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Clown is still trash tier, even after the "rework"
I guess I was expecting too much from BHVR. That he would be turned into a viable Killer. Nope. Let's give him a bottle that makes him a little faster, but can also benefit survivors.
Comments
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Funny how the better part of his "rework" is his reload speed, and that's just a number change.
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I wouldn't call him trash tier.
The rework definetely helped him to get to a solid mid tier imo.
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If survivors ever benifit from the sonic tonic and don't get hit in the proccess then you are using them wrong.
He didn't jump from the bottom to the top like freddy did but he certainly isn't thrash tier anymore.
What he is is very hard to play. All your pressure needs to come from chase power and 1 misplaced bottle can mean losing a chase and with that all your pressure. Really not beginner friendly
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Still trying to figure out a good use of the yellow bottle. The hits I usually get from it are hits I would gotten faster with the purple bottle, because I don't end up waiting the 2,5 seconds for the effects of the bottle to kick in.
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I still think the rework made Clown more interesting power-wise and a lot more fun to play against. I think it's good for him to have counterplay as well tbh. Plus without the ability to make the yellow fluids affect survivors it wouldn't be possible to bait 'em out.
I think BHVR did a great job on the Clown rework and really made him more of a balanced strategic killer, which is what they were going for.
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I always love those comments where people say that killer xxx is fine, because it's enjoyable to play against him.
Enjoyable to play against = ez escape.
Since his "buff" I've seen exactly 1 clown who disconnected after only getting 1 hook, when there was only 1 gen left. Oh and don't expect any more "buffs" anytime soon. Because the devs usually move on after a rework/buff.
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I only use yellow bottles when discordance is activated I dont see the point of two bottles that does pretty much the same thing, (reach sooner to the survivor)
I most likely to use yellow bottle if the survivor is far from me but if its close to me pink bottle is more relaiable. major benefit of clown rework is bottle trow cooldown I guess.
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Agreed. I was maining Clown for awhile but I'm really disappointed that they didn't buff him more. Can't believe they didn't even increase the antidote duration after PTB. Seems like he's not gunna get looked at for another 2 years now. I think BHVR for some reason had the impression that if they gave him anything more, he'd be a super nurse level killer or something
Reload buff was the best part of his rework. Yellow + purple bottles combo-ed can be useful in some situations but smart survivors can still counterplay it. Insta-dropping pallets still works. I don't know if he's still the worst killer but it definitely feels like he's still down towards the bottom with trapper and wraith. You can get superior results with less effort from the other 90% of the killer roster
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The fact that people are making videos to explain how good he is now reminds me of early Legion.
When you need to make video explanations of why something doesn’t suck it’s usually a bad sign.
The Doctor changed for example were immediate and apparent and needed no explanation.
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In this case i would say it's rather because a lot of people can't be bothered to experiement with the new bottles.
They play him 1 game expecting to be able to fully use the potential of those bottles,completely fail at it and then calling him trash tier.
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It depends on complexicity, pre rework freddy wasn't THAT bad, still wasn't the greatest, bu he needed videos explaining how to use him.
When it comes to "new" clown... well... if not the wraith buff i could say he menaged to get to the same power lvl (when not counting bone clappers and pinky finger).
But well... i would say that clown lost in long term viability because he lost some of the best-always use, addons, so now he needs more grinding...
So yeah... it's kinda pathethic how bhvr was like: we need to give him map pressure, here are the yellow bottles.
Players: But the most effective use of them is on the loops...
Bhvr (in the future): Well, feck you then, here, grab iri heads nerf, now they put them in deep wound status effect.
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At a long loop, throw the yellow bottle first on one side, then throw the purple on the other side and run in the direction of the yellow bottle first and make the survivor through the purple. It's that simple.
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I don't know a single person who enjoys playing against Clown but...sure? That's also not true, Huntress, Billy, Blight and Nurse are generally liked and nobody who has more than 2 brain cells would call any of them weak.
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Clown wasn't absolute bottom of the barrel before the rework and he still isn't, its just now that he got a new fancy bottle the popular opinion is shifting from oH mY gOd cLoWn iS sO bAd to a more accurate ranking.
The rework really didnt change much people are just realizing how bad Trapper really is.
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His new bottle isn't what he needed. I don't think he is as bad as people say he is. He needed something but the bottle isn't what he needed
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More fun and less frustrating to play as, for sure.
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What a surprise!
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Nah he is a solid mid tier, I’d put him below deathslinger, he has a strong chase power and a bit of a skill cap, he a decent killer.
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I didn´t claim its fun to play against Clown... so?
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I had a brief moment of hope that the devs would buff weak killers even after reworks. They buffed doctor after his rework despite every survivor bitching and moaning about him.
But, I guess some team lead is just a doctor main 🤷♂️
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But then why would I play clown when deathslinger go bang bang and get an injure or down just for landing a shot
Not to mention death slinger is like top7 so your saying clown is like the 8th best killer
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If you find your Antidote ever being used effectively by survivors you need to look at your play and get better with them.
Bad placement/poor play does not mean they are bad/useless. They aren't great, but they are functional in many situations, especially since they compound well with the Tonic.
Antidotes' + mspd% is definitely lazy though.
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By that logic,wh would you play anything other than nurse or spirit?
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From my experience i would say clown is C-tier like myers, demo and legion.
He has the same problem like deathslinger. (Only strong in chase) But he is weaker then deathslinger at most loops.
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I dont really I often play ph nurse spirit blight deathslinger and oni because the others it often feels like my input has minimal effects
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If you play clown properly, there’s pretty much no such thing as a god pallet. Throw piss bottle on your pathing and throw the slow debuff on theirs and you’ll catch them 9/10.
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I actually get a lot of use of the antidote bottle however it is map dependent, if you get an indoor map don't even bother using antidote. the only exceptions to this are the top floor of the game and the halls in midwhich.
also the gas disappears so quickly survivors can't use it if they use a vault tile and try to go back to it or even if they circle around a wall, i think out of all my time playing clown only 1 time has it taken a hit from me and that was because i messed up the throw to begin with.
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Just gonna leave this video here for anyone who's still struggling to learn the antidote. https://youtu.be/ztqeD_N0H5E
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The thread is about clown, so it was safe to assume you were talking about him when you said survivors enjoy facing killers (Clown in this case) because he's bad. Tbh there is a small ounce of truth to the statement though, because winning is fun, and you have a bigger chance at winning against weak killers so I get where you're coming from. But a lot of strong killers are ones that survivors also find to be fun to play against.
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Unpopular opinion but I actually do enjoy going against him
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Deathslinger - Strong chase power, no mobility
Clown - Strong chase power, no mobility (better Mobility then Slinger)
Deathslinger does have a stronger power but requires more skill
Clown has stronger power but requires less skill
I would place Deathslinger above clown and Clown right below him.
Honestly just because there is a better option doesn’t mean the other options are bad.
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I gave alot of ideas for his use of bottle before, seems like they liked the speed boost i dont know.
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My Biggest issue is that it can effect survivors. I wish it only effected clown tbh
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Every game I play with him is a hard one. It doesn't matter if it's solo or SWF. Might as well through NOED on when playing as him.
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Fun is subjective. Whats fun for me, will probably not be fun for you. With that out of the way. I´ve seen many survivors complain about boring matches. For example, playing against a good nurse is considered boring (not fun). Because they couldn´t loop her. Now, when survivors consider the clown (or any killer) fine, its worrying. Because strong killers will always have a ton of nerf threads. When a killer is considered fine, than survivors are not thinking "oh #########, its that killer, this will be hard". But instead think "great, this will be easy".
Survivors should fear the killer. Not the other way around.
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I played vs only 2 clowns, both were 3 man escapes on Hawkins and Lery. my only complaint with current clown is the 2.5 second delay on yellow gas, I think he has some potential to make some safe loops into unsafe with interesting mindgames but he is not there yet. Maybe wait 1-2 years for some updates. for now he can take backseat bench until they decide to make him playable.
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well, after they ruined their 4-year used normal and accepted HUD and changed it for no reason, just to loose popularity dunno, they did "the great rework", making 5secs reload time to 3 secs reload time and adding a stupid gas. That thing makes me wonder if it worth the money and time i spent with this game which is against the community and the players in general...
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He's gotten better but yeah, he's still pretty terrible tier wise.
I would say he's moved up like....one spot.
Going by for example otz tier list which is what I consider about right:
I would put clown up into C tier now, but near the bottom of it.
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woah clown is 20th in my list, worse are twins and blight bcz they're quite hard to master(those last 2) and the clown is boring
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All they did is overcomplicating him. He was straight forward killer that he isn't now.
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What do you mean? Clown has an extremely high skill cap. That's why you barely see any good clowns. It's an incredibly rare sight to see a decent clown let alone a top tier one. I've gone against like 100+ clowns and only one of them was good. Deathslinger isn't that hard to use. Even for people with not much fps skill.
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“I dont know how to use this killer properly, therefore, he’s trash tier.”
Professor Dunwich
2020-2021
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dude im pig main and i tell u it's not that bad. Also the trapper and wraith have interesting and strong add-ons
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Clown really doesn’t have that high of a skill cap, just requires some creativity with his bottles.
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He's not "trash", but he's not very high tier. Pretty much where he was except a little less with the Exhaustion add-on gone. I've pipped with Clown all but one game so far since his update came out.
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He's a Trapper main, and honestly I think his summary is pretty spot on to what I agree with. Also there are exceptions for addons but you need to watch the whole video for that. These are also tiers based on a good player vs a good and coordinated team, not just kill rates like bhvr does or anything.
Your welcome to have your own tier list and impressions, I'm still going to think you're wrong and vice versa, but I mean, it's all subjective anyways.
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Lol, ok...
I’ll just keep “accidentally” 4k’ing with my trash killer.
The Antidote is fantastic. Used properly the survivors should never ever get opportunities to use it themselves.
It seriously makes chases so damn easy when I Invigorate myself followed quickly with Intoxicating a survivor.
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Exactly. His skill cap is quite high now.
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Blight, Spirit, Hag, Deathslinger, Pyramid Head, reworked Nurse, reworked Bubba, reworked Doctor...
The community always says new things are bad and creators always make showcase videos of why the community is... There's no polite way to say it, so I just won't.
And yes, Doctor had a solid couple of weeks of people calling him slightly better trash.
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No. That’s not true. I still see Docs that constantly waste Static Blast in areas that have no survivors, and just spamming Shock willy nilly, often missing.
So there are still tonnes of players that just don’t get Doc. They get creamed because they don’t know how to use Madness as a time wasting tool, or how to properly use Shock as an anti loop.
The truth is that Clown has always been a little obscure. The correct way to use Tonics is the least intuitive way to most that pick him up. The Antidote isn’t any different. It’s either going to take awhile for some to wrap their head around it’s optimal, devastating use, or they just won’t get it.
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