Thoughts on these hex changes?

zacattak48
zacattak48 Member Posts: 100
edited March 2021 in Feedback and Suggestions

Special thanks to Sehkmet666 for the totem brightness and hex highlight idea

Totems start the trial dimly lit. Every 45 seconds (note: this is just an idea, there could be more discussion about a better balanced amount of time)

they will increase by 1 brightness tier. There are 4 tiers of brightness. Dim, lit, bright, and radient. Totems can not be cleansed until radient.

When a killer has several hex perks looking at a hex aura in the trial will highlight the hex perk it is on your perk loadout.


This change would give totems 3 gaurenteed minutes of use before being able to be cleansed. 3 minutes may seem like a lot but i feel like it would be a nice QOL change as im sure everyone has had hexes go out in the first 20 seco ds of a match.

Additionally the killer having knowledge of what hex is what would allow them to choose which hexes to protect more aggressively and which to allow to be cleansed.

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