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New tome is boring and unimaginative

JPA
JPA Member Posts: 1,685
edited March 2021 in Feedback and Suggestions

Repair 12 generators. Wow, tome 1 had repair 4 generators, and you get the same number of rift shards as a reward. Try and make it anymore obvious that these challenges exist only to get people to grind hours on the game and prop up your active players numbers.

Oh and don't forget Fully deplete 6 medkits. You might remember this one from... LAST BLOODY TOME. Again, the challenge was for the same number of shards, but you have to deplete less medkits.

Also let's not forget that having something like repair 12 generators, which realistically will take at least 6 games, is just going to encourage people to smash out generators and make the gen-rushing/gen-tunnelling meta even worse.

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