Is 3 gen patrolling holding the game hostage?
Was playing trapper like i normally do with corrupt. Survivors bring haddonfield offering so i'm already worried. Game starts i grab all the traps and set up the area around the 3 gens. Got a lucky spawn with the gen on the one house the door out to the balcony was the only way on to it so i trapped that door and just guarded 2 gens that spawned next to the house trapping up loops like normal. Eventually they do the other 4 and have to push into me which ends up getting 2 of them killed eventually (i did chase though a bunch of times i wasnt just standing in the middle of my 3 gen) last 2 survivors stay on the other side of the map for like 5 minutes until they have to push into me and i kill them both. Endgame chat:Wow holding the game hostage since we can't do gens with you right there not leaving reported.(And some other stuff from the other 3 survivors im not gonna say because I'm not getting banned)My thing is they can still do the gens its their fault for putting themselves in a bad spot. Am i supposed to just walk to the other side of the map for like 40 seconds and come back? Just wondering.
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Is defending the thing you're supposed to be defending holding the game hostage?
Sounds like a pretty dumb thing to say, does it not?
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No this isn't holding the game hostage, it was their fault for putting themselves in that position even if you did set up against it.
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It's not holding the game hostage, they're grasping for straws cause there's no way its their fault they lost.
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No it's not.
They put themselves in that position as well and are just mad that they made a very dumb move.
However it might become something you can report them for if they literally just go off and hide and refuse to even play anymore. If they don't want to play they can just get hooked; try for a gen and then you'll chase them and they can start trying to sorta make plays with that whether it plays out or not. Some perks can help, could search a chest for a key, there are things they CAN try and do.
So if they stop playing the game and just go immersive and refuse to do anything at all- just hiding. After a long while you can report them for that. (It does have to be quite a while though and you need to submit a ticket with additional info)
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No. You are simply defending the objective.
If they refused to try to repair gens just because you were defending them, they would be the ones holding the game hostage at that point.
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No, it's not holding the game hostage. Your playing to trapper strengths. In fact, those survivors damned themselves because they allowed it to happen. They chose to repair all the other gens and when it became obvious the last 3 were in an area of death. They got salty. It's not just trapper that does this, though he is probably best at it. I've seen just about every killer do this at one point. It is not against any rules or banable.
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Not even close. Survivors are at fault for it for not paying attention to where the gens are and which ones to complete. If anything, survivors who refuse to even attempt to repair and hide the entire time are more hostage holding than anything.
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The game state can progress albeit slow...
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Devil’s advocate: How is hiding (aka trying to survive) holding the game hostage but a killer with a 3 gen who refuses to commit to any chases not holding the game hostage? I think both are lame but you can’t really call one “holding the game hostage” and the other not.
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Yes
Sometimes walking to the other side of the map for 40 secs helps draw them out of hiding.
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Holding the game hostage means ONLY that your opponent can't leave the game without disconnecting. Meaning that a killer bodyblocks someone in corner for example. They screwed up and had a choice to let you kill them. If they refused to, that's up to them.
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No. The survivors got themselves into that mess. Taking advantage of it is the smart thing to do.
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Its also a easy way to lose the gen and the last 2 survivors when their jobs to do the gen in the first place despite me being there.
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No. If a survivor team knows this is the case they can seperate and each work on them slowly with the forth one helping out another. Its slow but can work. The 4th one could possibly go item hunting to see if they can find toolboxes or a flashlight to help out as well
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The only way I could see it as holding the game hostage is if you absolutely refuse to commit to a chase.
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I mean if you didn't they would just do the gen farthest and then leave. You have to chase them a tiny bit. If you just pace back and forth eventually they will start doing them in your face and you'll have to chase them a tiny bit to get a hit. You can't really do nothing still.
Not committing to the person sprint bursting to the empty side of the map is just the right move.
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What I mean is they get in a bad spot, take a hit and the killer refusing to try to down them. Obviously the guy Sprint Bursting away would be a bad chase to take.
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If so, then hiding instead of working on one of the generators in the 3 gen you created would be like holding the game as a P.O.W. Much worse offense.
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That's enough time to start on the other gen, if he goes back to that, then the hurt person jumps on the other. You can whittle away at 3 gens this way it's tedious and an annoying way for the killer to play that situation, but it is not holding the game hostage or reportable.
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as long as you progress your own objective, it does not matter how much you affect the other sides objective. in fact, forcing a standstill on their end is the most optimal gameplay you can have.
however, it gets problematic once you no longer progress your own objective, while still holding the other sides objective at a standstill. those scenarios, should they drag out for lengthy periodes of time, are considered a game taken hostage.
both sides have the ability to force such a scenario uppon the other side.
examples would be: hiding from the killer without touching any generators, bodyblocking someone in a corner or, which is the most interesting for you, excessively defending a 3 gen without committing to any chases.
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True, but you said in your OP that you had the house trapped up so there were only the two on the street. Sure 40 secs is a little long but leaving the area gives them the courage to come out and attempt to work on the gens. And it could give you a view of were they might be hiding at in case they attempt to go back there a different way to come in for the attack too .
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At that point the killer is not advancing their objective either. I can't see how this is different than the survivors hiding.
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I don't even think it could be done to a degree that it could be reportable that's how much that skirts the line though. As there are things they can do for the most part, it's very hard to win a game if you just move towards a survivor and they hover out of your range because someone will hop on the farthest gen the longer they do that making it even easier for you. If they just hit you and drop the chase and go and hit someone else maybe they are just trying to injure everyone for example to get them healing or something so they can start the process of ending the game. They may be waiting for a survivor to slip up and just, go into a bad area so they can get a quick enough down they can start the pressure of ending the game. Etc....
It's hard but that's just a difficult scenario, for a killer to hold the game hostage in that scenario might be possible, but it's going to be very difficult and require some seriously odd generator positions.
You'll have to get a mod to weigh in on that one because afaik it's not outside of maybe some extreme scenario with very good video evidence of them clearly abusing it to grief survivors, but in general it's not really holding the game hostage.
tldr: What OP did is absolutely not reportable I can say for sure. What you are talking about you'll have to get a mod to answer that because afaik it's not reportable unless it's some really extreme scenario with clear evidence of griefing.
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I have read in one post that this indeed can be seen as holding the game hostage if the Killer is only defending those three Gens without any attempt to commit to a chase for a longer period of time.
Had a similar game like that at some point, the Killer did not commit to a chase for over 20 minutes. At this point I just wanted to get killed, but he even refused to do that, I had to get grabbed from a Gen so that he hooks me. And I am pretty sure that he did not progress the game afterwards as well.
There is no real difference between hiding and refusing to commit to a chase in that situation. One side has to commit to a move to progress in the game.
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I'm not saying the OP is in the wrong. I'm just saying that the 3 gen strat can become pretty oppressive if the killer refuses to chase.
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Still no. If the killer won't let the survivors repair the gens but won't kill them either, then yes. I guess that is possible if doctor keeps on shocking the survivors over and over again so that they have absolutely no way to leave the trial, but it's rare. Usually when people are accused of holding the game hostage it just means "you didn't let me do what I wanted to do!"
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devs already said. sitting in the corner not doing gens is holding the game hostage
and holding a 3 gen isn't.
simple as that.
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I mean it's absolutely oppressive; but there is annoying and there is griefing (Holding hostage) which is reportable.
I am just saying it's not really at that level generally outside of some incredibly extreme scenarios, but you would need a mod to know more on that for sure I can only share my opinion and what I've seen them state before.
Yeah I could see something like that being reportable especially because they have a clear and apparent option and they are not taking it. That isn't even just not committing to a chase that's making it apparent they are messing with them.
I've had situations where the gens are in hard to reach spots so I had to get some hits in and then once everyone is hurt or healing push in for the win (or possible loss).
It's just it would have to be very clear they are not trying to do anything and for quite a long while, just as how it is with survivors going immersive as they might just be looking for a key or breaking totems just in case you never know. There is a certain amount of leeway to be given.
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FELLAS!!!!?!?!
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Agreed. It is rare.
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Nah you'll be fine, that's a bad case of sore loser-ism.
A 3 gen strat is an effective way to play and if the survivors fail to bait you off the gens and rush one out then that's how the game went.
I often start up Trapper and Hag picking a good 3 gen spot and setting up accordingly. You want the last and most critical gens to be inside a web of traps. It not essential to win but can be very effective. Especially if you are also hooking survivors inside that web of traps.
Its using your power in an effective way with a lot of late game snowball potential to claw back the initiative cost of the gens you lost setting up.
Its pretty obvious when a set up killer is rigging up one third of the map for a 3 gen and survivors should adapt to counter rather than whine about it after the fact.
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If your not bothering to chase anyone and just sitting at those 3 gens it is holding the game hostage.
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To be fair, the case I had, was really extreme. I have never had that before that really over 20 minutes nothing happened except for running to the Gens-->Killer chases someone away-->Killer abandons chase.
So if that happens, it is at least really, really rare. And I guess it totally depends on the situation, which is why video footage is important for that kind of stuff.
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In the eyes of survivors who take this game way too seriously, yeah, it's against their rules! But then again, anything you do better than them, or that nullifies their chosen strategy, or forces them to use certain perks, all of that is against the rules too so...😄
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Played as trapper last night and ended up with a 10 min 3 gen. Slowly managed to get them one by one with traps Id placed around the 3 gens. A gen trapper is a dangerous thing for survivors, certainly not hoatage taking.
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No
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Dude some of the stuff survivors say make me ugly laugh, and I'm a big time survivor main. Was playing Michael to do a daily, I suck as killer, knew all survivors where near main.... Long story short I got called a gen camper (even tho there were 2 other gens) I just wanted to stalk!
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Problem with that is when survivors sprint burst to the exact opposite side of the map.
I know what you're doing, I'm not going to chase you so someone else can stress free repair the gen. At the very least pretend to not immediately shift+w to the opposite side the second you see me.
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The Killer isn't do anything detrimental. They're just taking advantage of the Survivors' oversight. Next time you play, just make sure you scatter your gens.
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A 3gen isn't holding the game hostage, a 3gen is a killer (rightfully, in my opinion) capitalizing on the point in the game where they are strongest.
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Rofl, of course you are in the clear buddy. If they 3 gend themselves its not your fault they're to chicken $#!t to try and repair.
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Killers have lots of ways to win. Survivors only have themselves to blame if they allow themselves to get 3-Gen'd. It is, after all, the most basic, well-known strategy employed by Killers. Survivors pick which Generators they will work on at the start of the game, and for the most part throughout the game. The Killer can only push them with pressure. There are four Survivors to one Killer so he/she cannot be everywhere. So would you care to revise your biased, foolish statement? Because:
- Only GOOD Killers have the finesse to actually manipulate you into giving them a 3-Gen to defend.
- Only BAD Survivors do the easiest Generators, one right next to another all one one side of the map.
The only way a "bad" Killer, and by that I assume you mean one that doesn't know much yet, can get a 3-Gen is if the SURVIVORS give him/her one. A Killer that can orchestrate one is by definition a very talented Killer.
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Oh? You are inferring that certain Killers have such poor power compared to the top end that they can only win with a 3-Gen? Is that what you intended to say? So whereas a Freddy has no need of it, a Trapper might?
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As Trapper main, this is why some people say he should start with all traps in hand. Is a bad idea.
Easily 3 Gen every game
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Survivors just want the killer to be brain dead.
Its mostly up to the survivors to work on the right gens.
Ways to avoid a 3 gen:
- If there are 2 gens in the same small area, do the closest one to center
- Pay attention to where other gens are getting done
- Try and get the center gen popped before the 4th gen goes
- Run/look around an extra fee seconds before you do a gen to make sure you are not 3 gening
- Split pressure on different gens
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Wait so all the games I destroyed survivors then spent half a hour hunting only to find them in the basement was them hostage taking and sometimes the dead survivors up and msg if it’s been way to long saying there hiding over hear doing nothing
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someone else posted a screenshot of a mod saying it actually is holding it hostage in the situation i gave so...
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They pick what gens to do not you. They screwed themselves by taking the easy route until the end and they were sore because they got a massive ego with the first 4 gens. You did well. Be happy.
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Should of ran dejasavu
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