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he even slow vaulted, when will they fix this dedicated priority issue???????
like COME ON, I know this bug is here since the dedicated servers but he slow vaulted, come on behavior, fix this priority bug
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This also happens with chainsaws which makes even less sense.
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yes I know, it's so infuriating, every killer ability that can break the pallet breaks the pallet instead of hitting the survivor or like how it should have been before, downing and breaking the pallet
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Demos Shred and Onis Demon Strike too.
Latency is fun for everyone :D
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*bubbas chainsaw comming down on Megs face as she slow vaults pallet*
Bubba: oh I didn't see you there, hold on let me just..yeah...ok...chainsaw moved to the side, go ahead cutie ;)
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You have to swing before touching the pallet, otherwise the breaking will take priority. I know with Bubba, you still get a down and a pallet break if they're closer to you but Billy and Oni seems to ignore the survivor. I've survived a slam by an Oni that I was sure that I was going down for but I just kept running lol.
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Let me get this straight. Survivors get hit when they shouldn't be hit several times per game, be it while running in a straight line, dropping pallets or jumping over windows. Killers lose a hit once in a while in a very specific scenario and it's the end of the world.
Why don't we reverse it? We take away all the BS hits killers get and in return you can have your hits in that specific scenario. Deal?
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Difference is what you’re talking about when it comes to the BS hits for survivor is due to latency. The hit in this clip was robbed from game mechanics. I understand the frustration, really, but these two aren’t the same.
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