Hag Rework

DarkMagik
DarkMagik Member Posts: 822
edited April 2021 in Feedback and Suggestions

Killer Changes

Movement Speed Increased from 110% to 115%

Terror Radius Increased from 24 to 36 Meters

Increased Amount Of Traps from 10 to 12


Trap Mechanic Changes

-When a Trap is walked over,that Trap in 45 Seconds will despawn

-Hag no longer gets slowed downed after Teleporting

-Traps can only be Activated if the Survivor is in a chase

-Traps can be destroyed by survivor through a Interaction(5 Seconds)

-Secondary Ability:The Hag can now Teleport to any Trap in the Map(30 Seconds Cool-Down)

-All Traps within a 24 Meters of a Hooked Survivor are shown to all Survivors

-Teleporting with the Secondary Ability gives off a Map-Wide audio cue


Add-On Changes

(Brown)Dead Fly Mud-Decreases Secondary Ability Cool-Down(-3 Seconds)

(Brown)Powdered Eggshell-Cracked Turtle Shell-Increase the time for a Trap to Despawn(+5 Seconds)

(Yellow)Dragon Fly Wings-Decreases Secondary Ability Cool-Down(-5 Seconds)

(Yellow)Half Eggshell-Cracked Turtle Shell-Increase the time for a Trap to Despawn(+10 Seconds)

(Green)Dried Cicada-Decreases Secondary Ability Cool-Down(-10 Seconds)

(Green)Cracked Turtle Shell-Increase the time for a Trap to Despawn(+15 Seconds)

(Purple)Scarred Hand-Does the same & traps can be Triggered by survivors not in a chase

(Purple)Grandmas Heart-When a survivor walks over a Trap or when Hag uses the Secondary Ability loses her Terror Radius for 15 Seconds

(Purple)Rusty Shackles-After using Secondary Abilty the auras of all survivors are revealed to you for 5 Seconds

(Iridescent)Waterlogged Shoes-"Old Hag"

(Iridescent)Mint Rag-After using Secondary Ability all survivors gain the Expose Status Effect for 15 Seconds

Post edited by DarkMagik on

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