Bring back old ruin
So throughout the years nobody complained about ruin but new ruin is somewhat better but think about it if ruin stays up aka lerys memorial you will have times where a gen at 90 percent go to 0% which basically cost u 1 or two surviour members which monto says best ruin slows the game down just a lil bit i would rather have a gen at 90% than go back to bassically a new gen every time i need a unhook
Comments
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Bring back Old Ruin? Well, I don't see a reason not to.
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New ruin is in every aspect a healthier perk than old ruin. Old ruin was a hit or miss with the chances of skill checks appearing making it either too oppressive or not even coming into play during a match. It also functioned as a passive effect which would exert itself no matter what the killer did.
I'd rather not have it back. Thanks
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yeah the times where its 3gen and killer wins because ruin is a anti gen tapper
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so you would rather do a gen up to 90% then do it back from 20%
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Oh lord no. Old ruin was the bane of new and inexperienced players.
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Well I mainly run a totem build so by all means I do totems. I think its a healthier perk overall since it needs the killer to play the game to get any use out of it. If you have an issue not doing a totem then that I assume is something you need to work on, but as a survivor main I don't care. (ruin and old undying was kinda stacked tho so I'm glad thats fixed)
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Lol like that’s ever gonna happen
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I am happy with new Ruin. So no thank you sir.
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Or don't
Don't is good.
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but the moment you get off a gen to save that gen that was at 80 goes to 30 just becuse it punishes surviour that saves and cleanse totem
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Old ruin was not effect good survivors and that was problem for me. But now i am starting chase them and ruin doing good job. I really liked new ruin. Old version was stronger but new one is more effective.
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There are other survivors that can go for the save.
If the gen is 80-90% done just finish repairing the gen.
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Omg are those skill checks for real??
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Sadly, they were. Old ruin would make Good Skill Checks grant 5% REGRESSION and pause progress for 3 seconds. Great Skill Checks would grant 0 PROGRESSION.
So it was a ######### show of new players trying to land Great Skill Checks, failing and alerting the killer. Sometimes it was faster to do gens alone to avoid the pause created by other player's Good Skill Checks. Gen tapping was also an strategy employed by inexperienced players to help progress without the risk of skill checks.
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also can you look at my other idea it was about putting a guild system in the game
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hey could you look at my other idea of puting guilds into the game
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I didnt see this topic, can you mention me on one comment. Then i can look
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So i was thinking what would make solo que better and i thought of and guilds would be a perfect choice so how guild would work is that the points u make from matches would contribute to your guild and how it would work is that guild with the most points will get a gold rank for their guild which siginfies that their guild is cordinated guild which is the most highet guild rarity there is 4 guild ranks bronze 4th silver 3rd 2nd gold and the elite guild platinum which is basically swf and proffesional dbd players this guild is the highest rank and the points are divided through surviour and killer basically killer points and surviour points and if you want to bring a friend from guild that fine since it youre bringing a freind to get points for the guild and if even if you loose you still get points pls sends this to mod, or Mandy talk this is a really great idea
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Or just bring back the effect of red skillchecks with a different perk, separate from current ruin.
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