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Next Three Killers?
The next three killers who are getting changed are The Nightmare, Huntress and Demogorgon. Here are my thoughts?
The Nightmare:
Nerf : Freddy bloods snares are probably getting nerfed
My opinion: Unnecessary, remove fake pallets is enough.
Huntress:
Nerf : Nerfing her hitboxes (I hope).
Buff : More ways to get hatchets, maybe pick them up when you throw them.
My opinion: Seems fair, I hope they keep a little hitbox.
DEMOGORGON:
Buff : Increase his shred range
Buff : Reduce the teleport cooldown
My opinion : Finally
Comments
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I don't play Freddy but he isn't more OP than nurse, is he?
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Thing is Nurse takes a whole lot of skill to play, Freddy takes very little.
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I think for Huntress it's just going to be an addon rework to give her the same amount of each tier as the other killers and hopefully an iri head nerf/rework though I wouldn't be surprised if they fine tuned the hatchet hitbox while they were looking at her.
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The average Freddy is better than the average Nurse but god Nurses are better than god Freddy's. At least in my experience.
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Huntress is literally only getting an add-on pass they've said this.
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YES IRI NERF NEED HAPPENING
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Just make Freddy harder to play, Bam solved
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I would hope that for Freddy, they change it so that he at least has to pull survivors into the Dreamworld for the first time. Not every single time after they wake up, but I don't think that survivors should automatically be on a timer to fall asleep. That wouldn't be a huge nerf to Freddy, as far as I know, but it would at least be a little bit more work for him to do and make it a little less free to get his buffs from survivors being in the Dreamworld. Considering all he has to do right now to put an awake survivor asleep is hit them, I don't think it is unfair for him.
I also would hope that devs would somehow make BT less easily countered by him. There are perks and killers that have abilities to counter BT, but none of these abilities/perks completely counter BT if a survivor knows what's going on. On Freddy it's complete overkill, absolutely for free. Perhaps they could make it so that you don't immediately go into the Oblivious state if you get hit within a certain proximity of the hook? Idk, BT not working against Freddy is definitely an issue, though. He can do whatever he wants and not only easily force a hook trade, but make sure the unhooked survivor goes down very shortly, too, and there is no counterplay aside from hook bombing, which is rarely a reasonable expectation.
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Didn’t Freddy get buffed last year? Or am I thinking of someone else?
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I would think that Demogorgon would be much more deadly if he could just emerge silently and teleport more often. Shred range seems fine, but that’s from the survivor perspective, I’ve never played him.
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Freddy hasn't any skill gap, if you know how to play killer, you instantly play him in an optimised way. When you enter a loop, you place snares, and when you're not in a chase, the first chase is the hardest to find, and later you just teleport when survivors are, you have pop : massive regress, you have ruin : fast chase and good regress.
I don't say he's op, but he's super strong, he has tools any killer wants (pretty solid anti loop, and can go instantly to a gen when survivors are, giving chase and momentum), and these tools are super easy to use.
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How make a killer harder to play 101: nerfs
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The fact that Huntress has the potential ability to snipe me from across the world has always seemed a bit ridiculous. That she is a ranged killer makes her lethal enough. Enabling her to be a SEAL Team 6 sniper is overkill, no pun intended.
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yes he did
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