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Camping is actually a viable and very strong Strategy

Hello every1!

I play dbd since quite some years and in the last time i have come across lots of campers of all types. I'm really tired of all the people that always says "just do gens", "camping is countered by doing gens" etc etc. Lets explain this with an example with numbers:

Let's asume that by the time the first person is hooked, 1 gen already popped so 4 gens left. The killer starts now facecamping, so it will take 2 minutes for that person to die. Now let's assume that from the other 3 people, 2 will be doing gens and one is hidden near the hook looking for an opportunity of saving the hooked guy (this is one of the best possible scenarios, most times luckily 1 person will be doing gens, it's very unlikely that the 3 people will be 100% on gens, if u played dbd a lot u will understand this). Now, 1 gen takes 80 seconds to be done, this means that by the time the facecamped guy dies in the best scenario 2 more gens will pop (being really optimistic). Now only 2 gens left but its a 3man survivor game. The killer can play now normal or keep the facecamping, and can get easily a 2 or 3 kill without any skill.

Now another type of camping that disturbs me even more, because i have seen lots of rank 1 killers that do it; the proxycamping. It really makes me angry how those trash garbage killers that camp 10-20m away from the hook in circles can reach rank 1, just by camping!. Anyway, the same logic as above applies here. My point is that just by camping you can be a succesfully killer, something that in my opinion shouldnt be.

Comments

  • AndreasB
    AndreasB Member Posts: 4

    I agree, when I’m being camped it makes me more annoyed to see other survivors not doing gens but instead crouched behind a tree doing nothing productive.

  • Pulsar
    Pulsar Member Posts: 20,974

    I'll say what I've been saying for the last few years.

    Camping is only viable if Survivors allow it to be.

  • Mister_xD
    Mister_xD Member Posts: 7,669

    camping only works when the survivors allow it to work.

    if the killer is camping a hook, that means they are not interrupting anyone on generators, so all the team has to do is repairing gens to counteract it.

    additionally, there are multiple penalities in place that should make it a much less viable strategy, such as the camping penality in the chaser emblem, the hook requirement in the devout emblem, the hook counter in the malicious requirement and of course the lacking gen defense necessary for the gatekeeper emblem.

    a killer that is camping therefore is a lot closer to throwing the game rather than actually playing well.

    that said, camping is still often viewed as a "viable strategy" by many, as survivors tend to not want to abandon their friend on hook and then themselves end up throwing the game in the desperate hope of rescuing their friend. many run in and trade hooks or just sit around the hook for the full two minutes, waiting for an opening to rescue their friend.

    if survivors do that, then camping becomes a very strong tool for the killer, where they still miss out on some emblem points, yet they still manage to get a lot more points, potentially enough to even rank up, than they would have gotten had the survivors just gone and repaired generators.


    and before anyone says it: yes, a camping killer with NOED is usually able to secure themselves a second, sometimes even third kill. however, one hooking 2 or 3 survivors without having a large amount of chases or any gen defense will still get the killer to derank.

    the only problematic part is, that the killer just takes all the survivors who died with him to the lower ranks, as they had no way of making any significant points throughout the match.


    also i feel the need to point this out: hook defense =/= camping. the killer is not camping if they have clear knowledge of someone else being around and are looking for them / if they interrupt rescue attempts. camping means staying close to the hook for the sole reason of wanting the hooked survivor dead, without knowing anyone else is around.

  • Steah
    Steah Member Posts: 511

    Imagine losing to a killer who stands in one spot

  • Kebek
    Kebek Member Posts: 3,676

    Yeah, try hard camping vs good survivor team and you'll see the very grand result of 1 kill (if even assuming you aren't bubba) and 3 escapes. Hard camping without pressuring gens works on solo potatoes (as does everything) that heavily pollute even red ranks but once you face any good team be it 4 good solo players or even worse, coordinated SWF, you'll get owned if you overuse camping.

    If survivors actually did gens when faced with hard camper insted of running around the hooked person hoping killer will leave which never happens, they would deter this kind of playstyle.

    Unfortunately, every single time I see hard camper when I play survivor, others just run into his arms begging to be killed while I alone sit on gens hoping their ignorance will buy me enough time. If they at least knew how to properly save vs campers it wouldn't be that bad but usually they don't have any idea what to do.

  • richtofen1202
    richtofen1202 Member Posts: 7

    A few days ago I was doing a rift challenge that required me to make a sacrifice during the endgame collapse. When the gates opened I downed one guy and camped him to secure the challenge, the other guys tried to save him until the endgame collapse killed 2 off them, the last guy was smart enough to leave. The endgame chat was super salty

  • Toblerone007
    Toblerone007 Member Posts: 598
    edited January 2021

    Hello!


    As you get to a higher rank and verse better players . Yes you can assume that they're going to do the generators 100%. These players have played countless hours and learn the generator spawns. I can assure you if someone was to facecamp in one of my matches. The result is 1 kill maximum assuming the first chase was really short. 0 kills if first chase was 2 gens and the killer isn't Bubba/Twins.


    EDIT: Which is why you don't see it often and is happens mostly in lower ranks.

  • EvilJoshy
    EvilJoshy Member Posts: 5,295

    It's even worse when you run Kindred specifically for this reason and they STILL don't do gens.

  • Hyd
    Hyd Member Posts: 379

    Everyone knows it's viable (along with tunneling and slugging), it's just if Survivors don't like it, then it's a trash move in their book, lol.

  • Freddy96
    Freddy96 Member Posts: 767
    edited January 2021

    Camping is boring, if someone likes watching a single image that much, due to covid museums are doing virtual tours to show their paintings and that would be a better time investment.

  • Kolonite
    Kolonite Member Posts: 1,346

    Lol what killers are you playing against that take 2-3 gens to get their first down?

  • SMitchell8
    SMitchell8 Member Posts: 3,302

    A face camping killer should always get 2 kills minimum.

  • Nossy
    Nossy Member Posts: 118

    At what rank you play for not having 2 gens pop in the first 1min-1min30 ? 3 is exagerated but 2 is very common cause most of maps are wide and it often take 30s to even find the 1rst survivor you can start a chase with. A red rank surv who can't at least loop for 30s in a fresh map (with all pallets untouched) is obvioulsy boosted.

    And your math is wrong since good survivors can hit perfect skillcheck mostly and often brings toolbox (if not BNP) so 80s per gens is just theoric but in fact 60s is more close to the truth.

    Facecamping is a toxic, boring and dumb move and can only works against new/bad players & ultra altruistic or braindead challenge doer.

  • Axx
    Axx Member Posts: 392

    9 out of 10 times, the survivors put the killer in a situation that promotes camping. Survivors just love to rush hook saves. Most of the time, they save right when you are walking away. They also love to think the killer can't see them crouching around waiting for a save when you go to hook a survivor. Most survivor deaths are caused by survivor-induced camping, with snowball. I just played a killer game where all the survivors were injured and didn't even give me a chance to leave the hooked survivor before attempting to unhook. I slugged them all and then one disconnected. Am I toxic or a bad killer because I took advantage of an opportune situation? Or was I just playing smart? I would say I was playing smart, but I also understand the game well. Someone that doesn't understand the game well would probably think I was toxic.