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The one thing that should stay with the upcoming animation fixes
As someone who has over 2000 hours on this game and plays both sides, I think that the animation where the Survivor stops to turn the other direction should probably stay. It helps against god awful loops, gets rid of 360’s and jukes (thank god), helps new and bad players not get juked and then get put onto one of Ochidos bullying compilations on Youtube, helps killers with jukable powers like Twins, Pyramidhead, Hillbilly, Huntress, etc.
So please, if you guys are planning on changing some stuff, could you leave that animation how it is? Thank you.
Comments
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..bruh
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It is good idea yes?
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not a good idea...not at all. this might be my single biggest complaint with the current patch. Chases have the feel of inevitability that I don't like. The number of attacks I typically dodge numbers in the one or two per match, but it kept the dead zone exciting knowing that it wasn't a forgone conclusion how the chase would end.
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Just get good?
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- over 2000 hours "on both sides"
- afraid of 360s as killer.
seems legit
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Im not afraid of 360s, they usually dont work against me (im on console).
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no it's just such a bad idea that I was shocked and all i could think to type was "bruh"
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It is unfair that 360s (usually) only work against killers on certain platforms. They could fix that by fixing console framerate and m&k support but they won't.
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YEssss dude get rid of more skill expression from survivors thats definetly makes the game better...
I got an even better idea how about we limit the maximum turnrate of a killers camera? Its make the game more realistic and we can stop huntress players from putting flickshots into their complilations on youtube. :D
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Lmao just no. 360s are a showcase of skill and if the hitboxes were like they were prior to 2018 you'd see even more baby killers complain about it. The thing is, it isn't a mechanic. It's something the community found to juke and it requires precision to execute so no, removing it is neither okay nor necessary.
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As a console player360 are not hard I can spin 2 thumb sticks in the opposite directions wow look at that "skill" it definitely wasn't either the killer missing or getting aim assist cucked
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This request isnt for me, its for all those new and bad players who constantly have trouble with loops, jukes, and learning a new killer...like the twins.
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Exactly, which is why this animation should stay.
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Running around in circles in front of the killer isnt “skill”, its just stupid lol. It doesnt even work half the time so why not just get rid of it and actually be good at the game instead of exploiting something that shouldnt even be in the game to begin with?
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The way you said "(thank god)" makes me think otherwise
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No, simply no.
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I said that because I main twins and its kind of difficult to land a pounce with Victor against tryhard PC players. And some of those PC players can do pretty damn good jukes too, which is surprising because i havent been juked by survivors for years on console. Makes me wish there was an option for crossplay against other console players.
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So, survivors should be less maneuverable to make it easier for you to play a certain killer? Saying tryhard PC players only makes me think that they are just skillful survivors.
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Even as killer, I'd be happier if they fixed the movement to work like before. Spinning someone wasn't easy and usually depended on killer losing the track of survivor.
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As a killer main I completely disagree,,, If you're getting spun thats on you lmao. The new survivor moment is god awful.
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The turn rate is already limited on console lol. That isn’t even taking into account that the frames literally cannot keep up with the spin.
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Well 360 is a technique that helps the survivor. Killers have so much stuff like a weapon and #########. I spin and hit when they 360 and when they juke I either walk away or just juke them. I play both sides too so I know. Killers can hit them, it’s just y’all need more practice than. No offense ❤️ Y’all great and gg.
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