We have temporarily disabled Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list

Most frustrating things left in this game from both sides player

landromat
landromat Member Posts: 2,193
edited March 2021 in Feedback and Suggestions

Dead hard - (insert exhausted on the ground comment here) This perk is counter - intuitive and makes killer paranoid about it even if you don't have it. Dead hard to a pallet has no counter. Also let's just dead hard through a bear trap because trapper is already OP right?

Iron will - Hey look at me im right here but stupid killer doesn't know. Wow, how's that twitch streamer consistently 360 killers? That's how. You can't hear shoot as killer. Not even breath sounds and you can easily lose a survivor. Condition to use such powerfull perk? Be injured lul

Noed - if bad killers want to win games they should git gud, Not just use "You lost, but have these 1-2 kills because why not"

Nurse - "She requires skill so she's balanced" So i just have to die then, she's good Nurse she deserves 4k every match for eternity. Slug whole team on 5 gens babe you deserved it

Spirit - WAAAAAAA yourself you stupid waluigi without counterplay

Freddy - If you see a edit: (bad player) on red rank - it's freddy main. He doesn't even know how to play, mindgame or properly loop, but that killer carried him to red ranks anyway

Huntress - Yeah getting hit behind the wall is SUPER FUN hell yeah i just dodged that hatchet and she missed by 2 meters - BOOM THAT'S a HIT BABE OH DEAR YOURE SO SKILLED

SWF - Playing with your friends is bad? In dbd? Yes. You're destroying fun for killers with voice comms. You're like vampires. Fun sucking vampires who don't care about other side fun. Pathetic

Adrenaline - Killer already lost so take that insta heal and 5s sprint for whole team. Good Job. Make him DC

Totem perks - Hey i don't want to play dbd i just want some gambling. If they cleanse my totems i lost, if not - i win. Let's toss a coin

Post edited by Mandy on

Comments

  • landromat
    landromat Member Posts: 2,193
  • Adeloo
    Adeloo Member Posts: 1,448

    Then best would be to take a little break from the game if it makes you so angry ^^

    Because most of those thing will not be changed soon, besides Huntress and Freddy being looked at next.

  • landromat
    landromat Member Posts: 2,193

    sadly i can't, it's like a job for me. But i can rant on the forum

  • CheesyGuy
    CheesyGuy Member Posts: 399

    Well I agree some of your ideas but not all of them.

    1st about Freddy is that he is powerful but he has a really good counter. He has salty add-ons but secret is staying awake. He is not that OP and powerful killer. Yes he is strong but he is not that "ohh danger".

    Huntress got many problems due to her collison box. Sometimes you can dodge stupid hatches due to that like people just crouched over pallet and you cant hit. Also latency affects many factor during Huntress matches and that is also another reason why you get shot from walls.

    SWF is not problem but I agree that comms are problems and there are some groups that really abuses it and gain a huge advantage over killer. Play with your friends but at least keep the comms minimal.

    Spirit is hard to counter sadly and from what I heard there is gonna be some update about her and Huntress. For the Nurse there are ways that you can counter like using the sides of the map and etc...

    Dead Hard is not a bad perk but there should be some conditions about it I think. Other than that it is fine in my opinion.

    Iron Will is I think ok and it never fully affects my game. There are times that saves survivor but mostly and injured survivor can be found my their bloods.

    Totem perks are gambit but the problems are their spawn places. Some totems are really obv which is stupid I think.

    Noed is fine I think. You can say that it is salty but if you only genrush and ignore the NOED possibility it will punish you and not many high rank killer uses it so it is mostly for the newbie killer.

  • PotatoPlayer
    PotatoPlayer Member Posts: 102

    I like seeing posts like these, it reminds me that there's others who play this game that aren't sweaty adults that are mentally 15. There's people equally bothered like me LOL

    Bless your soul and I hope you get better games in the fog brother

  • DecisiveDwight
    DecisiveDwight Member Posts: 593

    Interesting very interesting also be careful about calling Freddy players dumbasses I put morons in a post now I'm on a warning

  • [Deleted User]
    [Deleted User] Posts: 5,229

    Iri hatchet huntress is pretty toxic....

    Same with keys, however so long as they do not last second switch I have no issues...

    certain map offerings like SWF bringing Haddonfield are also rather obnoxious, and if you get a toxic killer out of it you kinda deserve it....

    Hmnn....people who t-bag and flashlight macro and such, when done with the intention of griefing, is obnoxious as hell however I'll be honest I've run into many survivors who do these things and are not toxic in actuality if you don't lose your temper at them in chat or succumb to tunnelling/facecamping over it.

    Spirit, tbh I don't have a problem with any killer really. Usually my problems are almost always the person behind the killer. However the exception for me is probably huntress, because even all the other lag areas of the game, at windows, pallets, etc when I get hit and I go "WHAT?!" I realize that no matter what I mean if the connection was solid I probably would have gotten hit anyways so it's like whatever but huntress I don't see as toxic, but man is it annoying. I was playing earlier and a huntress was mocking us post game for being bad and it's like....I ran around a corner and then fell down from a hatchet that hit me seconds ago- but unlike the other situations, if it was accurate I would have MOVED ANOTHER WAY TO GET AWAY FROM IT and that would have likely worked. Huntress is the only killer I feel where it just gives you free hits sometimes for no reason.

  • GeneralV
    GeneralV Member Posts: 11,748

    "Freddy - If you see a dumbass on red rank - it's freddy main. He doesn't even know how to play, mindgame or properly loop, but that killer carried him to red ranks anyway"

    I understand you want to rant, but that doesn't give you the right to call out Freddy mains like that. I have mained him ever since I first started playing, prior to his rework. Just because I play my favourite killer, that doesn't make me a "dumbass" who can't loop properly. Rant as much as you want, but please be respectful.

  • landromat
    landromat Member Posts: 2,193

    i didn't say all freddy mains are dumbasses. But if you see a really bad player on red ranks he's playing freddy. That's a fact

  • Xzan
    Xzan Member Posts: 907

    That's not a fact. That's your personal experience/opinion.

  • Dizzy1096
    Dizzy1096 Member Posts: 918

    Dead hard - Actually detracts from the fun of playing certain killers

    SWF stacking BS - an instaheal or toolbox & bnp or an Unbreakable I’m ok with. 4 strong items on top of 16 second chance perks I’m not. (But dont dodge lobbys right?)

    Nurse - Spirit has no counterplay but Nurse is perfectly fine says everyone letting their bias cloud their judgement. THIS is no counterplay. The only killer in the game who has complete control of the chase.

    Map offerings - Coldwind, coldwind, coldwind, ormond, ormond, haddonfield, coldwind, haddonfield, ormond, ormond, haddonfield, coldwind, coldwind, haddonfield. All those offerings and its the same few maps everytime, they’re only being abused at this point by swf that want every advantage they can get.

    Ghostface - Make him work

    Legion - Desperately needs a rework

    Slugging for the 4k - Its boring, let them bleed out faster

    Maps - One of the biggest problems in the game. Too many god pallets on some, too strong hold W zones on others. If bad players get carried by OP killers then maps are the survivor equivalent, where bad map design can carry bad survivors. Badham school for example can probably waste around 3 gens of time and its only holding W, running the fence, to a god pallet, to a fence, to a god pallet. Too much time wasted for how little skill it involves

  • Nathan13
    Nathan13 Member Posts: 6,733

    You know there are actually really good killers who run NOED. And it's actually survivors fault for not doing totems and mainly focusing on gens. But i'm sure you've probably heard this several times.

  • gibblywibblywoo
    gibblywibblywoo Member Posts: 3,772

    As someone who actually tries to properly time their Dead Hards, exhausted on the floor is astoundingly annoying. I'm interested in seeing how strong this perk becomes when its reprogrammed for dedicated servers.

    Personally I'm fine with NOED when used for endgame focused builds. Its when a Ruin/Undying/Sloppy butcher Wraith uses it for an extra "please stop being better than me" endgame play that it annoys me.

  • Hex_Husband
    Hex_Husband Member Posts: 119

    5/10 bait post. Lots of scathing generalizations here, so not fun.

    The totem thing earned a chuckle.

  • landromat
    landromat Member Posts: 2,193

    I don't think dead hard will be same after rework. Completely different perk probably

  • gibblywibblywoo
    gibblywibblywoo Member Posts: 3,772

    Most likely. I think we'll see more complaints about it. I wonder how many downs I've gotten as killer that shouldn't have been from the survivors perspective.