Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Revert the Hillbilly nerf
There was absolutely no reason to nerf Hillbilly besides 3 of his addons which could've easily been fixed by reworking them. There was no need for an overhaul. His overheat is annoying and discourages you from using your chainsaw during chases. Addons are terrible as well. Billy was the most balanced killer out of all of them before the nerf. Fire the dumbass who used his kill rate as an excuse to nerf him cause he has no idea what he's talking about. Not only was he not factoring in the skill of the survivors in that statistic, he also clearly doesn't play his game. Stop being petty BHVR, listen to your community.
Comments
-
His base kit is very similar to before. His overheat should only be a real factor if you're running engravings without gloves and other than that he's basically the same.
0 -
His base kit should not have changed, but his add ons defintely needed that rework, it is very sad they nerfed him though, been really hard to get into playing him ever since
0 -
Engravings was apart of curving. If you rev the chainsaw to 0 - 100 it takes about 25 percent on the bar. (not counting the amount of time you saw) It keeps going up which means curving mindgames are harder because you can't zone them into a position you can curve them. There was no need for an overhaul stop acting like it.
0 -
Even though overheat isn't that big of a nuisance (without engravings), it is pointless. Old billy without charge addons was perfectly balanced, and fun to play against. You have to be optimal to curve loops now, and playing safe/backrevving is rewarded. If you aren't 100% optimal while curving, you will overheat and that's stupid.
0 -
The overheat mechanic is to prevent people from infinitely revving. Revving alone zones survivor to a much smaller window of oppertunity, so infinitely being able to rev means infinite zoning. Thats too powerful, its probably a reason to give Deathslinger a slight cooldown after aiming so he cant spam aims everywhere.
0 -
Guessing you're joking. Zoning survivors is not broken at all. The only times you're able to zone a survivor is if they're out of position.
0