Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Get all the details on our forums: https://forums.bhvr.com/dead-by-daylight/discussion/436478/sign-up-now-to-receive-a-recap-of-your-2024-dead-by-daylight-stats/p1?new=1
Revert the nerf to surveillance
Now that ruin is no longer a meta perk, can we plase revert the huge nerf to surveillance so at least it can have some use? It's so sad seeing a perk getting slaughtered because it has synergy with an another perk and then forgotten when that other perk is no longer good.
Comments
-
What nerf?
0 -
They made surveillance turn off on a generator once it reaches zero instead of it being permanently on until a survivor touches it.
5 -
Aka: What the perk was supposed to do from Day 1 according to both the devs and the perks text
What does a bug fix have to do with ruin?
4 -
Sounds fair to me, that is what the perk was supposed to do in the first place.
0 -
that was a bug fix
0 -
It never turned red and was constantly white with ruin the whole game unless some survviors hopped back on, then it turned yellow and you knew it as killer. Doesn't work anymore and the perk was allready a niche one, now it is even more useless.
1 -
They are afraid to make viable perks for killers. Since those are instantly called "meta and op" due to the fact that most of the other perks are useless
0 -
The perk is still great btw
0 -
Then it tells a lot about Behaviour balancing team if a bugged perk is more balanced than a fixed one.
1 -
This community has a lot of ######### nerve talking about "that was a bug fix" lol
If it was actually a bug they wouldn't have fixed it
2