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saboteur
i think saboteur reveals a problem with 3 perks. obviously saboteur. but also, self-care and streetwise. i think the designers need to modify these perks for clarity and consistency.
i think the first is street wise. for consistency, it needs to 50% your item alone. and it needs to 100% your item, in combination with the others. self care is 20% efficiency boost, which should change to 50%. saboteur doesn't boost efficiency at all. but it should also be 50% item efficiency, like self-care.
next is self-care. like i said. make it 50% item efficiency, to pair with streetwise for the double. or to leave single at 50% alone. but another change is the wording. 50% of what normal healing rate? it should be worded 50% of a bronze med kit, or a gold med kit, etc. personally, i think it should be 50% of the bronze kit. but i could understand 50% of green or gold.
finally, saboteur. again, like i said. 50% item efficiency. but it then i notice it has the weirdest design. it reminds me of combover. like when a balding man combs his hair over to make up for the clear bald spot. the nerfed it, which is fine. but they did a terrible job at it. and that's because self-care and streetwise aren't designed properly to model it's nerf. look, forget the 60 second cooldown. forget the 2.5 speed. 50% item efficiency. 50% speed of bronze toolbox, or 50% speed of alex's/gold toolbox. the limit is you're a sitting duck in front of a hook, for a killer who might have mad grit and/or forced penance. the limit is the life of your item. the limit is 50% speed of a low tier toolbox.
Comments
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1) no
2) the perks are not related
3) how much fast than 2.5s do you want? Insta break? Is that your aim?
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Agreed.
Another typical “I don’t want my opponent to stand a chance” suggestion.
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i don't think you're understanding me.
1) maybe i overcomplicated it. the point is clarity, after all. uniform the perks. self care and sabo work 50% bronze speed alone, or 50% efficiency boost to items. streetwise boosts item efficiency 50%. together they double an item efficiency play. alone, they half double efficiency or provide stand alone use at limited speed. 20% item efficiency, no item efficiency, 60 second cool down, 2.5 speed, 25% efficiency are inconsistent features.
2) the perks are clearly 3 of a kind in a loadout. you don't wanna call them related, that's fine. i won't split that hair. the point is they are similar and should work in a similar fashion.
3) i don't know want to increase or decrease 2.5 second sabo or 50% of normal healing rate. i want to standardize the stand alone rate of self-care and sabo to half bronze item speed. standardize all three perks to 50% item efficiency boost. and eliminate the ugly inconsistent features of the perks, as they currently are.
i realize it's sort of a significant boost to sabo. but i think half speed of bronze toolbox is a fair enough limitation to the perk. if i have any bias, it's against the 60 second cooldown. they should just slow down the sabo speed and while they're at it uniform the perks across the board.
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