The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Remember When. . .

Remember when killers couldn't kick gens, or 30 second sprint burst, or NOED was just a perk, or STBL + Unrelenting was super powerful? Just a thread to see how many of us remember when things were different!

GO!

«1

Comments

  • Galaxssea
    Galaxssea Member Posts: 6

    @ZiNc said:
    Joined in September 2016.

    Throwback to jungle gyms...

    THE INFINITIES

  • Antero
    Antero Member, Alpha Surveyor Posts: 39

    Remember when You got the sabo squad and no hooks on the map , just basement?
    And Wraith could Ding Dong in front of the hook to farm points =)

  • weirdkid5
    weirdkid5 Member Posts: 2,144

    Traps under hooks...

  • Techn0
    Techn0 Member Posts: 405
    edited May 2018

    On release hag shrugging off DS

  • TheBretzel
    TheBretzel Member Posts: 83

    I remember when you could get flashlighted out of the hook animation. Therefore hooking someone was impossible.

  • RuneStarr
    RuneStarr Member Posts: 850
    edited May 2018
    -The Magic Juke bus (the reason I switched from Bing Bong to Billy).
    -We'll make it working on self care.
    -The horrible grind with the original blood web. Dear lord anyone with multiple legacy characters will always have my respect (providing they're legit)
    -Infinite lobby dodges by survivors looking to get in games with friends before SWF was released. 
  • Antero
    Antero Member, Alpha Surveyor Posts: 39
    edited May 2018

    Also Daily for 15 chainsaws , to get 17 k bloodpoints =)

  • DomTheSkunk
    DomTheSkunk Member Posts: 24

    I know it was just for a short while but when the nurse could blink and hit a hooked survivor to farm points lol

  • ThePloopz
    ThePloopz Member Posts: 1,010
    Lol this game sounded horrible when it released. It looks like it came a long way
  • PigNRun
    PigNRun Member Posts: 2,428
    Back when they added infinite stage 1 hooks to the PTB, and people calling it "a brand new game!".
  • Bint
    Bint Member Posts: 60

    When facecamping was a major problem?! I love the spinning hooks

  • Galaxssea
    Galaxssea Member Posts: 6

    @ThePloopz said:
    Lol this game sounded horrible when it released. It looks like it came a long way

    Honestly, those were the golden days. The game was all over the place, full of problems, but a lot of fun too. Sure, the giant bloodwebs, OP perks and fewer options could be frustrating, but they were all we knew. It helps that there was also fresh content every two months.
    All the problems did eventually catch up with it though, around December of the release year, and imo the game didn't really get back on its feet until the David/Huntress chapter. Yeah, we have definitely come a long way since then.

    Yes! The game was so broken then, and it took a long ass time for the fixes to be implemented.
  • AsianMammoth
    AsianMammoth Member Posts: 86

    Back when people thought Myers was OP
    When Iron Grasp, Calm Spirit and other now useless/unnecessary perks were meta
    When a The Wraith was something to fear

  • Setsune
    Setsune Member Posts: 71

    I remember waiting 30mins in queue with friends looking at the camp fire...
    Oh and when sabotaging hooks was a valid strategy!

  • Nanis
    Nanis Member Posts: 61

    You could hear the Wraith clocking from the start, and even after that you could hear the unclocking across the map, as well as the chainsaw revving.

    You could tell who the killer was by the hooks

  • I started the game very, very late. I remember this event where if i hooked surrivors, if counted toward something. The only thing I can remember now is the recent horror of the blind at anytime animation and drop the surrivor.... did not like it.

  • MysterTal
    MysterTal Member Posts: 157

    @Galaxssea said:
    Remember when killers couldn't kick gens, or 30 second sprint burst, or NOED was just a perk, or STBL + Unrelenting was super powerful? Just a thread to see how many of us remember when things were different!

    GO!

    I've been playing since Dec 2016, back in patch 1.3.1c.

    I remember Sabo Jakes.
    I remember this fresh new Killer called the Hag.
    I remember the words "Machine Gun".
    I remember when you could almost never pick Survivors out of traps with the Trapper, and had to hit them.
    I remember traps under hooked Survivors.

  • yeet
    yeet Member Posts: 1,832

    i miss billy flick :(

  • Tezzis
    Tezzis Member Posts: 58

    Nurse with 3 blinks, and friendly Wraith (<3)

    Have been playing since beta

  • Weederick
    Weederick Member Posts: 1,080

    Remember the infinite tractor and how often it got changed to make it safe? And all the various tricks to still get survivors by swinging around the hay and lunge yourself in the air. When billy still had his space program and could dunk the survivor with a backrev. That tractor caused a lot of headaches lol

    @yeet said:
    i miss billy flick :(

    I miss fun billy. F

  • Giddawid
    Giddawid Member Posts: 102

    Remember when Adrenaline and Sprint Burst used to stack? And that you could use your Sprint Burst whilst downed? It was a very different game back then!

  • White_Owl
    White_Owl Member Posts: 3,786
    edited May 2018

    I remember when Doc was introduced and didn't have a slowdown when attacking while carrying a survivor.
    Further back, when the game was full of bots (killers that stood still with an auto attack macro, just for farming points and ranks). And when you could repair gens even after the gates were open.

  • weirdkid5
    weirdkid5 Member Posts: 2,144
    Giddawid said:

    Remember when Adrenaline and Sprint Burst used to stack? And that you could use your Sprint Burst whilst downed? It was a very different game back then!

    Just saying, SB while down should totally be a thing still.
  • NMCKE
    NMCKE Member Posts: 8,243
    PigNRun said:
    Back when they added infinite stage 1 hooks to the PTB, and people calling it "a brand new game!".
    Wow, can you show me a videl because I'm really interested! :)
  • powerbats
    powerbats Member Posts: 7,068

    @deadwolfwalking said:
    i'm old.... i remember when - if you wanted to play a video game, you absolutely had to have a quarter.... :D

    You too, I can remember when you could still buy candy for a Nickel. video games cost a quarter and you could play pinball for a long time on a quarter. Then Gauntlet came along and you needed a roll to play haha.

  • No_Mither_No_Problem
    No_Mither_No_Problem Member Posts: 1,476

    Remember back when you ranked up by getting Bloodpoints?

    Or there were only 4 Survivors and 3 Killers?

    Or when people hadn’t played the game enough to know Self Care was a thing?

    Or when the hooks told you which Killer you were facing?

    Or when Small Game was meta?

    Or when Perks could be Ultra Rare?

    Or when the progress bar looked like this?

  • SnakeSound222
    SnakeSound222 Member Posts: 4,467
    Remember when Trapper and Wraith had the same weapon clean animation? 
  • NMCKE
    NMCKE Member Posts: 8,243
    Remember when Trapper and Wraith had the same weapon clean animation? 
    Remember when shadowborn was glitched out on the waith?
  • Rebel_Raven
    Rebel_Raven Member Posts: 1,775
    edited November 2018

    @PigNRun said:
    Back when they added infinite stage 1 hooks to the PTB, and people calling it "a brand new game!".

    So it was like killer basketball? Just dunking people as much as you could like one of those free throw games at a carnival?

    Edit: Trying to get some sleep and all I can think about is a mix of Dead By Daylight and NBA jam.

    "Pig is dribbling obsession Dwight! Pigs on fire!" Pig leaps at a hook clearing 10 ft, Dwight over held over her head, then she dunks him on a hook "BOOM SHAKKA LAKKA!"

    Post edited by Rebel_Raven on
  • Shadoureon
    Shadoureon Member Posts: 493

    When you could pick a offering on your killer and quickly switch to get it on your survivor without it depleting the one on the killer. Probs did 100 Thickest Mist and Darkest Moonlight combos with my buddy.

    Leaving the lobby enough as killer would give you rank 19/20's in the lobby for easy matches.

    Crotus Penn had a spot for survivors to stand without the killer beeing able to reach you.

    Having to keep queueing to hope to end up in the same lobby as your friend since there was no SWF.

  • Attackfrog
    Attackfrog Member Posts: 1,134
    I remember when I played this game in beta....and hated it.

    One of the worst gaming disappointments ever....I was SO looking forward to this game....

    Few years later...I love it. Top 5 favorite games I think.
  • The_Crusader
    The_Crusader Member Posts: 3,688
    ThePloopz said:
    Lol this game sounded horrible when it released. It looks like it came a long way
    Yeah I only started plating during Summer and I'm glad I did.

    Reading about the early days I don't think I would have stuck with the game.
  • TheBean
    TheBean Member Posts: 2,320

    When Brand New Parts were instant repair 100% of the gen. Going in as a 4 man swf and finishing 4 gens in first 10 seconds.

  • Mister_xD
    Mister_xD Member Posts: 7,669

    ah yes... the old times...
    when sabo jakes were completely OP and you had no hooks left within 5 minutes, forcing you to slug the survivors to death...
    when iron grasp increased the wiggle time by 60%...
    when everyone had DS, no matter if they were the obsession or not and DS stunned the killer for 7 seconds...
    when there was no way for the killer to catch anyone using an infinite...
    when trapper was the best killer, depending on the devs stats...
    when nurse had 115% movement speed +3 blinks...

    and much more... xD
    the memories are back, friends! :D

  • PhantomMask20763
    PhantomMask20763 Member Posts: 5,176
    When no killer was really considered the worst 
    Also SO MANY PALLETS 
  • Weederick
    Weederick Member Posts: 1,080

    Remember this guy from the dev stream?
    https://www.youtube.com/watch?v=PSckKVzZ3NQ

    And their second video which did NOT make it xD
    https://www.youtube.com/watch?v=o7tNYfhlbcI

  • been here since release and I had tons of fun with STBFL + unrelenting, brutal strength was also way more powerful than today.

    remember when Michael Myers could stack evil within gain rate when stalking multiple survivors at the same time?

  • Dreamnomad
    Dreamnomad Member Posts: 3,953

    Remember when Insidious used to make you completely invisible and not just reduce your terror radius to zero? Or is that just what I thought happened when I first started playing?

  • White_Owl
    White_Owl Member Posts: 3,786

    Remember when flashlights could blind you in 3 nanosecods and survivors could just turn around during a chase to blind you? Aaaah those were times.

  • Entità
    Entità Member Posts: 1,583
    edited November 2018

    @No_Mither_No_Problem said:
    Remember [...] when Perks could be Ultra Rare?

    This system of rarity has been removed for the wrong reasons and should be restored for balancing needs and reasonable differentiation, in costs and rarity, among perks of different impact on the game (three tiers and three levels of rarity simply do not work, involve distortions and flattening in the classification): https://forum.deadbydaylight.com/en/discussion/28110/about-restoring-the-5-level-rarity-system-for-perks

    I really like to rediscover the origins of this game, its slow evolution towards the current mechanics, the progressive enrichment of new characters, maps and perks. :D

  • ItzNotATuma
    ItzNotATuma Member Posts: 1

    I member most of this stuff.
    -UR Perks
    -BT savior protection
    -Sabo Jake
    -Legacy Cosmetics
    -BNP Instants
    -Auto Haven Wreckers being Pallet Town
    -SFTS being super meta
    -Billy Flicking
    -Mori right away, no hooks needed.
    Oof.

  • GT_Legend2
    GT_Legend2 Member Posts: 845
    Remember when Decisive allowed you to instantly escape the killers grasp by hitting a simple skillcheck with bow downsides? :lol:


    ...wait
  • ItsYourBoyGuzma
    ItsYourBoyGuzma Member Posts: 797
    edited November 2018

    @Galaxssea said:
    Remember when killers couldn't kick gens, or 30 second sprint burst, or NOED was just a perk, or STBL + Unrelenting was super powerful? Just a thread to see how many of us remember when things were different!

    GO!

    i remember
    -OG DS..
    -infinites
    -double pallets
    -crotus wall gltich
    -falling from up high didnt have staggering
    -Machine gun combo
    -OG Shadowborne
    -Pallet Vacuums being added
    -When no one had Self care unlocked to other survivors
    -OG Explosive Hatchet sound effects
    -Pallet stuns that hit you from like 2ft away lol
    -OG SB
    -WHEN HOOKS STAYED DESTROYED BY SABO
    -Sabo meta

This discussion has been closed.