The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Plague Rework

DarkMagik
DarkMagik Member Posts: 822

Plague Rework

VILE PURGE:

Infect Props and Survivors with Vile Purge to create an unending cycle of sickness. Press and hold the Power button to charge Vile Purge, and release it to unleash a stream of infectious bile.

Hitting a Survivor will cause them to become infected. Hitting a Prop will cause it to become infected for a short time. Survivors interacting with infected objects will also become infected.

When a Survivor's infection indicators is completely filled, they are put into the Injured State and are affected by the Oblivious & Incapacitated Status Effect.They will vomit every 15 Seconds out of Terror Radius,& every 5 Seconds in her Terror Radius.


SPECIAL ABILITY: Ingest Corruption

Infected Survivors can cure their infection by cleansing themselves at a Pool of Devotion , located throughout the Trial Grounds. This action corrupts the Pool of Devotion, allowing The Plague to consume the corruption and stop her from Losing her Corrupt Purge.


SPECIAL ATTACK: Corrupt Purge

After you gain 100 Charges, Vile Purge is replaced by Corrupt Purge until all Pools Of Devotion are Corrupted.Corrupt Purge instantly damages any Survivor hit by its stream, however, it still applies infection to Survivors or Props.While in Corrupt Purge Plague cannot Cleanse her Pools Of Devotion

If all Pool Of Devotion are Corrupted the Plague loses all charges of Her power or will be kicked out of Corrupt Purge.

You gain 1 Charge Per Infected Survivor per seconds


Numbers

Once Survivors accumulate 60 Sickness points, they become afflicted with the Oblivious & Incapacitated Status Effect.

Vile Purge projectiles apply 1.25 Sickness points per hit

Moving and interacting with Props apply 1 Sickness point per second.

Environmental objects stay infected for 20 seconds.

Post edited by DarkMagik on

Comments