Plague Rework
Plague Rework
VILE PURGE:
Infect Props and Survivors with Vile Purge to create an unending cycle of sickness. Press and hold the Power button to charge Vile Purge, and release it to unleash a stream of infectious bile.
Hitting a Survivor will cause them to become infected. Hitting a Prop will cause it to become infected for a short time. Survivors interacting with infected objects will also become infected.
When a Survivor's infection indicators is completely filled, they are put into the Injured State and are affected by the Oblivious & Incapacitated Status Effect.They will vomit every 15 Seconds out of Terror Radius,& every 5 Seconds in her Terror Radius.
SPECIAL ABILITY: Ingest Corruption
Infected Survivors can cure their infection by cleansing themselves at a Pool of Devotion , located throughout the Trial Grounds. This action corrupts the Pool of Devotion, allowing The Plague to consume the corruption and stop her from Losing her Corrupt Purge.
SPECIAL ATTACK: Corrupt Purge
After you gain 100 Charges, Vile Purge is replaced by Corrupt Purge until all Pools Of Devotion are Corrupted.Corrupt Purge instantly damages any Survivor hit by its stream, however, it still applies infection to Survivors or Props.While in Corrupt Purge Plague cannot Cleanse her Pools Of Devotion
If all Pool Of Devotion are Corrupted the Plague loses all charges of Her power or will be kicked out of Corrupt Purge.
You gain 1 Charge Per Infected Survivor per seconds
Numbers
Once Survivors accumulate 60 Sickness points, they become afflicted with the Oblivious & Incapacitated Status Effect.
Vile Purge projectiles apply 1.25 Sickness points per hit
Moving and interacting with Props apply 1 Sickness point per second.
Environmental objects stay infected for 20 seconds.
Comments
-
Edit:
0 -
That would completely remove the entire dynamic Plague has.
The whole idea behind Vile purges infection is that infecting someone puts them in a no win scenario where they either cleanse and give you corrupt or don't cleanse and are 1 hit down.
This just completely removes that, making vile purge much weaker due to Survivors always instant cleansing because they have literally no reason not to do so.
3 -
well then by your logic survivors will be constantly cleansing which means they are not doing gens.Secondly they stay injured once they cleanse which could mean more time wasted healing just to be infected again.
0 -
No because people are just going to cleanse immediately without waiting to break first. You'd only get anywhere by doing a full break in one chase, in which case you may as well just play Legion.
You won't be getting corrupt because Survivors will be cleansing every chance they get. Legions 14 second stall wasn't enough, so a 5 second stall certainly won't be.
2 -
Reread i just added something.
0 -
What if the farthest fountain is already corrupted?
And regardless of the answer you are missing the point, cuz it's not just about balance.
Plague is not a stall Killer. When I play plague it's because I want everyone to be injured at all times and I want to be able to suddenly murder everything in my path. Vile Purge is not designed to buy time and it's certainly not what anyone that plays plague is trying to do.
The issue I'm getting at is that you are putting the Legions playstyle onto the Plague.
1 -
Changed the Power
0 -
that sounds good in theory but the cleansing time is so fast and infected objects don't stay infected long.
Also that is assuming they are not being optimal which is finishing gens and cleansing afterward.
0 -
Its take 80 Seconds to finish a Gen & it takes about 60 Seconds to be Infected.
0 -
What she needs is easier access to her corrupt pools of devotion as well as more consistive hits but we can change one of those. I think this would be a lot better for her.
Plague changes:
Corrupted pools of devotion within 20 meters can be used from a distance however it will halve the duration corrupt purge lasts (30 seconds instead of 60). Plague is massively slowed when doing this, the interaction lasts twice the amount of time it takes to interact with a pool of devotion (1 second to 2 seconds). These numbers are affected by addons that decrease or increase the amount of time you have in corrupt purge as well as the interaction with pools.
0 -
50 seconds from 0% infected to 100% and that doesn't matter at all, survivors will choose to finish the gen then heal.
0 -
In the change i propesed,they gain the Oblivious Status Effect & The Incapacitated Effect,which means they cant do Gens until they Cleanse
0 -
Why? all she needs is easier access to her pools not this, i would actually argue this is worse since they will just out cleanse her and reset the pools. Also this shouldn't make survivors oblivious her power already makes them easy to find and broken, again the only issue with plague has been her pools of devotion being out of the way.
sure you can use your power but you can't infect objects, objects only stay infected for 35 seconds so they can easily avoid being infected and until they are found. this wouldn't slow survivors much at all it will just make them speed cleanse thus resetting the pools forcing you into your power so you can't infect anything.
0 -
This sounds good! Sometimes I feel like I’m better off just hitting them instead of vomiting for ane extended time. This’ll encourage me to vomit a lot more times. I do agree that pools of corruption are still so far in between so sometimes I just ignore the pools since they are so far away. The Plague is a lot of walking back and forth at the heart of it.
0 -
Changed Info
0 -
And BP and emblem problem wasn't fixed.
When playing plague, it is hard to get BP. So nobody wants to play her. Point problem is serious thing too!!
0