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A new kill mechanic?

I had an idea where in the killer shack if a survivor was on death hook, and the killer grabbed them while they where vaulting the window it would show a skill check for the killer and if they hit it, it would play a type of mori animation (hold them by the neck and then snap it with one hand) specific to the killer. Or you could make this idea an offering to where it would be like a cypress mori.

Comments

  • Lexilogo
    Lexilogo Member Posts: 587

    It's a veeery specific concept. Only on window grabs on the Killer Shack, which isn't even present in every map?

    With that said, if you extended the concept to any grab (any vault grab, any generator/interaction grab, and any locker grab) then I'd genuinely be in favor of it. Rare kill animations you don't usually get to see sounds great IMO. The only issue would be a matter of developer resources.

  • SamSkrit
    SamSkrit Member Posts: 2

    I like that even more

  • Teacyn
    Teacyn Member Posts: 93

    Yeah, I think it would be better if there were instead situational mori skill checks you can do against last-hook survivors.