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Supernatural Survivor perks

Considering Repressed Alliance mentions specifically that the Survivor calls on the Entity to do something, what're the thoughts on more perks related to supernatural manipulation at the hands of the Survivors? Of course, this isn't to say Survivors should have perks that let them nuke a Killer or something, but more in the theming of it being something beyond what a normal person could do.

Comments

  • Superyoshiegg
    Superyoshiegg Member Posts: 1,490

    I chalked that up to Cheryl specifically having dealt with supernatural entities in the past, so she would be more "in-tune" with her current predicament. Not something any old Survivor could do.

  • gendoss
    gendoss Member Posts: 2,270

    I honestly really like it. It gives it more of a mystical feeling to it.

  • XsashagreyX
    XsashagreyX Member Posts: 10

    Taken we are being chased by killers that are beyond our understanding, I wouldnt say it would be farfetched really. I'd be really happy to have some of these perks to have really strong effects, but strong downsides as well, like you get 1 extra hook phase, but you are permanently broken or something like your first 2 heals are instant but afterwards, you are unable to heal anyone in the trial. It would fit perfectly into the lore too, since the entity is feeding on emotions such as hope and despair. I mean what else would give hope than getting actual help from your "abductor". I also disagree with Superyoshiegg. These survivors spend an eternity with each other. That's why we have teachable perks, because lorewise they "teach each other to survive" the trials ahead of them. All they need is to introduce characters with heavy involvement with the supernatural, like the protagonists of conjuring, or the winchester brothers from supernatural, and the list can go on especially due to the simple fact that they could make an original chapter revolving around this. I hope Behaviour reads your post and builds on your idea!! (hi Mathieau :3)

  • ukenicky
    ukenicky Member Posts: 1,352

    I love the concept. I think there's definitely room for future perks like this even if they aren't as big as Repressed Alliance making you summon the freaking Entity.

    Ideas could be more simple like I was thinking someone in tune with the paranormal could have a sense for detecting totems and it would be a totem hunting perk similar to Small Game but reward the player somehow for cleansing totems they find somehow.

    Or a perk that allows them to reveal the killers aura to themselves but at a great cost / obviously not be as abusable as OoO

  • CLAUDETTEINABUSH
    CLAUDETTEINABUSH Member Posts: 2,210

    Exactly that. A common human cannot get help from the entity. But, if a supernatural survivor enters the game, it is possible.