The Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.
http://dbd.game/killswitch
Why is Myers dead and will he get any future changes ?
I kinda enjoyed facing myers but now hes just dead sadly (outdated in others terms)
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Scratched mirror Myers is still worth playing. I'd do it more often if I got more Lerys and Hawkins offerings. But ye he is in need of some buffs to bring him more on par with some of the stronger killers. I just hope they leave scratched mirror if and when they do change his add-ons. I'm almost certain he'll get some changes eventually.
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He needs a rework, but not a super heavy one.
I'd find it more interesting if each tier on their own was viable in some way without having meme or gimmick builds. Then he could be like an MMO boss where he has "phases"
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they'll probably nerf him despite the fact he is underperforming
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That's a good point actually. I guess for me it's the fact that I'm playing as Micheal Myers himself that will just naturally make it more enjoyable but yea you're right. Even his gimmicky add-ons have stronger alternatives.
I guess really the only unique thing he still has about him in terms of power and add-ons is he can instakill someone without even having to touch them beforehand.
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He needs a mini rework of sorts. They need to give survivors a way to stop his stalk so he can’t just get tier 3 mid chase with no counterplay but also buff him in other areas as well to make up for it.
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i havent played in a while, but i loved playing myers. i got to about rank 8 with a mix of myers, doctor, and anyone else i felt like playing. while i feel that you should just play whoever you want and not worry too much about how you do (play for fun, not to win) it is sad news to hear that he is underperforming. in my opinion, his kit is fine where it is: build up the evil within to almost 3, then pop it when the moment is right. maybe tweak some of his numbers, or make his addons more practical, but i'd personally wouldnt want his power touched.
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But that's not true. Bhvr are number crunchers and Mikey is one of the top performing killers when it comes to kill rates. Right in between Spirit and Oni. He's also got a pretty healthy pick rate, too, showing people are still playing him.
That doesn't mean he couldn't do with some love from the Bhvr team, but as far as this thread topic goes he is neither 'dead' in terms of being played nor is he under performing with the kills.
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They need to make tier 1 more viable. You are at a serious disadvantage until you get to tier 2, and simply making you have no terror radius at stage one isn't enough. I also think it's ridiculous that each survivor only has a limited amount of stalk. It's not that way with Ghostface, and I don't see why it should be with Myers.
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Yeah let's allow Myers to get all his Infinite Tier 3 + Tombstone stalk on that one single survivor who doesn't look around whilst working on a gen so Myers can instantly kill all the other survivors without even hooking them once despite them avoiding his stalk successfully.
What could possibly be wrong with that? Sounds like fun! (for 1 single person that is)
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I play Myers all the time! He's the only Killer I have P3 50'd with all perks, because of the many different synergies with how various his add-ons are. I wouldn't mind seeing some changes though, the shards and vanity mirror for sure.
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What?
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I agree with this. I rather see the tiers become less of a power up and more leaning towards phases.
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There really isn't a need to get so damn aggressive. I feel like you'd be a fool to not think he needs an addon pass either. His addons are as old as huntresses old ones.
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Wanna know how i know their data isn't worth a damn?
Pig/Doctor/Bubba having a higher kill rate than spirit.
Nurse being the worst killer in the game.
Data only tells part of the story, but it certainly doesn't tell you the whole story. I'd like to see the same data they have but when you only look at the top .1% of killers playing against the top .1% of survivors.
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I don't disagree for the most part. At least in regards to the kill rates. There are lots of factors that raw data like this doesn't show. But talking strictly in terms of performance, which was the point that was raised in this thread, those killers including Mikey are performing well with kills rates in their matches in red ranks.
In the case of the Nurse her low kill rate makes sense because she has such a high skill cap. Many people try and don't do well with her. Especially on console.
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Tbf that's how a lot of matches against Myers goes for some people anyway, minus the Tombstone bit. Getting hit with a 99'd tier 3 that you know you didn't contribute to and your entire team just fed him each time. Fun and interactive.
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Except that nurse isn't that hard. That is my point on the data. Red ranks are the majority of players who actively play this game and aren't a good indicator. Looking at the top tier players vs the top tier players would be far more interesting.
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I don't know what ur talking about. I face Mikey boy a great deal. It's him and doctor. Kinda getting stale actually.
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Myers is going to get an overheat to his power while also making his head gobble and he will get some horrible animations.
While also making his addons horrible except like 3 of them.
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I am curious if they just lump each kill together on a specific killer or actually differentiate between them. What I mean is, for example, do they separate the actual kills from the people who kill themselves on first hook cause they don't want to play against a specific killer or don't like their team? Cause, if they don't separate those first hook suicides, then that would skew the results.
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This type of thing is exactly what i mean, saying "72% kill rate for freddy at red ranks" doesn't mean anything when there are so many variables at play. It's funny, when almo even talks about it he says stuff like: "We looked at the top 1% of players for that killer and they are overperforming" But did you look at the games where those top 1% of killers play against the top 1% of survivors? Matchmaking is a joke, we all know that. How much of some of those kill rates is matchmaking?
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I do not know this rates new or not but rates are so hight. This game had to balance kill rates 50-55%. 68% so much
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HI lord_tony can i have an autograph?
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That would be stupid, i don't think they should look at the 1% of player, since, this game, it's a casual game.
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I think you shouldn't be limited by how much you can stalk one survivor, or at least have it slowly fall off so that you can have more room to stalk the same survivor later on in the game.
You're lucky if you can get 2 downs with Tier III Myers, and considering you need 12 hooks, that only accounts for 8 downs in the best case scenario.
Then there's cases where you hook a survivor you haven't stalked yet, and they die on hook, so you lose 1/4 of your power.
Basically you always run out of Tier III long before the end of the match with no way to regain it.
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The point I'm trying to make is that Myers' ability should probably be treated as phases with a longer cool down. Myers is the only killer that has limited uses when it comes to his power. Once survivors run out of stalk, then he no longer has any power. Imagine how frustrating it would be if the survivor/s left with a healthy amount of stalk just disconnected or killed themselves on first hook. I've had matches like that. Having games where you just straight up lose your power sucks.
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It's kinda sad that one of the most iconic killers in cinema is kind of a joke against any team that knows what they're doing. He definitely needs at least a slight rework to add some more depth and a higher skill ceiling to his power.
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