Feedback and Suggestions

Feedback and Suggestions

BHVR should award more points to survivors when going against anti-chase and slug killers

Member Posts: 288
edited January 2021 in Feedback and Suggestions

Killers like HAG, Wraith, Twins (victor) etc...

These killers can disrupt chases and don't trigger ANY or very minimal scoring for survivors.

Part of the reason that survivors don't like going against these killers is because the survivors are not rewarded for

  1. Time being a slug
  2. Being chased by a killer in stealth
  3. Popping a hag trap (needs more BP for this)

If BHVR created a hidden scoring amount and awarded it when the survivor was finished the match, it could not be used to alert survivors that they were being pursued in-game.

This is not the total answer to dealing with these unfun mechanics for survivors but will help keep players from suiciding or DCing.

Post edited by Mandy on

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Comments

  • Member Posts: 15

    If you want points play killer and reduce the q times🥳

  • Member Posts: 1,583

    I do have to agree that these things are not rewarded enough. I tied up a Spirit for a full four minutes the other night, but depipped.


    That hardly seems fair.

  • Member Posts: 1,319
    edited January 2021

    Hello children grinds are bad mmkay

    Post edited by SocialDistomancy on
  • Member Posts: 8,324

    I hate being in a chase with Huntress where she'll be just out of range to give you any chase points but can hit you outside that range.

    Also think it's dumb you can loop Victor for an entire gen and get 0 chase points.

  • Member Posts: 177

    1) you got caught. bleed out or get rescued.

    2) If all you want to do is abuse maps for loops, not everybody thinks running in circles Is fun.

    3) You want to be rewarded for stepping into traps? Do you want participation trophies too?

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