Reworking Perks: Blood Warden and Camaraderie

dspaceman20
dspaceman20 Member Posts: 4,699
edited March 2021 in General Discussions

Hello and welcome back to another addition of Reworking Perks. And this time I'm reworking Blood Warden and Camaraderie since they are lack luster. So here are the changes

Blood Warden

As soon as the exit gates are powered Blood Warden can activate. When you hook a survivor blood warden blocks both the exit gates and hatch for 30/40/50 seconds.

Blood Wardens timer starts as soon as the exit gates are open.

Camaraderie

Life has taught you the importance of friendship which has given you strength.

When you or another survivor are on the hook in the struggle phase Camaraderie activates and the struggle phase is replaced with skill checks

When another survivor is within 16 meters of your hook or you are within 16 meters of their hook while Camaraderie is active the struggle timer is paused for 25/30/35 seconds and you will not receive skill checks.

How are these changes? I really want your opinion please.

Post edited by dspaceman20 on

Comments