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Crazy Legion Buff Idea

Tio_Croc
Tio_Croc Member Posts: 52
edited March 2021 in Feedback and Suggestions

1) Make his move speed 110% (4.4ms).

2) Make his ability to decently vault pallets and windows available at any time.

3) Because it is not a normal vault but a special ability, it does not activates perks like bamboozle.

4) The pink addon just works if it is a vault from Feral Frenzy.


That would make him less helpful and more mindgamable.

Is that a good idea or am I a meathead??

Post edited by Gay Myers (Luzi) on

Comments

  • gatsby
    gatsby Member Posts: 2,533

    I feel like your just made Legion more frustrating to play as and against at the same time. Looping at 110 is awful and being hit when you dropped a pallet is also awful

  • ZFennecFox
    ZFennecFox Member Posts: 510

    I think he should have two seperate abilities Frenzy being his base where he chases survivors and vaults pallets but have a second bar that rises with each stab he gets.

    Once the bar is filled he enters Feral Frenzy where each stab counts as a hit with no stun but a short speed penalty after each swing.

  • Honestly the best buff they could give to ma boi is to get round to reworking his dated addons and not making m1s eat your power for some arbitrary reason

  • Im_Tired
    Im_Tired Member Posts: 101

    Point 1 and I'm already out fam

    "Less helpful and mindgameable"

    So we're not talking about buffing him? Lmfao

  • Haddix
    Haddix Member Posts: 1,048
    edited March 2021

    I agree with a bar filling the more stabs you get. I've always thought that's a good idea.

    I don't know about the power you're suggesting though. It probably wouldn't be too busted depending on the amount of stabs, but it also just sounds really frustrating to have your team feed him stabs and then he just downs me with a braindead power just like old Legion.

    I get what you're proposing there though. It's along the lines of a good idea, but I would definitely give it some type of different effect, or have some type of skill required for it, cause getting stabs isn't hard.

  • ZFennecFox
    ZFennecFox Member Posts: 510
    edited March 2021

    Let's phrase it like this.

    Frenzy: The Legion's base movement speed increases and can vault pallets and windows. When a Survivor is within a certain radius they are revealed by Killer Instinct. The first hit on a survivor inflicts the deep wound timer.

    Feral Frenzy: After inflicting the Deep Wound timer on survivors 8 times The Legion will enter Feral Frenzy. While inside of Feral Frenzy scratch marks and Killer Instinct are disabled. Each hit on a survivor in this state constitutes 1 health state but each hits grants the Survivor a burst of speed for 3 seconds. Picking up a survivor while in Feral Frenzy will drain the meter and return stacks of equal percentage to the Killers bar. if you are stunned by pallet or Head On you are pulled out of Feral Frenzy and returned stacks based on the percentage of the power bar.

    Example if you pick up a survivor with your power bar at half you will be returned 4 stacks half the stacks needed to enter the state.

    I feel like inflicting the status ailment is better than just smacking the survivor twice and running after someone else. I think the power time should also remain the same just because its not too fast but also not gone in a flash.

  • MadLordJack
    MadLordJack Member Posts: 8,814

    Wouldn't this make Legion one of the strongest, and without a doubt the easiest, killer to play in DbD? Just run Enduring and survivors can never get away. Drop a pallets hit them. Vault a window, hit them. It's like PH but at 110 speed and with zero punishment for failure