to where you see totems while in chase and be ready to check it end-game if the killer plays very bad
- In the case that a hooked survivor is near the noed totem, and the killer is camping them both. It will take a TEAM effort for someone to distract him and someone to unhook and run. Do not go there by yourself if you notice noed is by the hooked survivor then get mad the killer is camping and slaps you down. You killed yourself by walking into that
- I can honestly swear that I've rarely died to noed. If I go down to noed it's cause I was in a zone without pallets or windows to work with for long enough, because I ALWAYS assume a bad killer has noed crutch and will cleanse totems when I can. NOED is NOT a meta perk, if it were, more red rank killers would use it.
They can't cleanse totems or memorize pattern spawns for totems either, yet make it to rank 1.
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Not a crutch perk. You just don't do totems. Survivors have multiple crutch perks. Get over it.
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I hate going into whataboutism but look at how many second chance perks exist for survivors. NOED is fine, and can be easily countered:
- Run Detective's Hunch with a Rainbow Map (or a normal Map & Red Twine addon). When the first gen is done, sprint across the map (Sprint Burst works a charm here, but isn't 100% necessary). If you see any hex pop up, read your map and you'll know where almost all the totems are from just one gen finishing on the majority of maps. Use the Crystal Bead addon if you want your whole team to see the totems, as well.
- Run Small Game. Pray that you don't get a Trapper or Hag. Listen for the audio cues and work out where the totems are.
- Simply look for totems as you're going from gen to gen or for unhooks. Eventually, you'll remember the sneaky totem spawns and know where to look.
- Leave if you know NOED is up. Too many survivors rush hooks, get downed, and give the killer more points. Side note: this is also why camping is so effective. It's better for one survivor to die than all four in situations like this.
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It punishes survivors for genrushing? So it punishes survivors for doing their objective? Interesting. 🤔
I'm not even against NOED, but that's some interesting reasoning you got there.
And don't "totems are an objective too" me because the game doesn't even show you totems in the tutorial nor in the HUD. If they were such an important objective for survivors, they would show up on either of those places. I'm saying this as someone who tries to cleanse all totems every match, even if I have to do it by myself.
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I am survivor main and I feel like NOED should not be removed. If you don't want to be affected by it then you can break all the totems while others do gens. I feel like by removing NOED either Unbreakable or Decistive Strike would need to be removed to make it fair and that will then be a further pain for survivors cause there will be no counterplay to tunnelers / campers.
I feel like NOED is fair, you can counterplay it by breaking totems. Yes it can be changed a little but not totally removed.
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Ok I understand you, but you play as a killer, you've played as a killer and you see how a team does genrush without mercy and you see how that team loses the whole game sometimes just because of the NOED, it's beautiful.
Look as a tip I say that the Noed always is hidden in the exit doors so you never break those totems before repairing all the engines but as for removing then also remove adrenaline because is annoying hurt all the survivor and is unfair that all they are cured before to repair the last engine, the Noed has a big disadvantage, adrenaline is not and you can combine adrenaline with DS and TB in the end game and TB is not affected by noed you can unhook safely, and it is something unfair and you will never see the killer complaining about adrenaline.
You are bothered by a perk, but the killers have to deal with four players, a curse totem is something that has to be difficult for the survivors is not fair that only the killer role is difficult, every time there is less killer you do not realize how long it takes the queque survivor?, it is so difficult to be killer, be more careful in the end game and don´t try to finish the last engine by force if the killer is near be more careful.
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Same happens to me man... i feel exactly the same as you...
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Totally Agree... NOED sucks
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Noed is essential for the rebellion, you cannot escape it, you cannot stop it. If you refuse to cleanse bones with me then you will perish under the feet of the killer stampede.
Noed is fine, it's a shocking twist to an(usually) otherwise easy game. Survivors get a lot of breaks, killers that bring in noed do so because they enjoy the potential backup it brings. I've had terrible games as killer before, if I had brought in noed I could have salvaged at least a little bit
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