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Serious question: Why are killers treated as second class players?

Lord_Tony
Lord_Tony Member Posts: 2,109
edited April 2021 in General Discussions

Like I get it survivors are the majority and spend the most money so their needs are met first.


But at the same time without killers then the survivors will have no killers to play with


and then that means no survivor can play games so they won't spend money.


So why are killers treated like ######### again? You need us to play the game.

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Comments

  • Friendly_Blendette
    Friendly_Blendette Member Posts: 2,923

    Depends where you look rn most DBD platforms have survivor bad killer good hivemind but other its the other way around. I just think the Devs are bad at balance and dont particularly care which side it effects. The reason most SWFs are toxic is because there is 4 of them. I doubt any of them would be insulting killers without 3 people to back them up. Just like the game the EGC is a 4v1 in a SWF situation and a 1v1v1v1v1 in a solo Q situation.

  • Phasmamain
    Phasmamain Member Posts: 11,534

    Dying light and DS were released at the same time

    Ds actually got reworked first

  • Moxie
    Moxie Member Posts: 806

    First time on an online game?

    People find lots of joy in tormenting or bullying others.

    Where they might balk in real life due to the consequences, internet anonymity is too strong.

    Not much more to say besides try not to let it bother you.

    I'll leave on this: My boyfriend recently started playing and loses Killer a lot. I asked him how he dealt with the "bullying". He said "I don't mind losing or them T-Bagging, because at least they are having fun. I am sure it is not fun for them when they are all on the hook. Its a give and take".

  • Lord_Tony
    Lord_Tony Member Posts: 2,109
  • PanicSquid
    PanicSquid Member Posts: 655

    One of them was an easier fix than the other. Patience, they'll figure it out eventually.

  • Pulsar
    Pulsar Member Posts: 20,908

    I don't think they are.

  • BananaBlooD95
    BananaBlooD95 Member Posts: 555

    Yeah but having to do 2hooks on each and every survivor just to mori them is lame. Mori are pink offering and should be somewhat useful but as they stand right now they don't save you any time compared to a 3hook and rob you of some perk that activate on hooks (BBQ or PoP for instance).


    I'd have prefer for mori to require something like 6hooks totals before being used. That mean half the survivor are on dead hook anyway.

  • gibblywibblywoo
    gibblywibblywoo Member Posts: 3,772

    They... aren't? At least not anymore. Back in the Starbreeze days absolutely. But nowadays things feel more even handed. That said the attitude to Survivor VS killer bugs hasn't shifted. The smart option from a business sense is to fix the survivor ones first as it affects the majority, but some time frames for killer bug fixes have been absurd.

    Also why do reworks as simple as something like the new Clown bottles take almost a year from first announcement to be added?

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432

    @scenekiller

    LMAO that comment made me laugh so hard, and pretty much sums up how I feel about some people on here. 😂

  • Lord_Tony
    Lord_Tony Member Posts: 2,109

    but if the fix was so simple then they could have literally fixed it at any time before the nerf but didn;t.


    So again, why couldn't they have ######### waited during key nerf


    why the rush now?

  • HectorBrando
    HectorBrando Member Posts: 3,167

    You just keep making extremely Killer-biased threads, Ive lost counter. Are you sure the game is extremely unbalanced or are you overestimating your skill? You may not be as good as you think you are.

    Survivors are not bots, they are players like you and players can outplay other players, if you are getting demolished either you instrospect and look at what you are doing wrong and what went wrong or stay the same and keep getting stomped because you refuse to learn from your mistakes or go play Solo Survivor and enjoy the overpowerness yourself...


    I like this post, I like it a lot.

    I dont think I could have written it better.

  • Lord_Tony
    Lord_Tony Member Posts: 2,109

    So survivors can say we killers don't matter because we are the minority.


    but when I suggest you can't play the game if killers quit then we still don't matter because we are killer mains?!

  • SnowMiser
    SnowMiser Member Posts: 39

    The fix for keys was removing them entirely.

    Winning the game by not completing your objectives is not a recipe for a fun or balanced game.

  • DerpyPlayz
    DerpyPlayz Member Posts: 583
  • Airless
    Airless Member Posts: 156

    Oh Tony, where would we be without your very thoughtful threads every day. Surprised you haven't taken McCote's place yet

  • DerpyPlayz
    DerpyPlayz Member Posts: 583

    100% this game is balanced towards surviviors without a doubt.

    Surviviors control the flow of the game, they decide how long it will last, what map will be selected (majority rule, 1 killer v 4 survs), in modern day if they want to bring on a op addon that never got touched for them (keys) and if you are going vs a swf bully squad that is good you might as well actually just leave the game because the gens are going to be popped so fast that by the time you find someone yet alone hit them one gen pops and another gen is going to be completed soon, the list goes on.

    The fact bully swf squads are a thing is a testament to poor balance, otherwise these things would not exist.

  • Phasmamain
    Phasmamain Member Posts: 11,534

    Doctor? Bubba? Clown?

    Billy was a bit heavy handed but he is still great

  • Retromind
    Retromind Member Posts: 156

    Nah man, I feel like killers are in a rare timeline where they have an upper hand for once.

  • Lord_Tony
    Lord_Tony Member Posts: 2,109

    I'm rank 3 consistently getting 4ks and cannot pip despite doing everything I need to do.


    meanwhile survivors can ######### up as much as they want and pip

  • ShamelessPigMain
    ShamelessPigMain Member Posts: 1,878

    The real question, before you ask why we are treated badly, is are we treated badly? In what way, by whom, and when?

  • DerpyPlayz
    DerpyPlayz Member Posts: 583

    Doctor is still a terrible killer, he can only stop certain loops if the surviviors know how to loop around most things while playing vs him, and all his kit is used for is info.

    Bubba is actually the only one who got a real rework, he is good but the issue is windows totally counter his ability making it totally useless which wouldn't be a issue if pallets didn't become major mindgames in which you have to guess if the survivors is going to keep running or drop the pallet and in the case they drop the pallet you likely get knocked on the head and cancel your ability, unless they threw it early then you can instantly break it saving time, however you are forced to walk into pallets basically because if you stop in your ability and they instead of throwing pallet they keep running you likely are to go into tantrum effectively making you waste too much time. it boils down to if the survivor is bad at the game, easy 4ks, if they are decent however and understand his weaknesses, you now have a 1/3 chance guess to guess the correct play the survivor makes and if you guess wrong you waste more time in chase.

    Clown's rework is unusual to say the least, they really only changed his addons, his ability works pretty much the same with slight improvement, and he has all of the major old issues he had before, like long loops only now with a tonic that I am not even sure what to do with and therefore only see its use 5% of the time when going across the map as it makes anyone who goes into it faster and has a delay.

    Billy was not a rework, it was just a nerf in sheeps clothing, all it really did was remove certain good addon(s), useless addons, and give him a dumb mechanic that makes him unviable unless you are amazing at billy naturally and can hit every chainsaw even if they are hard to hit within a time window, otherwise your gauge fills up and you can't use your ability. They should of never touched him, he was a high skill killer, that had plenty of counter play, and now for most people don't play him because that mechanic is stupid and bubba now does better,

  • Retromind
    Retromind Member Posts: 156

    4k is a perfect victory in my book, you can give me 0 pips but if I see 4 skulls I know I have achieved my best no matter what nonsensical calculations were used to measure my success

  • Phasmamain
    Phasmamain Member Posts: 11,534

    Doctor is still great at antiloop but you have to have good timing. His madness T3 can also be used for stopping gens at opportune times

    If you want a good idea of how to use the antidote @TheClownIsKing made a great guide

    Billy did need a slight nerf but I agree they went overboard on him

  • Lord_Tony
    Lord_Tony Member Posts: 2,109

    you look at trickster and tell me there is a god.


    BHVR thought he was strong enough to be playable. That's bad.


    they even nerfed his trick knives too they don't deal double damage.


    they don't want to release strong killers anymore and this shows

  • DerpyPlayz
    DerpyPlayz Member Posts: 583

    No, if they surv understands the doctor then no, I am talking about base doctor and haven't used addons however so maybe he is a killer that needs addons (which is dumb imo)

    Noted, I will look at that actually.

    Why would you think billy needed a nerf, and how would you even nerf him?

  • Phasmamain
    Phasmamain Member Posts: 11,534

    Doctor has range add ons which are nice but not necessary. Otherwise he doesn’t really need them

    The only nerf billy needed was to his add ons. Things like tuning guide and primer bulb were way too strong

  • DerpyPlayz
    DerpyPlayz Member Posts: 583

    I actually forgot about those addons for Billy, I agree actually.

  • BananaBlooD95
    BananaBlooD95 Member Posts: 555

    I just got a 4k because survivor rush unhooks near me which gave me stacks for STBFL on Demo. I ended up tunelling the Nancy who was doing do (she had DS (fist time I got DS since the nerf)) trying to shred her only so I wouldn't lose my stacks. That gave them time to do 3 gen but I had 7hooks by that time and they were still all injured.


    I mean it was a trolled game but by no mean it was a good one. I decided to extend the game because I'm farming BP with puddings otherwise it was a complete waste of time.

  • TheClownIsKing
    TheClownIsKing Member Posts: 6,278

    Brilliant.

    Just brilliant.

    👏🏻👏🏻👏🏻👏🏻👏🏻👏🏻


    This is pure art. Thank you. Well said.


    These posts lately have have been ridiculous. Killer is the easiest, and most balanced it’s ever been. Ever!

  • TheClownIsKing
    TheClownIsKing Member Posts: 6,278

    Thanks, but whenever I try to be helpful here, I just get attacked.

  • Phasmamain
    Phasmamain Member Posts: 11,534

    Meh. People are just dead set on the antidote being terrible even if they haven’t used it enough.

    Ill admit I was skeptical of it at first but it is very strong and a great addition to his kit

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,410

    You seem to have made a typo, there. It's not spelled "killer": it's "console." Console players are treated as second-class players.

    In terms of killer vs survivor, I think the devs try, but it's an asymmetric game, 1v4, and that's not a simple thing to balance. Make survivors too weak in a 1v1 situation, they won't have fun. Make survivors too powerful in a 1v1 situation, and it becomes impossible to play killer against a halfway-competent 1v4. Given how the game has so little structure, what they're trying to do might actually be impossible. The way things are right now, in the majority of matches, one side will have fun while the other will be miserable.

    The broken matchmaking makes all the problems in this game infinitely worse. Once there's a decent skill-based matchmaking system in place, we'll get a better idea of where the game stands in terms of balance, but it's impossible to determine balance when matchmaking is so borked.

  • glitchboi
    glitchboi Member Posts: 6,023
  • GannTM
    GannTM Member Posts: 10,893

    Sluzzy but from the killer side

  • glitchboi
    glitchboi Member Posts: 6,023

    Honestly people like you are the reason why killer mains get looked down upon. You literally made a thread complaining that survivors getting healed can still use their DS and took a fat L for tunneling.

  • MarcoPoloYolo
    MarcoPoloYolo Member Posts: 508

    You kind of answered your own question with the first sentence. The reason why survivor ends up as a priority (don't dispute this, look at who's prioritized with bug fixes or how an oppressive killer meta get nerfed way quicker than an oppressive survivor meta), is because they need more survivor players than killers. It comes down to the issue of an asymmetrical game. The killer side has one guy who's his entire team. He has total agency on his performance outside of how well the actions stack up to the enemy team. The survivor side, on the other hand, is cooperative in nature, which leads to frustration when someone else throws the game for the team, leading to good plays amounting to nothing. Even though it's completely logical and balanced, it doesn't feel good. This is why people complain about solos. So BHVR probably feels the need to make survivors feel individually impactful just enough to keep survivor an attractive option even if that design becomes utterly broken against the killers if there's 4 competent survivors together. BHVR probably want killers to eat that occasional displeasure rather than risk driving many survivors away.

  • Stryker
    Stryker Member Posts: 220

    lol, hope you're kidding right?


    reworks? like the clown with an almost useless bottle? or...legion with a ######### buff on mend? constant buffs for the killers? pop and tanato got nerfed not long ago and mori got destroyed along with undying...yeah, constant buffs...

    great new perks...pffff, and... solid new killers? are you blind? did you saw the trickster!!!?

  • BananaBlooD95
    BananaBlooD95 Member Posts: 555

    While Clown's buff could have been slightly stronger once you learn when and how to use his new bottle you down survivor on strong pallet way faster because they get slowed and you get faster.